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I know for a fact that Oleg has seen these posts. If he doesn't get bent out of shape ..... hard to figure out why some here do. Its good for him to see whats happening and what people expect/want graphically. I mean when you got Chivas saying it has potential .......... well enough said. He is fanboy #1 and he likes it/owns it. We all have our own ways of influencing the 'direction of development' there are times to be supportive - and times to kick some A. Now is the time to kick some you know what and get some results - now while the engine is being rebuilt (get me ;) ) |
Protos, don't stretch it.
In terms of realistic looks, just check the above pictures and tell me how such a fast plane can even exist with 4cm deep and wide rims between the panels. That's simply WAY overdone. It may even look cool, but realistic? Sorry, no way. Same is for the white cliffs of dover being dark gray on a sunny day, just because it is not directly lit. Also check out the shadows, cause there are none on the ground. And nobody bashes SoW? Big-time LOL - go check the title. Quote:
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OK lets imagine it would be like this: "ur game" has betetr graphics... SOW has way better (more realistic lets say) FM and DM... U know which one will most folks buy here? dont make me laugh |
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It can't BE stunning and great UNLESS its realistic. So you have already conceded that point. Quote:
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Beatifull shots Protos, really gorgeus, and i wish i had a console to play the game because it looks like a blast. Even if its not a serious simulator in the phisics area i still enjoy those kind of games once in a while, but i still stand on the oversaturated atmosphere that creates gorgeouse graphics but are unrealistic.
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I think WoP will have a much more favourable kill ratio for the player and considerably faster action (ie. reduced take-offs and navigation).
SoW will have more realistic opponents, more complex ground targets, a campaign environment that is historically accurate and advanced weather modelling (plus a full mission builder and moddability). So, I don't think WoP is a direct threat to SoW (although it may be very enlightening to see how profitable a 'light' simulation is compared to a proper one). |
Based on my BOP experience, I won't be bothering with WOP.
The online experience in WOP will be rigid and nowhere near as flexible for the user to design scenarios like 1946. Then again, I guess that is what sells these days. Give the player something shiny to look at, but then take away all the depth to the game and treat the player like a small child - instant sales! Buy WOP if you want a shallow experience and want to buy a "sequel" every year. |
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I'll be supporting future development of WoP when it's released and also buying BoB. Hopefully WoP will be successful enough to result in sequels which improve on areas it's lacking in. |
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