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But that's not how shooters are designed, since Quake. They're not realistic. Neither mice nor gamepads can approach the accuracy or speed of aiming in real life, but the games are designed so that mice can do it fastest. Anyhow, shooter engines don't work like flight-sim engines. The object isn't to point in an exact direction or turn 180's in 200 milliseconds. If a mouse could fly a plane better than a joystick, they'd use mice in real planes. A gamepad is a ready-made throttle and stick. If they'd introduce control mapping then BOP could be made full-sim easily, using button combos. Such as, l1+x = fuel mix up, l1 + triangle = fuel mix down, l1 + square and l1 + circle = wheel brakes, r1 + x = tailwheel lock, etc. And allow no-WEP as an option so altitude won't be so trivialized. |
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I'm not saying any names but 4th place and 8th place on the BF2(Pc) leader board use a program called pinnicle profiler and a 360 controller , I was in a clan with them for about 2 years.
You would be surprised how many people play pc games like that. You have to spend hours tweaking things till you get it just right, but some of the best pc gamers out there use it and would never admit it, because they don't want others to know thats what they use. I personally still perfer a mouse, but when I Alpha tested Shadowrun in house for FASA Studios, we had 40 testers and the 360 controller gamers with no aim assist killed the mouse and keyboard guys. It got so bad that the Dev team had to add some aim assist to the mouse so they could keep up. I knew a lot of pc gamers that talked a lot of smack about a mouse and keyboard being better and when Shadowrun went live, they shut up real quick. I personally think that it depends on which you use the most. It boils down to hours put into using that preference and for me Shadowrun proved that. I played it on pc and 360 and I was better with a Mouse and keyboard, yet there were players just as good with a controller. DESODE |
My neighbor played Counter Strike/Source 6+ years, and I would bet my butt that if I played it with a controller I could dominate him in a month. Just watch them play with a keyboard. Figners flying everywhere, pushing this and that. The only advantage with a mouse/board is aiming. Certinly not movemant.
It, to me, is quiet comical. |
as in house QA
i find myself in argreement with desode. It depends on what your used to; at work we play UT in the lunchbreak the programmers use keyboard and mouse i use my ps3 pad (this is on a pc understand) and wins are split between us.
And i use the pad in BoP arcade without probelms just ask anyone who has played me. PC gamers do get awfully defensive when challenged remember it's just a game! |
Try that against me and I would blow you away in a heart beat. Plus CSS aint exactly stellar when it comes to gameplay. Also if anyone actually saw an e-sport tourney you would see that ALL the best players of shooter games on PC use a k/b mouse combo. If pad users were so good they would be up there and they aint.
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What about crouching? You must hold one key, while pushing others to move, all the time using the mouse to aim. Pretty hard to do well and precisely. Edit: Sorry, but we may have a new topic here. |
new thread needed
so far offtopic
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Patch. PS3.
Now on topic. |
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