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http://i198.photobucket.com/albums/a...1220-16-09.jpg http://i198.photobucket.com/albums/a...1220-16-40.jpg http://i198.photobucket.com/albums/a...1220-16-59.jpg Quote:
It's not a bug, I experienced this "issue", which is not really one, in my Fw 190 & Ta 152 modpack, the MgFF of the Fw 190 A5 aren't loadouts like external Mg151/20 as on the Fw 190 A8, these are only simple meshes that you make appear-desappear in the java classes regarding the loadout you choose, as you can see it work perfectly ingame, that it's the most important thing, but not in the menu screen where you choose the loadouts because in it you see all the meshes, hidden or not, which compose the plane. |
Wrong statistic in 4.11 Campaigns while NTRK recording
5 Attachment(s)
Dear DT Members, yor job is really fantastic, your new putch 4.11 is really great, THANK YOU! However some bugs take place unfortunately. One of them has recently detected by me. Please, see description below and please forgive my possible mistskes in English (I'm not native speaker).
BUG NAME: Wrong statistic in 4.11 Campaigns if NTRK record is ongoing while exit from the mission. Error description: If we play any campaign in 4.11 and NTRK record is ongoing while our exit from the mission, the player will be credited with the loss of his aircraft. Explanation of error: The course of "investigative experiment": 1) Start any campaign (screenshot 1) 2) Turn on the NTRK record, immediately turn it off (screenshot 2) or don't make record at all. 3) Exit from the mission and evaluate the results of flight (screenshot 3) - players aircraft lost -0 (that's truth). 4) Repeat the same mission, turn on the NTRK record (screenshot 4) and exit the mission, while the track record is ongoing (as always before) 5) Then evaluate the results of flight (screenshot 5) - aircraft lost players - 1, although we did not turn on the engine at all, and in fact player's aircraft hasn't any damage. Now (at 4.11), such event has place always, when any player forgets to turn off the NTRK record before exit. The stability of detection: Always. Screenshot or video: Attached. Software version, hardware configuration, OS version, third-party software (running at the time of display): not affected. There weren't such cases in previous versions of the game. Is it possible to fix it? Thank you in advance. Best regards. |
Multi-colored tires
Has anyone noticed the tires on F4Fs. They look like AC skins look when they no longer fit the airplane. Any solutions, or ideas?
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That's interesting. The tires are flawed, as I said, no matter what skin I add. The tail wheels are merely white, uncolored, outlines. Have you any ideas about causes or solutions?
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Just to add, the wheels affected are those, like the F3f and Buffalo varient that visibly retract into the fusilage sides. Also, many tailwheels have no color. I can't see a pattern with the tailwheels. I don't know where to look for a problem.
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Looks like something got corrupted in your install. You might have to uninstall and re-install.
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My wheels all look fine as well on F4F and F6F variants.
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Thanks for yet more great work. I was wondering about the effectiveness of the 'Limited Ammo' in the Weapons and Stores section of the Difficulty setting. I was hoping it would limit the aircraft ammunition to something around real life level but to me they still seem to have a huge amount of ammo to expend.
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