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-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   Il-2 Sturmovik: Cliffs of Dover: Patch 1.00.14072 -ARIL 15 (http://forum.fulqrumpublishing.com/showthread.php?t=21452)

Eshark 04-17-2011 12:14 PM

supurb
 
Tested new patch
online over water over water 97fps increase of 30 fps

offline over water 106fps no stutters

online over london 74fps no stutters

off line overlondon 80 fps no complaints from me well done 1c team

sever search problem seems to be addressed can join through internet

did have some minor difficultys but all in all Iam very satisfied a big thumbs up to the guys and gals at 1c

system
Intel(R)Core(TM)i5 CPU650@3.20GHz
nvidia geforce gtx560Ti
Gaming graphics 2555 MB Total available to graphics memory
4Gb memory

LcSummers 04-17-2011 01:26 PM

Not only AI Aircraft are having a turbo onboard. Its not so important but i mention this too.

I loaded the solo flight training mission, cause you can see many nice things like tents, flak, trucks and humans in their vehicle etc. Looking after the tractor wich had a fuel container i realized that it was driving like mad, sometimes slowing down but than accelarating like an P-51D Mustang.

Its only a little glitch.

Vlerkies 04-17-2011 01:50 PM

for what its worth the eng patch, 1C link gave me trouble and could not patch despite a few tries.
Torrent file worked (199mb)

Definitely runs smoother, thx.

janpitor 04-17-2011 02:27 PM

Some bugs: AI aircraft in dogfight roll like crazy. You can´t bail out once ditched into the channel...how am i supposed to get out of aircraft. Tried also after landing...also not possible.

DeviousdAvid 04-17-2011 03:27 PM

nice fps boost
 
Nice patch Oleg and team, keep up the good work. I can now fly without stuttering over sea with models, damage and textures on high. One bug: anti-aliasing still doesn't seem to work.

specs: Nvidea 250gts (512mb), intel core 2 duo 2.8 ghz and 3 gig memory.

242Sqn_Chap 04-17-2011 03:45 PM

I don't know if anybody has mentioned this :-

The Texture size Option introduced in this beta is a really good option.
I have a HD6850 with 1GB (so a pretty recent and powerful card) and I still benefit a lot from medium.

BUT

Currently this is quite a clumsy implementation. It appears to reduce every texture in resolution. This is Ok for the most part but not in all cases.

eg if you try the Blenheim the Ironsite has black squares all around it at medium resolution, as do the fuel indicators and the bombsite becomes a blur.

There are some textures that need to be excluded from this scale-ing in the longer term.
(instruments and bomb sites probably primarily).

PC:-
i5 2500k
HD6850
4GB RAM
Win7

Runs much better with new patch.

swiss 04-17-2011 03:55 PM

One more try:

AUDIO: Sound Volume Slider


Please!

Plt Off JRB Meaker 04-17-2011 05:03 PM

Moving in the right direction with this new patch,thanks devs.;)

palker4 04-17-2011 06:21 PM

Serious graphics glitch
First time i played online or that map. I do not know how did that happen and i did not try to reproduce just Ragequited

http://cloud.steampowered.com/ugc/54...5BA44474AAEB3/

Eshark 04-17-2011 06:39 PM

fps
 
1 Attachment(s)
lost a few fps but settings all maxed out so not too bad gained a hell of a lot with tamer settings


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