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-   King`s Bounty: Warriors of the North (http://forum.fulqrumpublishing.com/forumdisplay.php?f=206)
-   -   Bugs Thread (http://forum.fulqrumpublishing.com/showthread.php?t=35325)

Xargon 11-03-2012 07:39 PM

Just a small continuity problem: Amelie's personal three-masted frigate "Butterfly" appears to have only two masts... :grin:

Avo 11-03-2012 07:45 PM

I searched, and couldn't find this here. I've noticed that "Song of ljusalfheim" gives buffs to the enemy and debuffs to you. I did read someone write about it in regards to the unofficial fix, so maybe it's already known.

Zechnophobe 11-03-2012 08:00 PM

Oh, I just remembered another bug I witnessed. If an AI Royal Griffon has no space to summon a Celestial Guard stack, it will still try a few times before doing something else. Each time it tries, you'll get an error message "There is no valid target for that spell" or some such.

Luckily it does not infinitely try or it would hang.

aghiuta 11-03-2012 08:05 PM

Quote:

Originally Posted by Zechnophobe (Post 477058)
Are you playing with the patch? Because this is totally working for me. I managed to use the ability three times in the last fight.

No patch.
I plan on starting a mage soon, skald not so satisfying so was just exploring with this char to get a feel for the game.
@camelotcrusade
I am playing with the -dev thingy so i get error messages in different window, will write them down when they happen again.

camelotcrusade 11-03-2012 11:18 PM

Updates:
  • Marked Ice dragon as fixed
  • Added Book of Evil's drain ability to Spells
  • Added Calm Rage reducing max rage to Spells
  • Added Royal Griffon summon problem to Units
  • Added Olaf's personal rage skills not being used in autocombat to Rage
  • Added additional ranks in Edda have no effect to Skills

Has anybody seen the bug with orcs attacking ice creatures after the patch? Or the bug with Call of Valhalla after the patch? Call is working for me.

@Avo that look like a bug if you haven't patched. If you patch they updated the description so its clear everbody gets hit. If you would like it as written pre-patch, there is mod on the bug fixes thread for it.

camelotcrusade 11-03-2012 11:47 PM

Quote:

Originally Posted by Nevar (Post 476933)
I've encountered this with Loki's Touch, too, but I have no idea what causes it. I didn't use that song.

Same here. But guess what? Loki's touch has reload 3. Not sure if that is new, but I think this is what happened to both of us. :)

Nevar 11-04-2012 12:16 AM

Quote:

Originally Posted by camelotcrusade (Post 477125)
Same here. But guess what? Loki's touch has reload 3. Not sure if that is new, but I think this is what happened to both of us. :)

It's always been Reload 3, which is what makes me wonder about this all the more :lol:

camelotcrusade 11-04-2012 12:21 AM

Quote:

Originally Posted by Nevar (Post 477134)
It's always been Reload 3, which is what makes me wonder about this all the more :lol:

Hmm. You know, I am always having my Jarl's tell them to go again. Because first they Loki, then I want them to ice storm. Maybe it's moving the counter. I'll have to watch for it.

RCDOWN 11-04-2012 12:41 AM

Hades map, one of the lift is blocked, you can go over the platform but the lift never come.

If you wait a long time, and then try to go over the ramp border, you horse get "under" the ramp, getting struck.


Precise location here.

camelotcrusade 11-04-2012 01:02 AM

Quote:

Originally Posted by camelotcrusade (Post 476263)
O.o Sounds like its time to pop open Fear and look for the loophole. Plus I have no idea how to look up individual unit parameters to see if slingers are special. Do you know how?

Something is definitely up with fear. Just had a stack of feared orc catapults fire on my soothsayers (level 3 attacking level 4). As with the other case, no appropriate level units were available for it to attack (all my armies are level 4). I am also wondering if the unit has to be ranged for this to happen, as I'm pretty sure I've seen melee troops just pass their turns under these conditions.


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