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-   -   4-12 wish list (Merged) (http://forum.fulqrumpublishing.com/showthread.php?t=29249)

TheGrunch 04-26-2012 01:15 AM

Would be super cool to allow the option to display the manifold pressure in the info-text instead of Throttle: x% and Pitch: x%, preferably in the aircraft's relevant units, i.e. +x.xlb/sq.in., x.xx ata or x.x inHg, for example Throttle: 1.32 ata. Not sure how this ought to respond to changes in altitude but it would still be cool.

WmP 04-26-2012 02:29 AM

Flyable: D4Y.

Robo. 04-26-2012 07:35 AM

Quote:

Originally Posted by Mysticpuma (Post 414668)
I would love to see the P-47 cockpit remodelled. Seeing that we have had this beauty in the game 'forever', it is really sad to see that the Cockpit is nowhere near what it could ever be.

It is being worked on. ;)

shelby 04-26-2012 02:34 PM

is there any chance to see north africa campaign? that would be a interesting addition

=FPS=Salsero 04-26-2012 08:03 PM

Quote:

Originally Posted by Luno13 (Post 414563)
2: Sure, it could carry 2 Fab-250s, but did it do it in combat? The Sm.79 could carry 2 torps, but never did except for ferry missions....

There are quotes in Russian claiming it did so, during the Korean campaign.
http://www.airwar.ru/enc/aww2/il10.html

Quote:

Originally Posted by Luno13 (Post 414563)
It would be great to see some proper incendiaries too.

BTW There was such thing like ZAB-250-200: metal casing (same as FAB-250), 48 kg of kerosene and 8 kg of rags, with 4 kgs of TNT explosive charge, producing a flame cloud with the diameter from 15 to 20m, using the APUV family fuze. Bomb full weight was 200 kg.

Lagarto 04-26-2012 09:59 PM

After all those excellent tweaks to the AI, the one thing that stands out like a sore thumb is their ability to outmaneuver a human player because they never black out. I'm reluctant to switch off this option in the difficulty menu but some nimble fighters are very hard to fight the way things are now. Could this be looked into and possibly fixed? Thank you.

Juri_JS 04-27-2012 08:54 AM

Not sure if this has been asked before. Would it be possible to add suppression of anti aircraft guns to the game? I think it is unrealistic when an anti aircraft gun is strafed and still keeps firing.
There was a mod some time ago that added AA suppression, it even showed the crew running away from the gun, so I guess it wouldn't be too complicated to add this feature.

Aviar 04-27-2012 08:55 AM

Quote:

Originally Posted by Lagarto (Post 415517)
After all those excellent tweaks to the AI, the one thing that stands out like a sore thumb is their ability to outmaneuver a human player because they never black out. I'm reluctant to switch off this option in the difficulty menu but some nimble fighters are very hard to fight the way things are now. Could this be looked into and possibly fixed? Thank you.

Since 4.11, I can't really say that I see much of this anymore.

Aviar

Lagarto 04-27-2012 10:46 AM

Quote:

Originally Posted by Aviar (Post 415621)
Since 4.11, I can't really say that I see much of this anymore.

Aviar

Well, I've seen it last night with 4.11.1, fighting late-war Yaks in a Bf 109G-14 I was almost constantly blacked out.

magot 04-27-2012 11:23 AM

Quote:

Originally Posted by shelby (Post 415327)
is there any chance to see north africa campaign? that would be a interesting addition

On the way is Central Tunisia map with new desert buildings and trees.
So there will be possible prepare any Campaign in this territory.
North Africa campaign still really miss in official update.


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