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-   -   4.12.2 de-bugging (http://forum.fulqrumpublishing.com/showthread.php?t=40139)

Juri_JS 08-15-2013 06:00 AM

Here's a problem I noticed:

On the Stalingrad winter map I have tried to overlay the incorrect stock concrete textures of Pitomnik airfield with the new winter texture airfield tiles. Unfortunatly it didn't worked, because on the map the winter tiles appeared behind the old airfield tiles.
Is there a way to fix this?

KG26_Alpha 08-15-2013 08:06 PM

Quote:

Originally Posted by Juri_JS (Post 508294)
Here's a problem I noticed:

On the Stalingrad winter map I have tried to overlay the incorrect stock concrete textures of Pitomnik airfield with the new winter texture airfield tiles. Unfortunatly it didn't worked, because on the map the winter tiles appeared behind the old airfield tiles.
Is there a way to fix this?

Yes

Remove the incorrect textures.

:)

Juri_JS 08-15-2013 09:18 PM

Quote:

Originally Posted by KG26_Alpha (Post 508312)
Yes

Remove the incorrect textures.

:)

Removing airfield textures only works in the map builder version of FMB, but not in the normal FMB.

b5523482 08-16-2013 10:46 PM

1 Attachment(s)
This compass in the SB 2M-100A is messing up my fps.

Attachment 12648

I can give you system specs on demand. I don't know if the problem was there before.

I found a thread about a cockpit project of it. Maybe the cockpit stems from that one.

http://forum.1cpublishing.eu/showthread.php?t=20585

sniperton 08-16-2013 11:18 PM

Quote:

Originally Posted by Juri_JS (Post 508294)
Here's a problem I noticed:

On the Stalingrad winter map I have tried to overlay the incorrect stock concrete textures of Pitomnik airfield with the new winter texture airfield tiles. Unfortunatly it didn't worked, because on the map the winter tiles appeared behind the old airfield tiles.
Is there a way to fix this?

Go to 3d view, and back to 2d view, and everything will be OK (order of old layer and new layer will be reversed). Bug or feature?

b5523482 08-17-2013 02:40 PM

The Gloster Gladiator is included in IL-2 Sturmovik.

http://en.wikipedia.org/wiki/Gloster_Gladiator

In 'view objects' it's called Gladiator I, but the Quick Mission Builder only allows to use the J8A. Both planes are listed as Axis planes, though the Gladiator definitely also fought against Germans on Allied side in WW2.

ElAurens 08-17-2013 04:26 PM

The J8A is a version of the Gloster Gladiator sold to Sweden. If you look closely at it's instruments you will see they are not in English and are non-standard to the RAF/FAA Gladiator.

It appears as an Axis aircraft because a group of Swedish "volunteers", the F19 Squadron flew them with the Finns against the Russians.

The RAF Gladiator is an AI only aircraft.

b5523482 08-17-2013 05:27 PM

Hi, you flying pig!

The instruments aren't Swedish, either. The questions are:

1. Does the J8A not deserve an own object-entry for the uninitiated?

2. Isn't the J8A a Gladiator II?

3. Shouldn't it be possible to put planes into both categories, Axis and Allies?

There's even a list of its operators:
http://en.wikipedia.org/wiki/List_of...ator_operators

sniperton 08-17-2013 07:51 PM

The object viewer hasn't been updated for years. It's missing some 40+ planes/variants. It would be a lot of work for the developers who work as volunteers. Look for HardBall's Aircraft Viewer on the internet instead (it's up-to-date till patch 4.09 -- now we have 4.12.1).

b5523482 08-18-2013 12:31 AM

No, not worth it.

So this whole developer-team-job is just a story...


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