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Aviar 02-15-2012 06:28 AM

1 Attachment(s)
Just wanted to report a small issue with the Do-335A-0.

I've seen them on fire until the end of a mission and they never explode. In the screenshot you will see one where the pilot has already ejected. I watched this one burn for a good 20 minutes until the mission was ended.

Aviar

SPAD-1949 02-16-2012 03:38 PM

Quote:

Originally Posted by Aviar (Post 390881)
Just wanted to report a small issue with the Do-335A-0.
I've seen them on fire until the end of a mission and they never explode. In the screenshot you will see one where the pilot has already ejected. I watched this one burn for a good 20 minutes until the mission was ended.

But others explode very fast and the sphere of ejected debris is large.
Dont let a I-16 or a Mig3 fill the reticle when you shoot. Prepare for the chute, if you do.

jermin 02-16-2012 04:53 PM

The slipball of Bf-109s from G6-Late up to K4 C3 won't be centered until their airspeed reached 640 km/h. Historically, the rudder trim tab of Bf-109s should be trimmed for coordinated cruise at 400 km/h.

Pursuivant 02-16-2012 08:10 PM

Quote:

Originally Posted by Aviar (Post 390881)
I've seen them on fire until the end of a mission and they never explode.

This isn't just the Do-335. A number of planes seem to burn forever without exploding or falling apart. In the past (although, admittedly not with the 4.11 patch), I've seen He-111, Ju-88 and G4M bombers burn for long periods of time.

I think that there's a bug in the programming, since fire either causes an explosion fairly quickly or else it goes on for minutes without damaging the plane.

Realistically, even if there isn't an explosion, a big fire should weaken the plane's structure to the point where it fails. While I believe that it's impossible for fire to spread in IL2, it should be possible to make fire damage the plane in the location where it's burning and adjacent parts, with damage increasing as the plane burns.

FenbeiduO 02-17-2012 02:59 AM

One thing:We can see in game,when a p-47,fw-190,il-2(some armored plane) get hit----->the effect like fireworks ----bullets were bounced out slowly.Could it be changed in update?

Pfeil 02-17-2012 02:16 PM

Quote:

Originally Posted by Aviar (Post 390881)
Just wanted to report a small issue with the Do-335A-0.

I've seen them on fire until the end of a mission and they never explode. In the screenshot you will see one where the pilot has already ejected. I watched this one burn for a good 20 minutes until the mission was ended.

Aviar

This actually brings up an interesting question: is the AI aware of fire extinguishers?
The Do-335 has them for both engines, and I've used them to successfully put out fires.

There are a few other planes(TB3 for example) with engine fire extinguishers built in, but I don't know whether the AI uses them.

Aviar 02-17-2012 06:38 PM

Quote:

Originally Posted by Pfeil (Post 391514)
This actually brings up an interesting question: is the AI aware of fire extinguishers?
The Do-335 has them for both engines, and I've used them to successfully put out fires.

There are a few other planes(TB3 for example) with engine fire extinguishers built in, but I don't know whether the AI uses them.

I have to admit that was a very interesting question. You can actually see the extinguishers activate so if the AI did use them I assume we would see evidence of that. However, I haven't ever seen this action from an AI.

Aviar

UWBurn 02-17-2012 07:22 PM

Hello, first post here, even if i'm a long time Il-2 user.
Congrats for the patch, DT keeps giving new life to Il-2. ;)

Even if it's not strictly related to 4.11 (was already the same in previous patches), the SM.79 damage model should be revised. Currently it's a flying tank, completly off for a plane largely made of wood and fabric. It's really hard shoot down a SM.79 using planes without cannons (i.e. Huricane) and also with 20mm one have to expend a lot of ammo on it. I took a look on the armour values in the fmd and some of them are in fact higher than B-29 ones! The SM.79 has been detailed very much and is very nicely crafted in every other aspect, is a shame the DM has been overlooked.

KG26_Alpha 02-17-2012 08:09 PM

Quote:

Originally Posted by UWBurn (Post 391655)
Hello, first post here, even if i'm a long time Il-2 user.
Congrats for the patch, DT keeps giving new life to Il-2. ;)

Even if it's not strictly related to 4.11 (was already the same in previous patches), the SM.79 damage model should be revised. Currently it's a flying tank, completly off for a plane largely made of wood and fabric. It's really hard shoot down a SM.79 using planes without cannons (i.e. Huricane) and also with 20mm one have to expend a lot of ammo on it. I took a look on the armour values in the fmd and some of them are in fact higher than B-29 ones! The SM.79 has been detailed very much and is very nicely crafted in every other aspect, is a shame the DM has been overlooked.

This has been in question before and its all down to how you attack the SM.79 with mg's

Read this thread it contains the information you need :)

http://forum.1cpublishing.eu/showthread.php?t=10343

http://www.youtube.com/watch?v=SrvWwm1TqGk

Lagarto 02-18-2012 08:50 AM

Could you possibly provide a quick fix for the new lighting effects, namely restore the old ones? The new "changes to darkness of night" are terrible. I have to skip every third mission or so because it's too dark to fly. The sky is strangely dark with white clouds or the other way around. Clouds are occasionally solid brown, or white on top and coal black when you look at them from below. Quite distracting.
Yes, I know it's been reported before.


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