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-   -   Oleg Maddox's Room #2 QUESTIONS & REQUESTS TO OLEG ABOUT BOB SOW (http://forum.fulqrumpublishing.com/showthread.php?t=6909)

zakkandrachoff 01-07-2010 11:36 AM

I hope Oleg do business with the people of DogFights of History Channel, because they still using the crappy Microsoft flight simulator 3 engine for the scenes,
http://www.history.com/content/dogfights

;)

GF_Mastiff 01-07-2010 09:21 PM

Hi Oleg I was wondering can we get some additional screen shot of the internal mesh
like the ones you posted in the first screen shots of BOB?

I see the spitfires internal mesh and possible damage areas, would like to see the same color coding for the other planes i.e. the 109?

http://files.games.1c.ru/il2pict/ScreenShots_002.jpg

http://files.games.1c.ru/il2pict/ScreenShots_001.jpg

Sutts 01-08-2010 03:16 PM

GF,

The following link will take you to some 109 internal structure shots:

http://s58.photobucket.com/albums/g2...nger/?start=96

Dave

GF_Mastiff 01-08-2010 06:37 PM

Quote:

Originally Posted by Sutts (Post 134613)
GF,

The following link will take you to some 109 internal structure shots:

http://s58.photobucket.com/albums/g2...nger/?start=96

Dave

Hey thank you very much.

Kernalklink 01-12-2010 06:01 PM

Oleg,
I feel that multi-monitor view is more important than anything else in the future. Because the FOV is so small on one screen, having the sides available to simulate our peripheral vision is not only necessary, but is crazy NOT to have it. Nobody in the real world walks around with goggles on and pilots dont fly with their vision limited. This is an ABSOLUTE MUST HAVE for any modern sim. I am sure that you must have this at the top of your priorities. Please tell us that this will be implemented. After I flew in IL2 with three monitors, I could never go back to one again. Being able to see your wingman and enemies attacking from the sides is a HUGE immersion experience and is CRITICAL. This is 2010!!!
Thanks

Igo kyu 01-12-2010 06:13 PM

Quote:

Originally Posted by Kernalklink (Post 135601)
Nobody in the real world walks around with goggles on

I wear glasses. Anything outside them is out of focus. You learn to turn your head.

ECV56_Lancelot 01-13-2010 10:42 AM

Quote:

Originally Posted by Kernalklink (Post 135601)
Oleg,
I feel that multi-monitor view is more important than anything else in the future. Because the FOV is so small on one screen, having the sides available to simulate our peripheral vision is not only necessary, but is crazy NOT to have it. Nobody in the real world walks around with goggles on and pilots dont fly with their vision limited. This is an ABSOLUTE MUST HAVE for any modern sim. I am sure that you must have this at the top of your priorities. Please tell us that this will be implemented. After I flew in IL2 with three monitors, I could never go back to one again. Being able to see your wingman and enemies attacking from the sides is a HUGE immersion experience and is CRITICAL. This is 2010!!!
Thanks

Multi monitor suport its already implemented. Oleg already stated it answering the same question on one of the friday updates.
You will have to look for which friday update was if you want to see it, because i don´t remember :)

zakkandrachoff 01-15-2010 02:29 AM

i hope see some nice SOW video

virre89 01-15-2010 08:32 AM

Quote:

Originally Posted by zakkandrachoff (Post 136287)
i hope see some nice SOW video

Would be sweet with a trailer or something, after all its scheduled for this year.

JG27_PapaFly 01-15-2010 10:52 AM

Hi Oleg, i have 2 questions:

1) How will level-bombing be implemented in SOW?

IL2 makes levelbombing very easy: there is no wind, and temperature and air density profiles don't change on a map, so we can strike point targets from 4000m to 8000m with extreme accuracy (e.g. kill a single tank with SC500 from 4000m). This - although not realistic - makes levelbombing very attractive and useful in online campaigns like AW2.
If we would have truly realistic bombing in SOW, bombruns with 1-4 planes would be quite useless, and people would loose motivation.
Will there be the possibility to level the bombsight? In IL2, any change in plane loadout or elevator trim will influence the aiming point.

2) Will there be a reconnaissance feature? This would be very useful for online campaigns. We're currently "simulating" a reconnaissance photo by turning our smoke on/off when over the target area. Taking a real picture would be great.

SOW looks great so far, looking forward to the release! S!


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