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-   -   Good news on future of BOM (http://forum.fulqrumpublishing.com/showthread.php?t=35999)

klem 12-11-2012 12:44 PM

Quote:

Originally Posted by Volksieg (Post 486615)
It's real. Blacksix has posted an announcement on here.

I'm staying positive about this development as it means we do, at the very least, have a future. Let's see what they cook up for us.

I would like to see them release the code/SDK though... if only as a goodwill gesture. It would be funny if someone like TD ended up turning CloD into something that blew Stalingrad out of the skies.... which is why, I suspect, we won't be getting the SDK.... :D

I agree they are unlikely to let the community upstage them. I've very mixed feelings about the whole business and feel an opportunity has been lost but lately I had become resigned to 1C no longer being up to the job and that BoM would not have been much better (as a game engine and content) than CoD so perhaps it will be for the best.

Hero to Zero in 18 months.

RPS69 12-11-2012 03:17 PM

So the new management, with "great" understanding decided to downgrade CloD to a lesser product.

They could keep CloD as it is, and apply the expanding concept from RoF.

A pitty, it took Olegs almost six years to understand the ground concept for game enrichment, and there it comes some genius that go to the managing practice of showing everybody that he is doing something...

Well, the same as everywhere I suppose.

I should be happy, having lived the whole il2 process. It was a golden era, like 80's music. Then financial managers came and everything goes commercial.

Trumper 12-11-2012 04:27 PM

Is it good news?,well i suppose the other options aren't any better.Clod is dead so alot of people have spent good money chasing bad,how do we know how good the new sim will be.
Personally i have no interest in the Russian front now,il2 did that.

Slipstream2012 12-11-2012 04:56 PM

Quote:

Originally Posted by Feathered_IV (Post 486589)
Quite. ;)

Some of the clod squad will need quite a bit of time to adjust I suspect.

People that enjoy real simulations you mean and followed IL2 from the start?

Or arcade fan-boy's like yourself that just want to shoot everything down without regard for realism?

Gloat whilst you can, because if 777 don't get it right, Jason will find himself just like Luthier did, sitting on the top of the '1' in 1c.

WTE_Galway 12-11-2012 10:27 PM

Let us be honest, a great slab of the work invested into CoD involved getting the maps historically correct, the airfields historical and attempting to get the 40's feel and look historical for the period but that all turned out to be of no interest to the majority of players, or at least the majority posting on forums.

In the end it turned out what people really wanted was the ability to showoff their elite gaming skills in an online 3D flying FPS with awesome graphics and who cares about historical accuracy.

The new sim sounds like it will be awesome for showing off elite gaming skills in an online 3D flying FPS with awesome graphics without to much attention to historical detail mucking up the online game balance.

Sounds to me that people are getting exactly what they have been asking for.

klem 12-11-2012 10:54 PM

Quote:

Originally Posted by WTE_Galway (Post 487026)
Let us be honest, a great slab of the work invested into CoD involved getting the maps historically correct, the airfields historical and attempting to get the 40's feel and look historical for the period but that all turned out to be of no interest to the majority of players, or at least the majority posting on forums.

In the end it turned out what people really wanted was the ability to showoff their elite gaming skills in an online 3D flying FPS with awesome graphics and who cares about historical accuracy.

The new sim sounds like it will be awesome for showing off elite gaming skills in an online 3D flying FPS with awesome graphics without to much attention to historical detail mucking up the online game balance.

Sounds to me that people are getting exactly what they have been asking for.

I can't agree with that. Historically correct maps? Barely, not considering the data available, its more like one of those simplified maps from a tourist guide. Historical airfields? No, just airfields put mostly in the right place with some correct runways (and too many unuseable runway surfaces). The attempt to make it look and feel like the 1940's fell short of making it feel like the BoB or historical basically due to the poor FMB which is why offline and basic on-line campaigns are naff. On-line campaigns are now only beginning to feel like the BoB because of the amount of work put into them by some of the dedicated members of the community, not easy when it calls for extensive complex scripting. The poor FMs don't help it feel historical or like the BoB either. They got close to getting it right then jumped ship.

What do we want? Most guys I meet on line want realism not FPS.

Awesome graphics? Yes I'd go with that for CoD, it is a big step forward but BoS will be Dx9. Can Dx9 deliver CoD-standard grapics? The RoF graphics don't impress me. In this respect CoD raised the bar.

My worry is that we will get exactly what we haven't been asking for. We can only wait and see.

Punch_145 12-12-2012 08:35 AM

Ground Objects, frame-rate, historical accuracy, new A/C ....................Just make Co-ops work that's all we need............

Regards,

KG26_Alpha 12-13-2012 05:42 PM

Quote:

Originally Posted by Punch_145 (Post 487201)
Ground Objects, frame-rate, historical accuracy, new A/C ....................Just make Co-ops work that's all we need............

Regards,

+1

Hello Punch
:grin:

Punch_145 12-13-2012 05:55 PM

How you doing m8......................been a long time :)

DuxCorvan 12-14-2012 12:26 AM

None of this would have happened, had CLoD been half as good and appealing as it was supposed to be after years of unending development and heart melting promises. In the end, they were overwhelmed, they botched it, they got deaf to critics, and it was a dud. Planes were few, the campaign was a bore lacking all immersion, the FMB was a joke, the engine was stuttery and too demanding, and terrain colors were terrible Van-Goghesque pastels.

CLoD was a failure. The price to pay, is that industry does not trust anymore in the conoisseur-targeted formula. They have a business, you know, and they want it to be profitable. CLoD is not.

Of course, if they go for the mean and greedy micro-DLC business formula they used in ROF, I'm out of this one, too. And pray they don't resurrect that stupid constant online DRM they used then, now that is somehow fashionable again.


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