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-   -   New planes requests (from other threads/please pin it) (http://forum.fulqrumpublishing.com/showthread.php?t=229597)

ddr 11-07-2016 03:18 PM

Quote:

Originally Posted by Orangeman (Post 714571)
Looking epic, Sita!

Actually it IS epic! :)
THANK YOU VERY MUCH!!11!!! 1000++ :)

gaunt1 11-07-2016 03:55 PM

Its fantastic, thank you TD! :grin:

Verdun1916 12-11-2016 04:31 PM

I'd like to see the addition of a realism setting to block all other stations than the pilot seat on multicrew aircraft. As was pointed out to me a few moments ago in another thread here on the forum it's not realistic to be able to change position in the aircraft during a mission. So for the sake of realism it would be nice to have the option in the settings to be able to choose if one can play as pilot only or be able to switch positions. Or maybe even settings for playing gunner, bombardier and so on only.

KG26_Alpha 12-11-2016 10:01 PM

Historically the He111 Ju88 crews flew the aircraft if the pilot was wounded/killed.

Verdun1916 12-12-2016 12:12 AM

Quote:

Originally Posted by KG26_Alpha (Post 714759)
Historically the He111 Ju88 crews flew the aircraft if the pilot was wounded/killed.

sure, in an emergency you would do that. Who wouldn't. But it wouldn't be normal for the pilot to change places with his gunners unless he was so badly wounded that he could not continue flying the plane now would it.

Pursuivant 12-12-2016 04:27 AM

Quote:

Originally Posted by KG26_Alpha (Post 714759)
Historically the He111 Ju88 crews flew the aircraft if the pilot was wounded/killed.

This wasn't unheard of for any plane where other crew members could reach the pilot.

The only problem was that few crewmen had any piloting skill, and almost none were likely to have had experience piloting a heavy, multi-engined plane under combat conditions.

For example, in the USAAF aviation cadets who failed to complete primary or secondary flight training were often sent to flight engineer, navigator, or bombardier school.

Very rarely, you'd have a private pilot who somehow didn't qualify for pilot training in the military (mostly due to educational requirements), but who was still qualified for some other crew position.

Ideally, IL2 would allow different crewmen to have different skill areas, so you could have experienced gunners who are poor pilots or bombardiers, or some other combination.

Older combat flight sims which specifically focused on heavy bomber operations would often give you the ability to assign different crew to different positions in the plane as sort of "3rd person" plane commander, and give the different crewmen different skill sets. You could play as any crew member, and change positions as the various crewmen died or were too badly injured to fight.

Marabekm 12-12-2016 12:13 PM

Quote:

Originally Posted by Verdun1916 (Post 714756)
I'd like to see the addition of a realism setting to block all other stations than the pilot seat on multicrew aircraft. As was pointed out to me a few moments ago in another thread here on the forum it's not realistic to be able to change position in the aircraft during a mission. So for the sake of realism it would be nice to have the option in the settings to be able to choose if one can play as pilot only or be able to switch positions. Or maybe even settings for playing gunner, bombardier and so on only.

Well you could always come fly some co-ops with us. If another player is in the plane, then you cant switch to that spot.

Alternatively, and for single player just switch to whatever position you want and the reassign you switch key. So you cant switch. As I pointed out to the individual in the other thread. I don't believe we need extra settings for things that are already there. Otherwise it gets cluttered and confusing.

Nil 12-12-2016 02:41 PM

When we fly a bomber, we must be multi task: bombing , aiming for ground targets, navigating and defend the plane against fighters.
And that is why many people like me love to fly bombers

If we get stuck in a single seat, it would be boring . Going straight from A to B in a slow and big plane is not very entertaining . Especially in this IL2 with its outdated graphics.

And when a fighter comes, we want to do our best to defend the plane because it is OUR plane, our property.
So not being able to do that would be very sad and will make flying bomber much less attractive.

It is not what we want as most players choose to fly fighters, and a battle depends on destroying ground units.

shelby 12-13-2016 10:18 AM

i found something intersting
https://html2-f.scribdassets.com/9tn...981fd3b56d.jpg
i didnt know that Russians used hurricane IId also

Verdun1916 12-13-2016 02:30 PM

Quote:

Originally Posted by Marabekm (Post 714769)
Well you could always come fly some co-ops with us. If another player is in the plane, then you cant switch to that spot.

Alternatively, and for single player just switch to whatever position you want and the reassign you switch key. So you cant switch. As I pointed out to the individual in the other thread. I don't believe we need extra settings for things that are already there. Otherwise it gets cluttered and confusing.

I don't fly online at all. I only do single player stock game.

But I do understand your point. But to me it feels far more cluttered or complicated to go in changing control keys mid game. As a diciplined person I can just choose not to change crew station station.

But to me a realism setting, just like the rest of them, were you have the option "Pilot only - on/off" for example I don't see making anything cluttered. It would be useful for mission or Campaigns for multicrewed aircraft were the maker only intends for the player to fly as the pilot and nothing else.

Anyway, it's not a big deal. Personally I'm fine with things the way they are when it comes to this. I don't have any problem with it. But since others seem to have big issues with the way the multicrew aircraft works if you like to jump around all the stations during missions to "multitask" and using realism as a reson for complaint I thought this was a good solution for it in the name of a bit of extended realism. ;)


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