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Are we there yet? Are we there yet? Are we...
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Viking |
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Thanks for the update and pics B6 :)
Just a quick question thou, will we be seeing the hurri IIb? |
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@Luftwaffepilot We do not know that yet, lets wait for the next patch as that will make everything a lot clearer. As it will be be fixed with all promised modules added or another patch that is the same state and fixes nothing. The next patch will be make or break for a lot of people. |
Thanks again B6, looks like some organised opposition tonight.
i've notied some other 1C games have lost user support, I wonder if 1C is in financial difficulty? considering GFC2 .. greeks not paying bills .. germans hoarding .. Russians drinking profits ? .. LOL!!:grin: only joking. I'm still having a great time with Clod, currently playing operation Sealion .. Damn krauts have a bridge head and i cannot shot down any Ju88s! :mad: . |
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Well I'm back for my monthly peek to see what's been fixed--------
Nothing, still nothing, oh well back to il2 at least it gets better every day in every way. cheers, Ibis. |
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Why aren't they?, they can't release a sequel with the current state of the engine. sure an FM patch would make some happy, an AI radio commands patch would make others happy, a DM patch would please some but a finalised graphics engine patch will make everyone happier. |
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Why can't 1C release BOM WITH bug fixes, we pay for BOM but get bug fixes as well. Just as long as bugs are being addressed. I've just had a look at BugTracker and not much seems to be happening ?? But I didn't look too deep.
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3D fault:
Definitely, the jack for outside-of-the-aircraft rotating, of the spinner of La-5, on the tip of the nose of the aircraft, is put backwards! This way the spinner can not be rotated! Somebiody mentioned it before, I am just confirming! ~S! |
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http://www.abload.de/thumb/la-5_14lzkqh.jpg |
Black 6, can you tell us some of the cities on the new maps for the sequal?
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Great news! Appreciate all the work! Curious about the sequel, where can I find more info?
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Check for the 'update' threads..Not much info yet though |
i was hoping of them releasing next Pacific Fighters, not some Russian front:(
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Btw, tx for the patch info B6. |
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My own observations naturally. ;) |
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Cheers :) |
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Buenas. Pues hay más de los que parece,¿eh?,jejeje:grin: And as usual....another "update" meaning "nodate". I´m not going to buy BOM......at least till CLOD is completelly developed. So, for me, don´t worry about posting more pics. I don´t even look at them. why to buy a product that you nou will be defective. Another week, another joke. |
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Avisenme por favor cuando salga un parche por Steam, hace como un año que compré esta porqueria, y cada vez que entro a este foro me siento como un condon usado. |
Funny
Hey BS fix CLOD before you try to sell a addon for a sim that does not work!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!........................................
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Thanks for the news, seeya next week! :D
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Hi all,
Cliffs of Dover is the best. We know it is. Wait. Wait. Best Regards, MB_Avro. |
Not the best. Just the most ambitious.
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You and I know it. Best Regards, MB_Avro. |
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y lo peor de todo es que el parche que sacarán, no es para arreglar el simulador, sino para hacer a toda la comunidad de betatester de su MMO haciendo las pruebas con el clod, asín que tenéis toda la razón somos condones usado y para colmo hemos tenido que pagar para que nos usen. Bueno no digamos nada mas, vaya que se enfaden y sigamos diciendo como borregos:
Thanks for update, and have a good weekend PD. el la es feo de coones :lol: |
Black6,
thx for letting us know work is still proceeding on bug fixes and performance issues but are gameplay issues also being addressed and even understood to be as important to include in patches ? under the surface of CoD is a very complex sim that has heaps of possibilities (as we have seen from the 5 or 7 years of pre-release updates from Oleg), but all this is largely untapped and no structured information (or means) is provided to the community on ho to access it, which is a WASTE ! eg,..... - coop functions, - means to script and control ground civilian AI (vehicles on roads, trains, even some shipping activity), - scripting/planning/executing moving military troops and resources to front lines - having moving frontlines on dynamic maps that have control of territory change (incl airfields) on red/blue sides - the proviso that damaging or interrupting these lines of supply affects frontline troop performance or availability of fuel/munition resources at airfields, (this was even possible in Mig Alley sim over 10 yrs ago ffs) - player penalties for damaging civilian vehicles/trains and structures like hospitals or prisoner camps (eg having to identify what you bomb/shoot), - a 24/7 campaign engine that can keep running on a server for several weeks with players from all world locations to join and fly tasked missions (or go free flight) on a map with a battle scenario where their activity has an effect on the ground/air battle taking place and the unfolding scenario etc.... many of those elements should be available by a player accessed console or setting, eg degree/detail of having AI activities at airfields (ambulances, fire trucks, random AI activity of a few jeeps and trucks), as well as for civilian traffic on roads (density, type, etc), and means to control and direct some basic front-line movements (which we can then direct our aircraft activity at defending or supporting, leading to a varied outcome in the ground battle and resulting in front-line movements in that sector). and no, we dont want to waste 50 hrs learning some obscure few lines of codes to edit to get some partial access to it, 1C/MG can provide some simple interface console with a few basic hrs of programing from your staff and as a result 1000's of new customers will become interested in working with a complex and multifaceted flight-sim (and most of these features are already programmed under the hood, we just need to be given some anno 2012 means of accessing them) what a big waste, waste, waste of all those hours of programing !! IS THERE REALLY NOBODY IN 1C/MG MANAGEMENT WHO CAN SEE THIS AND UNDERSTANDS ITS IMPORTANCE ? only providing a few limited gameplay options that result in just having a few air-quake servers online is BORING !! moat of the il2 players have been there, done that for a few months or a couple of years and quickly became bored with it, limiting CoD and BoM to the same old limitations (while il2 with customer mods had evolved way past that) is BORING, yet you have most of what is needed to take it to the next level already built into the sim, JUST GIVE US ACCESS TO IT !! at this stage with CoD, and all the glaring omissions, bugs, performance issues, AND MISSING CONTENT, to post more promises and new pretty pictures of a non existent BoM is of no interest however for most of us |
We understand but you know what we have another plans about CloD.
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Please dont shoot me if I missed this somewhere but I dont get why there are russian planes here in Cliffs of Dover? I was a big fan of IL2 series, even early betatested IL2 but since then we got plenty of opportunities to play russian planes. Since then introducing such move and omitting other possibilities that are far more adequate for this theatre would be a step backward (for me).
Even ground war would be very interesting in that case. I have problems with seeing the future for this sim because there is not a single (official) announcement that would set clear roadmap for it. I am unable to play the game on my laptop despite it is very powerfull. All of the things I mentioned would be just minor remarks if the developer would set the deadline to correct the bugs and keep the sim consistent. Yes - clear deadline and info about future addons (if you plan any) because waiting will kill interest. Best regards Michal |
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Black6, is the June announcement still going to happen? Other plans for COD? interesting. |
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Plans for CloD is old, no some news. |
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Is not that hard to understand. Russian devs, Russian theatre, Russian planes. PS |
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thanks for your reply and further information the problem however remains unchanged, even if an MMO is planned later which plans to include some of those features i listed (or will overlap with some of it) right now CoD has major content gaps and omissions, which are unlikely to be resolved by the time BoM is to be released (since no information is provided on 1c/MG even recognizing these problems exist), and even if BoM will include some new major features like basic control over some ground vehicles which will eventually be included in an MMO type setting, this does NOT address the concerns i mentioned in my previous post ! if you have a look at DCS's version of an MMO being due for the release at the end of june 2012 (http://forums.eagle.ru/showthread.php?t=89468), they are ready with a multi featured and very complex addon for their game series (including a special version for their p51 battlefield environment with expanded AI ww2 planesets to fight against which is not yet officially announced ), this level of detail in an MMO product by 1C/MG is most unlikely since they state themselves they have been to busy with fixing CoD and getting ready for BoM to do much else (or else it would mean fixing CoD has been priority number 3 or even lower on their list, which is not what they have been assuring us all these months while we frustratingly wait for CoD fixes). we need urgently some better/improved features and gameplay control elements for CoD to expand the user base and keep current customers interested, even if eventually there will be a much better and expanded version of MMO released later dont make the mistake to again have months/years of promises of the holy land being about to be delivered, and meanwhile your boat has sailed and all your customers are gone to either do something else or have gone to the competition who have passed you by. there is 10 yrs of customer loyalty you are in the process of loosing, which is an asset none of your competitors have so far, once you loose that and other competing products have surpassed you, it is not something you can get back in a hurry, causing further loss of income to 1C/MG, which means reduced revenue, which means reduce staff and employees to fix/make things, which means less product fixes and features, then less products, and the POOF you are completely gone while you wonder what happened and are only left with dreams of what could have been. you can only stop and reverse this downward spiral by addressing some of the main issues i mentioned SOON and expand some gameplay features to keep your currently very frustrated old customer base interested and hope to maintain some goodwill. several of these missing/lacking gameplay elements are already built in, and can be implemented fairly quickly in some basic form, since most features and coding is already built in and we now "just" need methods to access it with some sort of control panel or user interface. having gfx engine bug fixes that make the game playable you claim yourself are now mostly resolved, so SOME of your effort and energy can be directed to quickly resolve/add some of the missing elements i listed earlier. |
It's the good advice, thanks, but you don't know about our inner situation and I can't say about it also. We will make that we can.
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So now I'm thinking that hopefully it's the first of the two options below.......? :) |
If any...
Salutes all!
It seems apparent to me that all of us who come from the old IL2 school are not the target of the new plans about which B6 is indirectly referring. We all try to request and argue for what we think we deserve from CloD, for what we used to have and have to have back, the promises all of us understood in our own way… but I am afraid we are out. At this stage it seems that all we can look forward to is an almost acceptable solution to (what they consider) the main problems of CloD, the final patch/fix. Not because of CloD its self, but because there are things you just have to close before you are able to keep moving forward. Will see… but the good all times are gone for good. Let see what the new ones bring. Majo |
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Some of simmers are also gamers console... an epic fail in computer world may not engage to trust in console world at minima. And i'd would not promote any 1C products to friends.
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I really hoped flight simulators would remain one of the few things on this planet where an intelligent person could still enjoy themselves without having to make constant reparations to those "less able". :D I see a future of arcadey flight models, meaningless "achievements"..... give it a couple of years and we'll have end of mission bosses. Don't get me wrong... I enjoy an arcade game as much as the last person... I even watch the occasional soap opera for cheap laughs.... but, in the same way that I can sit on the loo and laugh at the ridiculous stories in a women's magazine, I don't expect to read about that rubbish when I pick up a book on Nietzsche. Specialist hobbies are being killed off for a fast buck. At least we still have 1946, I suppose..... Elitist? Yep! And proud of it! :D Is it the devs fault? not really..... it's society's fault. |
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really? |
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(DISCLAIMER: This isn't really even speculation, by the way, just stating my feelings which are, in no way, official statements about 1C, nor should they be taken as such. That said, vague statements about internal situations and plans for CloD can only really lead to wild speculation on the part of the customer. lol) I'm not even 100% sure there will be a Battle For Moscow... at least as the add on for Cliffs of Dover, following the IL2 Sturmovik model. I have a hat, a knife and fork and salt, pepper & ketchup at the ready.... and I have to say I really hope I get to chow down on it soon. :D |
I do wish you chaps would stop referring to 'The Battle of Moscow'.
Some months ago B6 said this was the wrong thing to call the sequel (sorry, can't be bothered finding the link). Since then it's been referred to as 'The Sequel'. There have been loads of clues in the screenshots. The first ones showed great expanses of water, like you'd find in the Gulf of Finland or lake Ladoga. This week's screenies show a big river and marshland like you'd find on the banks of the Volga at it's southern end, so have a root around in Google Earth and take some guesses. ;) It might be more interesting to speculate on this than the future of 'Cliffs'. :) |
Black Six has quite clearly stated on numerous occasions that the release of any new sim will depend on getting the game engine running with COD correctly.
If fixing this part of the sim is so important, it is my opinion that they are doing everything possible to do it and secure the long term viability of the series. Personally I am looking forward to a change in the format of the sim. Black Six's cryptic statements and hints have got me intrigued. As a long term flight simmer (I flew my first sim on an Apple][+ ) I did not buy Cliffs of Dover as a one off game. I bought it as the first of a new series of flight sims and I am willing to put up with reasonable amount of growing pains. The facts are that the sim we are playing today is a significantly improvement from the one that was released. And as WWII combat flight sims go it is a significant improvement from the original IL2 series or any other sim in the genre. The only thing it is lacking is content - Maps planes and other objects. Black Six, please pass on our best wishes to the rest of the development team. I and many others are waiting on the edge of our seats to see what you have in store for us. Thanks |
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For instance, compare these two shots..................
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Very neat bit of google earthing! |
:grin::grin::grin:
Not going to tell you!! Ner-ner-ni-ner-ner!! :grin: But it's quite a way south of Moscow......... |
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Hmmm! Near Samara? |
Try 3000ft, looking south down the Volga, over the centre of the city of.......Volgograd. :grin:
Which used to be called.......................:confused: |
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Yup. Imagine a 'combined ops' sim at this location!
Of course, there may be multiple maps in the sequel, maybe Leningrad, Stalingrad and Moscow........ Beginning to warm to this idea. ;) |
Battle of Kursk ?
there is no indication from 1c that any ground vehicles will be realistic enough to create a worth while tank sim anytime soon nice idea for about 5 yrs down the road maybe :) |
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Of course this is only guessing... |
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I think you are as frustrated about this situation as all of us are. I'm sorry you have to deal with your own frustration and at the same time communicate with us, frustrated customers. Let's hope it all improves soon for all. |
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My thoughts exactly. We tend to shoot the messenger, when he is simply being loyal to his company as a professional should be. BlackSix's English is far better than my Russian, he does an excellent job under the circumstances and shows admirable restraint in his communications with us. Here's hoping the upcoming patch remedies some immediate concerns and paves the way to further progress -- and makes HIS job much more satisfying! |
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We on this forum may only be a very small snapshot of what is happening within the world of 1C,but you only had to read those posts on Friday and the subsequent days after to realise the big picture that is slowly closing in on this company. Time is running out,people's patience is running thin,draw your own conclusions,the sad fact is I don't think they realise the brevity of the situation.They could have at the very least on Friday released some sort of patch to address the appalling flight models that exist within the RAF aircraft. The ball is in their hands,and I hope they are successful in turning things around for us but also for them. |
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Not to mention the old Blenheim. I've already done this, but it means flying offline only. It's the community that's preventing this reversion happening for online play, not the developers. ;) |
Agreed Dutch 100%,we'd also get back our clouds and other eye candy too,good call,but the devs could meet us half way too by sorting this mess out too.
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At the moment I doubt the devs have a solid game plan. The original plan of a series of theaters, and hinting of a combined forces sim has been put in doubt as the game engine isn't working as planned yet. EVERYTHING depends on fixing the game engine, making it playable and stable, until then they can only be cryptic. When they have the game engine working as well as they can make it, then and only then can they're plans be more definitive. Either shut down the development, an MMO, a series of sequels, a combined forces sim, or any combination depending on the capability of the new game engine. All we can do is wait, stomping our feet won't change a d^mn thing.
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Awesome, now this is what im talking about!
Show us the FW-190 and i'll do a backflip. |
I was reading the first set of posts and man, its 2012 the worlds supposed to end! Finally just skipped to the middle and sped read / skimmed to here
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I was a duke nuke em fan. The original DUke 3D was pretty cool; especially the starship troopers mod. And also dark forces rounded out the doom / doom 2 fun of my start at PC gaming. So patience was tested for the duke sequel and when it finally came out and was a CnB (crash n . . .) I realized putting faith in future games was unreal. I never thought the final fantasy 6 (and ff IX) would be the last ones I'd like . . . the new ones just don't do justice. So I am ready to let Il-2 1946 go and all its expectations and for this game as well. But look at the devs, they are still going on, and like many posters have said, the game engine needs fixed. And I agree with that. And once the game engine is fixed and stable, the possibilities go out the window and into (well they're not going to make a space sim lol) . . . I mean if DCS engine can make a p-51 have a p-51 feel, well there's hope for this game. The Devs and B6 are working at it. I'm sorry the devs and B6 have to deal with alot of the junk people are saying about them. If you guys (haters / complainers) don't like the game return it and get your money back, most stores have a 30 day return policy (here in US). And if you're past the 30 days, then its on you. If you say, 'I wanted to keep it for the patch' you knew how it would go down; there's a chance a magic bullet patch would be out in 2 weeks and its 1946 all over again. Or the patch is going to be knock down, drag out, all out fight that takes years . . . (because some thing foundational is flawed in the code . . .). Don't complain about the pics being posted, shoot, there are lots more at stake in the world than this. Don't be a nag. Kudos to those guys and gals playing the game and sending the crash reports. They're helping. --- The ROF comparison is funny too. ROF is working fine but at release it was shoddy and all the 1946 people were all laughing. But now its reversed with ROF being strong and IL series the weaksauce. Kudos to ROF crew for setting a good example. I personally thought IL-2 series would never go down the ROF starting route, but I guess things change. But at least both games are being worked on. ------- for all the people moaning about ac fm's and colors . . . those details need to wait until the game engine is fixed. Once the engine is working, then the details outside can be remedied. ------ I think all those people saying they will not buy the sequel will change their tune once the game's fixed. ------ once again thanks for the updates, at least we have those now. |
Some of B6's last posts seem pretty full of doom and gloom. I hope their priorities still lie in fixing this sim.
It's been ages since Luthier gave any sort of update. It would be nice to have some sort of update without all the cryptic data we've seen of late. |
I can't be bothered to read these threads anymore,i am NOT INTERESTED IN THE RUSSIAN FRONT,i just want the little old BoB.
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Meanwhile Il2 1946 HSFX 6.0 has been released...
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Thanks for the update, B6.
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Great choice for something like Red Orchestra but not a flight-sim. Kursk would be a much better idea, though that may be pushing the time-line for the first Eastern Front instalment too far. ---- ---- ---- On B6's latest posts, there does seem to be an increasing air of gloom underneath it all. Can be easy to read too much into the often cryptic statements but it is about time that someone from this company got a grip and realised that they don't need any more panic caused by poor or misleading communication. Quote:
The story has changed so completely in the last months, first with the confirmed shift of focus from COD to BOM, then the MMO announcement which cast a big question mark over previously stated plans. I think we need and deserve some clarification and comment on all this. |
Ken me old mate. The same was true of old IL2. But there was a Stalingrad Scenario and a Leningrad Scenario.
But don't get me wrong, there's no-one here who wants a decent Battle of Britain sim more than me. But these other theatres are what we all cut our teeth on. Nothing's changed there.:) P.S. It's not the bloody BoM!!! I just spent hours of my day demonstrating this!! |
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Yeah, I know there's a Stalingrad map in old il-2. But the city itself was a tiny part. My main point was about people expecting Red Orchestra in a flight-sim complete with intense battles going on in the city streets. Don't think it'll happen that way - and even if it does you won't see it from 3000ft up in a Ju88. You're more likely to get tasked to strafe a supply convoy 5 miles behind the lines. And feel free to mentally substitute BOM with 'sequel' or whatever floats your boat. ;) (though somebody complained about 'sequel' a few months back as well...) Good matching of the google earth shot to the screenie though :shock: |
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you know, I miss the days when Oleg was still at the wheel, at least he wasn't a coward and came to talk with the customers, His Highness Luthier is either too snob (or more probably too embarrassed?) to show his face around here anymore. He speaks a perfect English yet he needs someone else to give the (bad) news about the sim that obviously will never be completed.
We're one year after release now and we still don't have a finished product, well done for having defrauded thousands of customers Maddox Games!! If there's one thing that I've learned since the modders' community flourished is that there was still so much that could be squeezed out of IL-2, yet the poor decisions of the devs made for a badly managed choice of starting a project that was surely great on paper, but lacked something that you simply can't buy: talent and modesty (and there's SO much of it out there! Have you tried the IL-2 1946 Hs129 or the Do217?! Not to mention all the work for the jet era... These folks shell out gems FOR FREE!). You ruined the experience for a lot of people, I hope you realise that. Uh and for the record, most of us don't care for your Battle of Moscow, you're AGAIN doing the mistake of releasing something that YOU like, but that doesn't take into account the taste of your CUSTOMERS. |
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Oh great. Here come the guys who ruin decent debate. Smashin, eh?
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Where would you prefer? In a game series entitled 'IL2 Sturmovik'?
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Thanks JT! Always good to know you're around. :grin:
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Thanks for cheering us all up Chivas!
Everyone on here was absolutely ecstatic until you said that. ;) |
Well that's the big plus with the clod engine. It does have to be fixed to make any subsequent game for it. The only other option is starting completely from scratch, but I doubt that will happen.
I'm just hoping for some real clarity. Or maybe they're just tired of hearing all the moaning are gonna wait to it's where they want it to release anything to us anymore. As long as the "work continues" I'll wait. I just don't want to see a post saying it's been abandoned. |
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I don't understand the Russian psychology of "looking inwards", i always thought there's be more sales in the west ? Does BfM disprove that? Maybe poor Clod sales has forced them to look inwards? But if the game had been released later and more stable, maybe they would have got more sales in the west ? If they're thinking about reducing aero quality and content to add land based warfare, I won't be in that .. if i want to fight Kursk, I'll go world of tanks, thank you. BTW, if the INVESTORS are concerned about costs, open the game up to modders (users). I'm sure most bugs will be fixed pronto - at no cost, and more features will be added - at no cost .. Although Version control might be a nightmare! LOL! :) . |
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