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hi folks,
i d like to say "you ve done a lot since the release of the sim". I tried out the latest Beta Patch a few minutes ago. So far it is running without problems. ok, i flew a few singe missions and haven't tried MP. Game is running very smooth with no stuttering and looking great. My wishlist of issues to be resolved are (still): 1. Please make the radio work. It is still useless to "command" your wingmen to attack targets, get closer in formation, radio to the base to receive the vektor to the airfield and so on. Nothing happens... no roger - no respond nor any action of wingmen. 2. Improve the AI (i read this is one next thing which is adressed by future patches - nice!) Just flew a single mission with 6 Me110 on my six o clock and they don't even shoot @me ... :-/ 3. Not a big thing, but my mirror only shows some graphical mess when it points to the ground (if i am climbing....) If the mirror points in the air/clouds the view in the mirror is not messed up. I am also not sure if the mirror will show planes on my six... never saw any planes (which definitily were on my six) 4. Is it possible to decrease the font size of the radiomessages of wingmen/wingleader? These messages appear in really big font on my machine. (same thing with chat window...) 5. Perhaps it is my mistake, but how can I figure out which course i am flying? The compass isnt really that good to "see" in Cockpit. You really did a great job fixing many many issues so far. The sim is great and will get better and better. Thanks for your hard work and your feedback! BTW. I am dreaming of a multiplayer coop mission (online) with teamspeak for communication with squadmembers... everybody did this with COD? Greetings from Austria |
My current feeling on the matter
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Gone down the pan for me
Was playing well before I applied the patch, now it`s unplayable, brakes gone, unbearable stuttering and fps down from 50+ to single figures. The Crossfire icon shows up and both gpu`s are working, but I`m guessing it`s faulty X-Fire which has messed it up. I`ll go try with crossfire disabled.
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This patch has certainly improved the experience of flying a mission. Fewer stutters by far and more fluid. I have a low spec system and did not expect to be able to play the game at all. It does seem odd how varied the problems are but the first thing the devs need to fix is performance on higher end PCs. I have never thought it good value to run dual video cards myself but for those who have shelled out hard earned cash to then have such problems is a bad look.
I play no grass or shadows and low buildings... the ground looks pretty shite, really, when playing one of the new straffing missions but at least it plays. My specs - e6850 dual core 450 FTX 2 GB (2! why does it even run on my PC!) RAM My impression is that it is lower end PCs that are receiving the most benefit from patches. Good for me but bad for the game. Keen gamers have high end PCs and it is their reviews that the game needs. |
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GL HF |
There appears to be an issue online at least where the Bf110 engine is immediately damaged upon spawning. This happens with CEM and Temperature effects on. Its as if it is already hot, and the right engine appeared to be turning, and also the throttles in the cockpit don't move.
basically the Bf110 is broken, on the Syndicate server at least. WIll test elsewhere as well. |
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version 14101 (black death track): Frames Time (ms) Min Max Avg 1325 60000 4 45 22.083 after this patch (black death track): Frames Time (ms) Min Max Avg 638 60000 5 16 10.633 video settings see attachment PC see signature Just a side-note, I fly IL2 1946 (HSFX 5.1) with 60 FPS average, FSX (all maxed out with REX clouds) with 30 FPS, ROF (max airplane settings, medium landscape) in 3D :!: with 40 FPS using the same surround setting on the latest Nvidia driver. Gopher got it completely right and if this continues then this game will just disappear from the market. It already has an awful reputation (PCGamer review) and if they hope for the North American to help them out of their misery, they are dead fish in the water with this policy. My advice: If you can't meet both sides low end and high end PCs then just create a high end version of COD (COD platinum ...:rolleyes:) and sell it for the double or triple price. You will find a market (look at all those high prized add-ons for the FSX market) and save your reputation which means your economical survival.... At this point, my last hope is with the upcoming "Microsoft FLIGHT"...:evil: |
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Yawn |
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So, if you're flying a Spit or Hurri, you can press the brakes key and add some rudder and it will turn on the spot, because that's how it was done in the real one. There was only one brake lever on the stick grip and differential braking was achieved by a valve connected to the rudders: it supplied equal pressure to both brakes if the rudder was centered but as you applied rudder it supplied more pressure to the wheel brake in the direction the rudder was deflected. However, if you are flying a 109 or 110 this will not work because they had separate left/right brakes. In these aircraft, pressing the brakes key pushes down on both wheel brakes but if you want differential braking you'll have to map separate keys for left and right wheel brakes. I hope that helps clear it up somewhat. |
Highest settings, vsync on, ATI cat 11.4 highest quality. Planes do not show in F2 mode.
Q9550 @ 3.4 Coolermaster 850w PSu 2x Sapphire HD4890_OC 1GB 4Gb Ram Win 7 64 Saitek X52 Saitek Quadrant Saitek Rudder pro |
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Awesome Patch
Stutters are gone, and i'm getting 20+ fps on the ground and between 30-60 in the air with many planes. I'm running highest setting, 8xaa, but minus the SSAO. And my screen resolution is 2560x1600. So far the greatest improvements to performance I've seen, and the graphics look so damn beautiful. Well done!
I was flying a mission last night, attacking some bombers in my bf109, when my engine got shot up and the engine hood got blown off exposing the top half of the engine. Awesome damage modelling hehehe. Lots of surprises. I5 760 @ 3600, 4gb DDR3 Ram @ 1600, Win 7 64bit, MSI GTX 580 Twin Frozr SLI, Vertex 2 SSD |
The game starts up fine but every time I try to load a mission I get CTDs after this patch. Cleared the cache as suggested. Any ideas? If not how do I roll back to previous patch version? (sorry, I need lots of help...)
Q6700@3.2GHz GTS240 1GB 4GB Ram |
i had to uninstall teh beta patch due to many crashes
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It seems the performance issues have been fixed completely on my machine. I'm getting solid 50fps with no stutters on 1600x900 50hz.
I just fought a 8 v 8 dog fight Dover at dawn. Very beautiful game now and a joy to fly. I have still seen AI fighters doing impossibly fast rolls at high speed. Many small details and errors yet to be dealt with yet. But performance is optimized here :cool: |
Better than first patch
Dear Luthier and team.
first of all HAPPY HOLLIDAYS, you really need it. Enjoy R&R and load your batteries. This patch is much better for me. More fps and no stutters by turning off shadows and clouds. Having both enabled, i get stutters but not as bad as the very first/initial patches. You are really doing a great job and going the right direction.;) Thanks alot Phenom II X4 965 BE 3,4 GHz 4 GB RAM Win7 32 GTX 295 G940 HOTAS |
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Now Thats funny..good to see you still have a sence of humour..:grin: O_Smiladon |
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Mine works fine until windows tells me the memory is running out or getting filled. I have got 6 GB. Anyone experiencing somthing similar? Any solution?
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Offline the 110 controls work fine? |
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Yep same here. It works offline. I also created my own server to test the mission and this also works fine. I have just tried updating the cache files etc on the server copy of CloD: this made no difference. |
I'd like some help in getting the patch installed. I understand it's just a simple extract to the correct folder affair too.
No matter what I do it always shows up as the last official version on Steam. I have deleted the local content, re-installed again, also deleted cache folder a number of times - it just seems fixed at the version 1.00.14101 Thanks, |
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As to the next patch coming out, I`m ok with you giving an approximate date as 1C needs to keep reminding the community that the current state of the game is not to stay for long. Yes, I know that those who saw the 2001 IL2 grow don`t need to be told so, but we seem to have more and more newcomers. Also, in my opinion you should state whether some features/bugs : - are being worked on, - are put to lower priorities list, - will be left as are. I wish you good weather to spend some quality time with your families so hopefully you`ll be more optimistic. We`ll still be here anyway. |
S!
Marmaduke, easy steps to use the beta patch. Trying to be as clear as possible :) 1) Go to X:\Users\..\Documents\1c SoftClub\CoD folder\cache\shaders\ and clear it. 2) Run the file integrity check from Steam(right click game in Library -> Properties). 3) Get 7Zip, a free and very good compress/extraction proggie. Install. 4) Download the beta patch, right click and choose Extract here. 5) Copy the Parts and PaintSchemes to the X:\Program Files (x86)\Steam\steamapps\common\CoD folder and replace files/folders when asked. 6) Start game and enjoy :) Hopefully works for you. |
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If it's still giving you grief, extract it somewhere else to a temporary folder, then just copy the contents into your CloD folder. If it's prompting you about overwriting files then it's going in the right place. If it's not saying a word, then it's likely going in the wrong place. |
More fails and photo.
Yesterdey in syndicate server, I played and saw this..... http://fotos.miarroba.es/fo/3cab/1F4...2A4DBA7E5E.jpg |
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Official patch today? ;)
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Having some problems with the latest BETA patch: can't play recorded tracks any more, because the file manager window doesn't show up. Recording tracks also doesn't work, because the game hangs up completely before the file manager window shows up.
Any ideas? |
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:lol::lol::lol: |
Reinstalled game today applied beta patches and i still cannot play online because of game crashing upon joining any server. Stability in general is very poor on my system. I dont remember when i quit game last time in regular non-CTD way. Record playing interface wont show at all. Exhaust effects are raping my fps and so on. Still i cant stop playing despite crash every 10 to 15 minutes
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I flew just one single mission,i flew stukas, but i couldnt switch to my gunner, i tried everything,still possibility that it was switched off in realism settings,if there is such a option.other things i noticed, no collisition model for a radar towers :( i could fly through them like a ghoust.comm with others planes still doesnt work, i can try to give them any orders and they still fly behind me like a morons.Also 1st german mission in a campaign is broken,everybody i flying to the meeting point but the bomber which we are suppose to escort is way ahead and shot down,once i tried to fly strait to the bomber not bother with the waypoints buti was late anyway,then i chased the spits?they just flew like a sheeps, didnt even bothered to fight,my wingman was deaf again,no response to a orders.please make proper campaigns with connections between missions,or add managment of planes and pilots like in red baron.thanks
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With this beta #2 I got for the first time screen tearing and I had to turn vsync on. I now also have a few stutters at low level wich I did not have before but still playable. Specs in sig.
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I experienced some sort of input memory leak when playing the campaign using the new beta. My inputs started getting so slow the game was unplayable. Pull trigger and guns fire a second or more later, same with joystick. Move stick left and the aircraft takes a second or more to react.
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Unfortunately after that the patch seems to have increased stutters for me so rolled back anyway. On a different note another poster made a good point about newcomers to the IL2 series being a bit more patient and thinking about the first game which was around for years and overcame the initial teething problems (which sound as though they were quite bad) to become an excellent sim. As a newcomer I was terribly disappointed at the performance of COD at first but especially after the 1.401(?) patch performance improved greatly. My rig is pretty old (Q6700@3.3, GTS240, 4GBram) so I have to turn most things down, and flying over land still looks pretty bad, but you can certainly see the potential of the sim once they iron the flaws out. Most of my simming has been with FSX but even on my rig the realism from within the cockpit (especially the shadows) in COD is amazing. If the modding community is as active as it seems to have been for the first game, and the devs continue to fine-tune the performance I for one am optimistic that this is going to be an amazing sim over time. |
I turned HPET off, in BIOS, (well updated the BIOS anyway, so I thought why not at the time) and noticed a slight improvement in fluidity.
persistent is Print Screen doesn't work and memory management is in dire need of a look at. Launcher crash switching from QMB to FMB and Stats (and other intermediate screens, though not all at the same time) screen flashes up (after three or four runs) going into a Play Mission in FMB |
For the first time myself and some of my mates had the game revert to VGA resolution during MP (all at differant times), also moved all the on screen windows to top left of the screen??
Going into options/video settings were still shown as 1680x1050 (native) but said I needed to restart game to effect changes?? |
This is happening quite often along the coastline:
http://cloud.steampowered.com/ugc/57...E5F0B5C491E6E/ |
have the same graphic bug from time to time. set "prerendered pictures" in nvidia driver setting back from 0 to default (3) it reduce this bug.
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I am finding with this patch I get more frequent "launcher has stopped working" issues, sometimes when changing views. |
just noticed that I have dramatical FPs hit when my enemy hit fire after my hits...that is in multiplayer
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Does anyone know how to reset the text boxes back to normal? I've tried the settings in a few threads but to no avail. |
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Thanks Jediteo, I'm slowly piecing my text windows back together. Weird thing is, the exact same thing happened to 3 of us....1 after the other!
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I today received my very first "launcher isnt working anymore" error.
It happened when i switched to a resolution below my 1920x1080. That allows made my info box popping from left bottom to top right corner. I920@3.01Ghz;HD5890;6gig;win7-64bit;Cat.11.4 Btw, needs the alt key to be assign to a certain key, as it has no function at the moment for me, when i try to move the windows the way ya decribed. |
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same here
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hmm, maybe a Memory leak... also happen to me in MP, that my Game is minimized by itself, after i clicked to get back to Game, it was in VGA-Mode and the Textboxes was all upper left like "kristorf" and "Moggy" has described. delete conf.ini and confUser.ini was helping, then |
It is working much better atm with Cat. 11.3 (HD5890).
Before i was on Cat.11.4. Maybe that helps others, although this wont be the key to get rid of that issue. |
The blocky textures thing. The devs are aware of it and the cause and it is being addressed.
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"Video card over utilised and thrashing is occuring"
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Thanks for the continued efforts. Since we don't have a live patch on Steam yet, i assume they are further tweaking things.
Would it be possible to have some clarification on the issue of Ati cards staying at low clock speeds? This has been improved for me with the last beta patch as it went from "desktop mode" 240Mhz up to 500Mhz when i'm in the sim, but it still won't go up to 850Mhz which is the maximum (non-overclocked) factory setting for my 4890. The difference is that it runs at 20-30 FPS at 500Mhz, while at 850Mhz it can easily go into the mid 50s. The reason i'm asking is that maybe we could help resolve this faster. For example, is it something that will have to be patched in the sim to enable catalyst to recognize a game is being run and throttle up the GPU, or is it a driver issue and we're better off reporting it to Ati/AMD directly? If any of you fellow with access to the Russian forums could tell us about any possible information on this issue it would be much appreciated ;) I used Ati tray tools to force the clock speeds to 850Mhz but i don't know what other settings to use (cooling fan? voltage? etc) to keep the GPU running stable. I do get 50 FPS over most kinds of terrain, 25-30 over London and 20-25 in the Black Death track with the clocks set that way, but it ends up rebooting my PC after 40 minutes or so. This doesn't happen in any other game where catalyst/drivers automatically runs the GPU at 850Mhz so i doubt it's an issue of overheating (GPU temps hover no higher than 60-65 degrees anyway), but i don't know what kind of other settings the drivers possibly change when throttling up the GPU. Needless to say, seeing the improved performance when the GPU is running at the proper speed, i'm very eager to see a fix implemented so that we don't have to use manual GPU clock settings. Enjoy your rest and keep up the good work when you come back to the office. I can certainly wait and have fun with what i currently have, i would just appreciate a bit of information on this, if any is available. Cheers :grin: |
I have been hanging off applying any beta patches to the game but it looks as though the actual patch is now going to be some time away.
Can I just apply the latest patch or does the previous one need to be installed first. If I apply it and it is worse than what I have now, how do I uninstall it, by updating files through steam, is that all that is required? |
best to perform a File Verification through Steam (restting the sim to "current official version"/ or "roll back"), defrag game cache through Steam as well, and apply the beta patch to that... try not to do a Beta over a Beta
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Have only just got into game & notice in multiplayer its very difficult to select airfields, both pre/post beta patch.
For example try going red to select the northern most fighter spawn (channel map?), with map at default zoom i have to put mouse in L4 to select base, same sort of thing happens on blue side, right hand bases cannot be selected at all as label is off map. |
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S! |
Victory Day
May 9th, Russia celebrates the victory over Nazi Germany, while remembering those who died in order to achieve it. On 9 May 1945 (by Moscow time) the German military surrendered to the Soviet Union and the Allies of World War II in Berlin (Karlshorst). A military parade is held in Moscow to celebrate the day. Victory Day (День Победы Den Pobedy) is by far one of the biggest Russian holidays. It commemorates those who died in WWII and pays tribute to survivors and veterans. Flowers and wreaths are laid on wartime graves and special parties and concerts are organized for veterans. In the evening there is a firework display. A huge military parade, hosted by the President of the Russian Federation, is annually organized in Moscow on Red Square. Similar parades are organized in all major Russian cities. Is this reason for Russian holiday week, well deserved :) |
I tried this beta patch and the stutters with bombers are back. Seems to be an issue with rendering damage details.
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Shimmering trees, or flickering shadows
http://youtu.be/qc3Zj5RUVPk?hd=1 |
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Then all you have to do is download the beta patch and unzip it to your Game Folder and you are done. I would suggest you try CoD out first after the latest Steam update before d/loading the beta patch. Some people report problems after patching and 1C have held off releasing it as a Steam update so I'm sure there are things that need tweaking. Personally, I haven't had any problems that I can relate to the patch. You may be happy with what Steam gives you and decide to hold off on the beta patch. Your choice. |
Looks like Crossfire users are having problems, what about SLI?
I'm ordering a new 27" Dell U2711 LCD tomorrow, this one has a res of 2560x1440 over my current LCD's 1920 x 1080, running 1 x GTX570 SC just now and thinking I might need one more in SLI to help at this resolution (+ I like comp parts because I'm a hardware geek) if no performance gain in SLI is there at least no performance loss? I do believe SLI was meant to be in this patch. |
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Just seconding this, I have exactly the same issue with my 5770 and until this is resolved, those of us with this problem are essentially running on crippled hardware. It's not just the 69xx series, it seems spread over a wide range of ATI cards. Please fix this!! |
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sys specs AMD Athlon II x4 @ 3.2GHz 4 Gig ram Ati 6850 1 gig Windows Vista 32bit |
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Pre-patch: GPU clock stuck at 240Mhz. With the latest beta patch installed: GPU clock increased to 500Mhz. It's a bit weird, since the GPU's factory settings (MSI Cyclone Ati 4890 1GB) specify 850Mhz. Could it be that it starts scaling back down once i alt-tab out of it to check it, in which case i'd need another 3rd party tool that can be run as an overlay on top of the sim to really see what's going on? On the other hand i'm pretty confident it doesn't "throttle up", since i can easily see the difference in FPS (confirmed by the in-game FPS counter) between running what the driver wants and forcing it to 850Mhz with Ati Tray Tools. Leaving CCC to manage it i currently get 20-30 FPS on a mission with a high amount of things to render, forcing it to use the factory specified maximum clock speeds gives me 50+. The only problem is that forcing it via ATT ends up with a crash and reboot every 40 minutes because i'm only changing the clock speeds, i don't know what kind of fan speeds and voltages to use (which would be automatically taken care of by the driver if it was being recognized the same way my other games are). |
Looks like we may not get the new Patch for another week if thy are on holiday.
flyer01 |
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Yeah that's the thing - it doesn't seem to affect all ATI users, just some, which is the weirdest part. I expected the proper fullscreen in the beta patch to solve it too, but it didn't. Mine sits at 400 stable during all CloD gameplay, from the menu to flight, when it should be running at over twice that. Cat 11.4 actually seems quite decent, seen a little boost in most games overall, but it was doing it with 11.3 as well, so I don't think it's that. No other ideas tho :( |
Beta patch 1.14305 here. Just a couple of launcher.exe CTD - crashes to desktop. Smoothness looks improved, fps is ok with very occasional stutters (above sea). I didn't try much above land.
Online play starts to resemble to something, imho. I've enjoyed a decent on line flight tonight on a French FR server, populated with several AI's. Cheers, Insuber Core2 Duo E8400 3.0 GHz, 8800GT 512 kB, Intel SSD, Samsung HDD, 6 GB PC800, Win 7-64. 1600x1200, Everything low, forest very low, no grass-roads-shadows, models and damage decals High, Textures original, no SSAO, AA 4x, VSync on. |
[QUOTE=Blackdog_kt;277044]What i did was open my catalyst panel and go to the tab where it shows the clocks. Then, once i'm in the game i alt-tab out and check it. I have tried the same with Ati tray tools and the findings are similar.
Pre-patch: GPU clock stuck at 240Mhz. With the latest beta patch installed: GPU clock increased to 500Mhz. It's a bit weird, since the GPU's factory settings (MSI Cyclone Ati 4890 1GB) specify 850Mhz. Could it be that it starts scaling back down once i alt-tab out of it to check it, in which case i'd need another 3rd party tool that can be run as an overlay on top of the sim to really see what's going on? That is exactly what is happening. clock speeds drop as soon as the action stops. I check clock speeds with a second monitor on with the ATI control center open on it. I'm sure your operating at 850Mhz until you stop playing to check clock speeds. |
@1600x1200 settings high (except shadows) the patch reduced my FPS by half :( from 40 to 20 on a dedicated DF channel map server even with vsync and AA off.
S! |
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blackdog and Orpheus are u both running MSI cards?
here is someone with the same problem (however old) http://forums.amd.com/game/messagevi...hreadid=142356 theyu talk about a hot fix...and the last one i can find is here (68/900 cards) http://support.amd.com/us/kbarticles...11aHotfix.aspx maybe you guys should try some older drivers S! |
[QUOTE=Hunden;277122]
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Start the game in windowed mode and keep the GPU-Z screen open...that should tell you what clocks your card is running at, provided you tick the checkbox. In the game menus, the card powered down, but once the action starts the card should ramp up to full speed. |
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That said, while I get the clockspeed bug I don't get the 3 blue lines horizon bug that the HD6xxx series gets. It just goes to show how card architecture changes with each new series affecting how Clod runs and looks on our PCs. |
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What drivers are you on? Could you check to see if your card is clocking properly so we can maybe start to identify what you've done that we've not? What's your full system spec? CCC settings? Maybe try helping instead of gloating? |
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@ The Oddball - beat me to it, was just coming to post this myself. Did some googling. TO quote you:
If you have flash video acceleration enabled and running at the same time as running a game then it will be locked at 400Mhz as that is what the UVD uses and it cannot go any higher. What's doing it is the BLOODY UBISOFT SPLASH SCREEN that appears when the game starts up - the vid plays and locks the card to UVD clock settings. I got around it by renaming the LOGO.wmv so it doesn't play: Quote:
THIS FIXES THE UNDERCLOCKING PROBLEM! Yahooo!! |
This is an especially annoying problem since it's pointless to try tweaking out systems for CoD when the hardware isn't being properly utilized. Since release I've tried 11.3 and the current 11.4, all the tweaks seen here (aero off, etc), and my own ideas. None of the tweaks or patches have done anything for it. I play many other games, some in windowed mode, and have never had this problem.
One thing I do wonder is if the escape button bug could be related. When I hit escape during flight I'm taken to desktop before the menu. Same thing going back. Is everyone having this problem, just ati users, or is it common to everyone? Edit: I've tried disabling hardware acceleration but no change, will try deleting this ubisoft thing and see if it works. Edit2: Thanks a lot! Deleting the stupid Ubi logo seems to have worked. Wonder why disabling hardware acceleration didn't... |
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What drivers are you on? Could you check to see if your card is clocking properly so we can maybe start to identify what you've done that we've not? What's your full system spec? CCC settings? Maybe try helping instead of gloating?[/QUOTE]
I wasn't gloating in the least, try not having an attitude and take your ATI cards out of Xfire until they support it:grin: |
100% works for me. Renaming the Ubisoft logo so it doesn't load up fixed the issue. Looks like Maddox Games would be better off using something more recognised like Bink to play the logo. The flash video has terrible interlacing anyway. :P
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and cheers guys im glad the problem is solved :) |
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I never said that..! lol :D Quote:
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low, medium, high...... how many fps you get on london? byer |
Just as an update, seen a few posts to say my Ubi splash fix has solved their underclocking problem, which is great. However, one thing I have noticed since doing this is that I now get little glitchy lines coming from the 'target arrows' on the HUD, similar to several screenshots I've seen here. I'm pretty sure the two aren't related as I've noticed the same when trying to play at lower resolutions before solving the underclock problem.
Anyone else getting the same, post fix? |
Had it before and after that fix
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Bigger fish to fry; let’s get the game fully optimized first. Keep up the good work guys O_Smiladon |
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