Official Fulqrum Publishing forum

Official Fulqrum Publishing forum (http://forum.fulqrumpublishing.com/index.php)
-   IL-2 Sturmovik: Birds of Prey (http://forum.fulqrumpublishing.com/forumdisplay.php?f=132)
-   -   Your favourite WW2 guns (http://forum.fulqrumpublishing.com/showthread.php?t=8866)

The_Goalie_94 08-17-2009 02:43 AM

Quote:

Originally Posted by thundermuffin (Post 90580)
thirded. I honestly have very little clue how the vets of IL-2 are so good at that. ONLY using sight on what is nothing close to the resolution of the real-world is mind-bending. Honestly, those IL-2 Aces should be in the sky right now, defending their countries :P

They to fat to do that...

David603 08-17-2009 03:15 AM

Quote:

Originally Posted by Soviet Ace (Post 90565)
I wish they would have had a FW-190A3, rather an A5. I think considering the gun armaments and weight, both the Yak-3 and FW-190A3 would be a good turn and burn dogfight match. The A5 would be OK, but it does have a bit more weight than the A3.

I prefer to turn and burn with my enemies, rather than hit and run since you don't loose sight of your enemy as easy, and can calculate his moves fairly well.

Okay, a brief description of the Boom and Zoom tactics I use when I fight in Il2, particularly when flying 109s. I like to hang around airfields, and hit people as they take off, or while they are still climbing to altitude, moving to the "combat zone" etc. I will fly high above the general dogfight and pick off players who are busy fighting someone else, or who haven't spotted me. I will stalk enemies and have the patience to wait until they are in a vulnerable position. I won't stay and fight unless an enemy is definitely isolated and I know I will have time to kill them and regain position before anyone else comes along. Otherwise one pass is all I will take since the Bf109G is generally inferior to most of its opponents in a turning fight, though I will follow an enemy that breaks away long enough to get one firing pass. If this cannot be achieved without losing a lot of speed I will zoom climb back to altitude and go look for someone else to pick on, or wait for someone else to start attacking "my" victim.

Hmmmm......I wonder why no one ever says "that was a good fight" or "good game" after matches :)

Soviet Ace 08-17-2009 03:17 AM

Quote:

Originally Posted by thundermuffin (Post 90580)
thirded. I honestly have very little clue how the vets of IL-2 are so good at that. ONLY using sight on what is nothing close to the resolution of the real-world is mind-bending. Honestly, those IL-2 Aces should be in the sky right now, defending their countries :P

Because most Jet Jockies nowadays aren't real pilots. (My cousin is in the Air Force so don't say anything). The last of the dogfighters was during the Korean War, when you didn't have to flip a little switch and lock onto some guy with a heat seeker.

Unless I had a time machine, then I probably would try to become a real fighter pilot. :D But until then, I'll sit back and enjoy Il-2 on my TV :cool:

Soviet Ace 08-17-2009 03:18 AM

Quote:

Originally Posted by David603 (Post 90588)
Okay, a brief description of the Boom and Zoom tactics I use when I fight in Il2, particularly when flying 109s. I like to hang around airfields, and hit people as they take off, or while they are still climbing to altitude, moving to the "combat zone" etc. I will fly high above the general dogfight and pick off players who are busy fighting someone else, or who haven't spotted me. I will stalk enemies and have the patience to wait until they are in a vulnerable position. I won't stay and fight unless an enemy is definitely isolated and I know I will have time to kill them and regain position before anyone else comes along. Otherwise one pass is all I will take since the Bf109G is generally inferior to most of its opponents in a turning fight, though I will follow an enemy that breaks away long enough to get one firing pass. If this cannot be achieved without losing a lot of speed I will zoom climb back to altitude and go look for someone else to pick on, or wait for someone else to start attacking "my" victim.

Hmmmm......I wonder why no one ever says "that was a good fight" or "good game" after matches :)

Nice :D

Flanker15 08-17-2009 08:46 AM

Quote:

Originally Posted by David603 (Post 90588)
Okay, a brief description of the Boom and Zoom tactics I use when I fight in Il2, particularly when flying 109s. I like to hang around airfields, and hit people as they take off, or while they are still climbing to altitude, moving to the "combat zone" etc.

That's naughty, I got kicked for doing that.

My favorite BnZ tactic that works almost always when you encounter a TnB pilot:
Fly head on to the enemy plane, when they try to shoot you dive underneath their plane. Then pull into a steep climb and after you've climbed a good distance over your origonal hight slide over into a dive. Almost always the TnB pilot will start turning on the same alititued when you dive under them, so this manuver will put you in a high energy dive on a low energy truning or confused pilot. He'll be moving so slow you're going to tear him up 9/10 times.

mondo 08-17-2009 09:19 AM

Quote:

Originally Posted by Soviet Ace (Post 90536)
Having 4 Hispanos would put a serious damper on your planes speed and maneuverability.

Tempest V did just fine with 4 Hispano MkV's. Thats the equivilent weight of fire is 12 .50's. And the Tempest V is a serious WW2 hot rod.

mondo 08-17-2009 09:22 AM

Quote:

Originally Posted by thundermuffin (Post 90580)
thirded. I honestly have very little clue how the vets of IL-2 are so good at that. ONLY using sight on what is nothing close to the resolution of the real-world is mind-bending. Honestly, those IL-2 Aces should be in the sky right now, defending their countries :P

Years of practice, knowing your plane and learning about convergence. Its actually much easier than a knife style dogfight as your prey usually don't know your about to fire on them so isn't manouvering.

wannabetheace 08-17-2009 09:37 AM

Quote:

Originally Posted by Soviet Ace (Post 90536)

But nothing can beat the maneuverability/handling of my Yak-3 :P :cool:

yep, I'm totally in favor or u on this :cool:

David603 08-17-2009 10:30 AM

Quote:

Originally Posted by Flanker15 (Post 90623)
That's naughty, I got kicked for doing that.

I don't see that it is actually wrong, there is nothing in the "rules" of combat that says you can't shoot down planes before the pilot thinks he is in danger and I don't actually fly over the airfields themselves because of the flak. Anyway I don't tend to stay in one place long enough to get people really annoyed about picking on planes that have just taken off. For example, I will fly towards an airfield, knock down the next plane I see taking off and then move out to the transit to combat zone and trying to catch someone heading towards to combat, and then go back to a position above the main dogfight. This way there is less chance of someone who might be stalking me getting a good firing position and using my own tactics on me.

juz1 08-17-2009 10:41 AM

Quote:

Originally Posted by David603 (Post 90641)
I don't see that it is actually wrong, there is nothing in the "rules" of combat that says you can't shoot down planes before the pilot thinks he is in danger and I don't actually fly over the airfields themselves because of the flak. Anyway I don't tend to stay in one place long enough to get people really annoyed about picking on planes that have just taken off. For example, I will fly towards an airfield, knock down the next plane I see taking off and then move out to the transit to combat zone and trying to catch someone heading towards to combat, and then go back to a position above the main dogfight. This way there is less chance of someone who might be stalking me getting a good firing position and using my own tactics on me.

I didn't think camping/spawn kill was possible in il2....I was wrong....;)
________
Town car


All times are GMT. The time now is 02:16 PM.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.