Pursuivant |
05-23-2016 08:29 PM |
Quote:
Originally Posted by Jack_Aubrey
(Post 713419)
The way i would do this is setting several ground attacks to the same position with a low flight path that try to use the terrain for cover between every ground attack, also set the damage to low percentage for every ground attack.
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Using terrain to optimal effect - unless you do it using waypoints in the FMB - requires lots of AI programming.
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