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Sita, have you info about the Lancaster adn the western Europe map? Quote:
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its too BIG project btw ... on B24 was spend over 4 years of real life of two men |
This is kind of my point.
Other people have done a lot of the work on different parts of this game. The B-24, or any other flight models, are just examples. Daidalos is the only real official source for everything to come under one download so everyone that has the game can be on the same version, as much as possible. Daidalos, in my humble opinion (even if it may be an over simplification), should embark on a campaign to utilize all this work available for download as a source for the things they don't have the time to perfect them selves. I can't imagine, for instance, the people that spent so long to develop the B-24, or B-17 in HSFX wouldn't want to donate, or share their version with Daidalos. |
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Look for this thread in the lounge "a new flight sim project". The guy looking into it (Stainless) is a professional game coder. He already did a program to check the functionality of IL-2 models outside of the game. Certainly worth checking out. Most importantly, the speed with which he produces results is amazing. HE CAN DO. Hopefully he also has the stamina. |
Thanks for the heads up.
I'm sure he's "in tray" over there's full. :) |
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But it isn't the main (bigger) problem. The main problem is that many, if not most, of the stuff, released as mods are unfinished, or not compliant to technical and/or quality standards, under which DT works. Many modders wouldn't have time/desire/skills to follow those standards, while DT has no resources to fix all the stuff themselves. That is why most of the mod stuff does not get into the official release. Fresh exhample - the B-17 cockpis, Sita mentioned above. They weren't finished by their author to DT snadrds, DT couldn't help the author, neverthelss, the project, being unfinished, was released as mod. Also, DT wouldn't release in official add-ons models and textures, taken from other game/software projects and converted by modders into the IL-2, like many mod ground vehicles, some aircraft, etc. |
I guess I would wonder why it would matter to be so picky with standards when the finished product works mostly, with a game that is dying out?
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Standards are there to stop the game engine getting bogged down and keeping things running smoothly.
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