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If I edit a file while mucking around in single player, forget about it and enter multiplayer - is there any warning that I may be doing something wrong?
I feel there's a massive potential for being accidentally banned with such a system. don't get me wrong, I want to stop cheaters entirely - but they definitely need to put some warning in that you may be infringing the rules. Also - what exactly do they mean by "banning the account"? From the last few years of buying through Steam, I have several hundreds, if not over £1000 worth of games on my steam account. If that all disappears, with "no recourse" to getting it back if I'm innocent... crikey, that's a bloody sobering thought. I might be wrong - by "account" they might mean playing online multiplayer in CoD, but I strongly suspect that any Steam account accused of cheating will be locked down entirely, and I've heard plenty of nasty stories in the past about people having their Steam accounts locked by mistake, and there's apparently very, very little you can do to unlock them. I certainly won't be playing MP until there's some proper clarification on what files can/can't be changed, how the ban mechanics work, and hopefully some kind of warning system is in place. |
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VAC banned accounts are only prohibited from visiting servers with VAC enabled.
VAC banned accounts can still play offline and can still join servers that have elected not to enable VAC. |
There are some sick little puppies with sore egos and a vengeful streak that will be posting this sort of stuff for months to come, its their twisted way of making themselves feel useful. :rolleyes:
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Why could someone enjoy cheating? where is the challenge?
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In a way u can't blame people trying to make the game more playable. It was completely broken when first released.
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I'm not being aggressive against you, but the law where i live states that what you say should not be applicable to me. Ban the cheaters from multiplayer sure, but not letting anyone use software they paid for is plain and simple rubbish in my humble opinion. According to Extreme_One it works like this, so i'm keeping my fingers crossed. In any case, i prefer the IL2 way where banning cheaters was enforced by server admins. This way there's less chance of accidental bans or bans to people who just mod harmless parts of the game. Sure, it's more effort and it doesn't completely shield you from cheaters, but i prefer to be shot down by a UFO a couple of times per month and submit a track to the server admin so that they can ban the cheater than accidentally lose access to multiplayer and being unable to do anything about it for the duration of the sim's life :rolleyes: All this stuff about "selling a service that we can partially or entirely terminate at our own discretion with no warning and no refund" is plain and utter crap. If they were selling a service they would send me a printed manual or a replacement installation disc if i ever lost my original one. Good luck with that. What they do is sell a physical product and then interpret parts of it as a service so that they can't be held accountable for anything. |
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