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InfiniteStates 12-16-2009 09:46 AM

Quote:

Originally Posted by SgtPappy (Post 128793)
...the landing flaps do indeed jam at high speed, suggesting that they do have extra deflection.

Combat flaps also jam when I respawn with them on, forget and dive for the deck :(

Robotic Pope 12-16-2009 04:47 PM

Quote:

Originally Posted by InfiniteStates (Post 128869)
Combat flaps also jam when I respawn with them on, forget and dive for the deck :(

Yup damn anoying bug that. I'm always affraid to use my landing flaps in CTA games because they will get stuck if i'm bombed on.

kozzm0 12-16-2009 05:43 PM

Quote:

Originally Posted by Robotic Pope (Post 128986)
Yup damn anoying bug that. I'm always affraid to use my landing flaps in CTA games because they will get stuck if i'm bombed on.

the danger of being bombed has trained my reflexes to raise the flaps right away as soon as I'm on the ground. It's now the first thing I think of, except for braking.

but the flaps getting stuck from high speed is a great patch addition. It's what should happen.

The gear should also be damaged from too much speed or g's, but I haven't seen it happen yet

sometimes I can get rid of the crash-to-stuck-flaps bug by lowering and raising the gear


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