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-   -   Bugs Thread (http://forum.fulqrumpublishing.com/showthread.php?t=35325)

rekiem 11-01-2012 03:18 PM

1 Attachment(s)
Shield of Rekcross is bugged when it randomly chooses the dragon to be ice dragon, the text is bugged, and if you try to extract the dragon the game crashes.

Metathron 11-01-2012 03:43 PM

Quote:

Originally Posted by Hagbard (Post 476104)
Without upgrading the skill only attract lvl 1-2 units 100% sure, maybe u need to consider that.

I did, after I upgraded it to 1-3, level 3 bears walked right past it, even over it, with no effect.

camelotcrusade 11-01-2012 03:50 PM

Quote:

Originally Posted by Rah (Post 475990)
I haven't bought the game yet, played the game of a friend, but I noticed many text bugs and some of the descriptions are really twisted and not well written.

1. Even in the first dialogue with the king you say "I want to be the new kind".

2. No icon in units window for Absolute Rage, only a counter and a description.

3. Icy Rage says "Enables the hero to invest his Rage skills with the furious icy breath of the north.", maybe "invest" should be "enchant" or "enhance"?

4. Quick Draw speaks of Archer bonus, but all units that have ranged attack are described as Shooters.

5. Sense Weakness I and II, the parameter in skills.lua is +3%, +5% but the program code is +5%, +5%. Furthermore the enemy penalty for critical is programmed as 3%, -5%, 7% which does not work as intended.

6. Favorite of the Gods has the most tedious and clumsy description, which has to be totally re-written.

7. Persuasion - the same. Persuasion I could be "Negates the -1 morale penalty", Persuasion II "Reduces the morale penalty by 1" and Persuasion III "Negates all morale penalty"

8. Artifactor - should be Artificer.

9. Soothsayer - "After his dedication, a Soothsayer fully reveals his magic potential." needs to be re-written, no one says "after his dedication", it could be "with his dedication" or "Committed to the Rune Magic, the Soothsayer..."

10. Many items have a funny description and one very important thing, the skills, items, spells descriptions are inconsistent - they have many different formats and not a single template. Sometimes it says +# Attack or Attack +# ...

Thanks, I'll add the clarification to sense weakness. For Absolute Rage is this a skill? A screenshot would help me report this better as I have trouble visualizing what is happening.

For the text errors I'm try to limit reporting on things you can figure out on your own (vs. completely missing text or situations where it tells you something should happen but it doesn't). Otherwise the bug thread would be overwhelmed with text issues. Fortunately we got some guys working on a text cleanup here if you want to repost.

camelotcrusade 11-01-2012 03:58 PM

Thanks guys. Updates. Edited for more updates.

*Added Runic Staff has ranged penalty to Rune Mage in Units
*Added Christa's Gift Lv1 rarely affecting a Lv3 enemy to Valkyries
*Added Skald "no target" bug. Skalds might win the buggiest unit award. Or is it the rune mage? :P Added to Units
*Clarified sense weakness bonus bug with new information in Skills
*Added Timeless Spell may not actually work to Spells
*Added blocked secret passage in Verlon wasteland catacombs to Maps
*Added spoiler alert for Gudrila's quest dialog to Text
*Added Shield of Rekcross + Ice dragon crash to Items

@DGDobrev oops, I should have clarified I meant they are taking Christa's gold when they level 3.
@tiberiu I like your skald popup theory so I will mention it in the bug entry
@Everybody commenting on slow, appreciate the info. I'm not suggesting it should immobilize enemies, just reporting what the description on level 3 slow says (and bugging it because it's not doing this).

We're still debating whether shackle unable to affect necromancers is a bug. Something seems fishy, feel free to weigh in.

Zechnophobe 11-01-2012 06:59 PM

Either the 'fear' spell has been changed, or it doesn't work as expected.

I feared a large stack of level 1 slingers, and had the stack attack my Ice Dragon immediately after. Normally fear would prevent it from making offensive actions (though it can retaliate) to higher level enemies. Might have to test on other ranged units to see if it is a 'shooter' bug.

camelotcrusade 11-01-2012 07:15 PM

Quote:

Originally Posted by Zechnophobe (Post 476229)
Either the 'fear' spell has been changed, or it doesn't work as expected.

I feared a large stack of level 1 slingers, and had the stack attack my Ice Dragon immediately after. Normally fear would prevent it from making offensive actions (though it can retaliate) to higher level enemies. Might have to test on other ranged units to see if it is a 'shooter' bug.

I thought fear said they can only attack units which are equal to or lower level than they are. I haven't had ice dragons yet... is it a summon that's actually level 1?

Zechnophobe 11-01-2012 08:09 PM

Quote:

Originally Posted by camelotcrusade (Post 476234)
I thought fear said they can only attack units which are equal to or lower level than they are. I haven't had ice dragons yet... is it a summon that's actually level 1?

Fear does say that, and normally it works that way. But for some reason, this slinger completely ignored that restriction.

The ice dragon is a normal level 5 unit. 2200 Leadership no less!

Also, I tried the fight two times, and once the slingers attacked the icey, and once they attacked the Emerald Green dragon.

camelotcrusade 11-01-2012 08:12 PM

Quote:

Originally Posted by Zechnophobe (Post 476259)
Fear does say that, and normally it works that way. But for some reason, this slinger completely ignored that restriction.

The ice dragon is a normal level 5 unit. 2200 Leadership no less!

Also, I tried the fight two times, and once the slingers attacked the icey, and once they attacked the Emerald Green dragon.

O.o Sounds like its time to pop open Fear and look for the loophole. Plus I have no idea how to look up individual unit parameters to see if slingers are special. Do you know how?

torquemada 11-01-2012 08:24 PM

I WANT A PATCH AND I WANT IT NOW!:-x

Bhruic 11-01-2012 08:26 PM

Quote:

Originally Posted by Zechnophobe (Post 476259)
Fear does say that, and normally it works that way. But for some reason, this slinger completely ignored that restriction.

The ice dragon is a normal level 5 unit. 2200 Leadership no less!

Also, I tried the fight two times, and once the slingers attacked the icey, and once they attacked the Emerald Green dragon.

Can you PM me that save? I've found the code to determine what a feared unit can attack, but I don't have a good sample to test with.


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