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-   -   Daidalos Team's Room -QUESTIONS AND REQUESTS ONLY - For 4.11 (http://forum.fulqrumpublishing.com/showthread.php?t=18260)

bf-110 03-05-2011 10:01 PM

Quote:

Originally Posted by SpecialCake (Post 230957)
I just want to second HeavyRaider's request. However, I just have one widescreen monitor running at 1920x1080 and have issues with the arrows. They only appear at the top and bottom of my screen and in the wrong locations.

Basically, game needs better native widescreen resolution support.

Agree.I lost a bit of interest in playing IL2 since I changed my PC because after all the compatibility tweaks I had to do,now it seems to run like a very oooold game,like Duke Nukem 3d.

klem 03-06-2011 06:59 AM

Quote:

Originally Posted by SpecialCake (Post 230957)
I just want to second HeavyRaider's request. However, I just have one widescreen monitor running at 1920x1080 and have issues with the arrows. They only appear at the top and bottom of my screen and in the wrong locations.

Basically, game needs better native widescreen resolution support.

Have you seen this?

http://il2fovchanger.byethost7.com/

Works like a charm.


errmmmmm.... Arrows? Bader and Galland never had arrows, why not look around?

Ltbear 03-06-2011 06:59 AM

ello TD :)

Any chanse to get two 200 ltr`s drop tanks for the J2M5??

All reference i have gives a loadout of either 2x60KG bombs or 2x200ltr drop tanks :)

Awsome work you guys are doing

LTbear
:)

MD_Titus 03-06-2011 05:28 PM

not sure if it's been raised before, but a couple of things spring to mind

1. can the MG/cannon buttons be switched for the Ta-152 c and h models? currently if you press the mg only button it fires the 30mm on both planes, and cannon fires the 20mm. would be great if this were switched to match all the other planes in game.

2. the oil splatter on the windscreen of ki-61s. fairly sure i've seen that this would be literally impossible due to the location of the necessary bits in the engine. it'd splatter out of the bottom, not the top and onto the windshield.

cheers

Gryphon_ 03-07-2011 01:03 AM

The 'U' variants of the A5 have the outer MGFF removed, but for some reason the weight goes up not down. The 'R' versions have 4 cannon, the 'U' just 2, but loadout for loadout the U is heavier than the R. Would be nice if that was fixed in 4.11.

Fafnir_6 03-07-2011 05:20 AM

2 Attachment(s)
Hello everyone,

I have another two VERY SMALL requests for 4.11. First, can the German-operated Fw190F-8 default skin NOT have the Hungarian fin flash on the rudder? Naturally, Hungarian Fw190F-8s can retain the fin flash. This is extremely easy to fix since you can just take the skin of the Fw190F-8(Mistel) and copy it over to the German Fw190F-8. Alternately, you could get the good Capt. Farrel to make a really sexy default skin :). Very little work for big payoff immersion-wise. This has annoyed me since the Fw190F-8 came out with Forgotten Battles to the point that I have yet to do a German Fw190F-8 campaign because of it. Secondly, I have noticed a small bug with the Opel Blitz Ambulance where the Red Cross on the roof changes position based on how far away you are from it. This is likely just a little bug with the UV mapping on the LOD1 of this model (pictures are attached to show this).

Cheers and thanks,

Fafnir_6

LukeFF 03-07-2011 05:34 AM

Quote:

Originally Posted by Fafnir_6 (Post 231471)
can the German-operated Fw190F-8 default skin NOT have the Hungarian fin flash on the rudder? Naturally, Hungarian Fw190F-8s can retain the fin flash. This is extremely easy to fix since you can just take the skin of the Fw190F-8(Mistel) and copy it over to the German Fw190F-8. Alternately, you could get the good Capt. Farrel to make a really sexy default skin :). Very little work for big payoff immersion-wise. This has annoyed me since the Fw190F-8 came out with Forgotten Battles to the point that I have yet to do a German Fw190F-8 campaign because of it.

The 4.09 skin pack changes the default skin to a German one.

Fafnir_6 03-07-2011 06:11 AM

Quote:

Originally Posted by LukeFF (Post 231473)
The 4.09 skin pack changes the default skin to a German one.

Can the 4.09 skin defaults be applied over top of 4.10.1 without messing anything up? I still think they should just fix it in 4.11 since the skin pack is optional and I feel that this fix shouldn't be (and it would take so little work).

Cheers and thanks for the info,

Fafnir_6

Fafnir_6 03-07-2011 06:44 AM

Update: I have applied the 4.09skins over top of 4.10.1and I haven't seen any issues with it. I backed up the file fb_3do20.sfs just in case any problems arise. I seems that some of the new default skins in the 4.10.1 patch are actually from this pack. I wonder why they didn't just replace them entirely. The new german Fw190F-8 is very nice. Thanks for the info LukeFF, I greatly appreciate it. If I see any problems with this 4.09skins over top of 4.10.1 thing, I'll post them here.

Cheers and thanks,

Fafnir_6

MD_Titus 03-07-2011 08:40 AM

Quote:

Originally Posted by MD_Titus (Post 231344)
not sure if it's been raised before, but a couple of things spring to mind

1. can the MG/cannon buttons be switched for the Ta-152 c and h models? currently if you press the mg only button it fires the 30mm on both planes, and cannon fires the 20mm. would be great if this were switched to match all the other planes in game.

2. the oil splatter on the windscreen of ki-61s. fairly sure i've seen that this would be literally impossible due to the location of the necessary bits in the engine. it'd splatter out of the bottom, not the top and onto the windshield.

cheers

3. Some kind of indication as to sight range for the k14gyro gunsight would be appreciated as well, to aid in setting at actual convergence rather than just guessing the bandit range


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