Official Fulqrum Publishing forum

Official Fulqrum Publishing forum (http://forum.fulqrumpublishing.com/index.php)
-   IL-2 Sturmovik (http://forum.fulqrumpublishing.com/forumdisplay.php?f=98)
-   -   Friday 2011-01-28 Dev. update and Discussion (http://forum.fulqrumpublishing.com/showthread.php?t=18455)

rollnloop 02-01-2011 09:30 AM

What about a "XBOX colors" settings option for those who like oversaturation ?

Crash 02-01-2011 10:31 AM

Have to agree with you novotny, have always wanted to be able to see my flight in 3d afterwards. would be great if could see other aircraft that have been engaged too, then would be able to see where mistakes were made in a dogfight

swiss 02-01-2011 11:19 AM

Quote:

Originally Posted by rollnloop (Post 219262)
What about a "XBOX colors" settings option for those who like oversaturation ?

:lol:

CharveL 02-01-2011 01:14 PM

Quote:

Originally Posted by rollnloop (Post 219262)
What about a "XBOX colors" settings option for those who like oversaturation ?

Now That's funny.

As part of the same switch we might as well add in:

- a big DX11 Button of Awesomeness that doesn't really do anything noticeable but adds a cool placebo effect and framerate drop just for bragging rights.

- Multi-GPU support : Another shiny button that actually doesn't do anything per-se in the game of course since it's actually up to the vidcard driver, but imparts a smug sense of self-satisfaction every 10 minutes of play when it pops up in-game to display it's mega-awesomeness (usually just before crashing from lack of +12v from the power supply).

- Green slider : turn vegetation from Baby-Diaper to Ecstacy Rave neon green all with one handy mappable slider!

- (slated for first patch 1.01) the Luftwhiner On-A-Slider : we all know what's coming 1.96 seconds after release. But why leave the sim open up your browser and post here when you run out of fuel in another low turn-fight over London? Just choose your level of whinge from subtly insulting to raving, colon-clenching furious with a simple slide and click - then back to leaving froth and dental caps in your keyboard.

I have a few more suggestions but I don't want to overwhelm the team at this late juncture. I'm sure they'll be in touch with me for more awesome suggestions to lure in more console gamers but that's me, I'm a giver.

Buzpilot 02-01-2011 01:40 PM

Quote:

Originally Posted by Novotny (Post 219254)
Oh my god, It's the end of days. I think Xilon has just made a suggestion that is both understandable and quite bloody good.

The idea of having a 3D track of your flight, as opposed to the 2D overlay we look at afterwards on the little overhead map - genius! Either as a third party add-on or implemented into the apres-flight briefing, that would be extremely cool. I mean, all the data is there anyways, assuming the tracking data is recorded. It's just a matter of manipulating it afterwards in a simplified 3d environment, which admittedly is over-simplifying the business.

Anyways, I think that's what he meant. Sounds good to me.

I think he meant something else, like pasting a recorded track into mission builder, to make a sort of ghost track. Probably to make movie of it, without using multiplay.

mr71mb0 02-01-2011 01:42 PM

Quote:

Originally Posted by CharveL (Post 219313)
Now That's funny.

As part of the same switch we might as well add in:

- a big DX11 Button of Awesomeness that doesn't really do anything noticeable but adds a cool placebo effect and framerate drop just for bragging rights.

- Multi-GPU support : Another shiny button that actually doesn't do anything per-se in the game of course since it's actually up to the vidcard driver, but imparts a smug sense of self-satisfaction every 10 minutes of play when it pops up in-game to display it's mega-awesomeness (usually just before crashing from lack of +12v from the power supply).

- Green slider : turn vegetation from Baby-Diaper to Ecstacy Rave neon green all with one handy mappable slider!

- (slated for first patch 1.01) the Luftwhiner On-A-Slider : we all know what's coming 1.96 seconds after release. But why leave the sim open up your browser and post here when you run out of fuel in another low turn-fight over London? Just choose your level of whinge from subtly insulting to raving, colon-clenching furious with a simple slide and click - then back to leaving froth and dental caps in your keyboard.

I have a few more suggestions but I don't want to overwhelm the team at this late juncture. I'm sure they'll be in touch with me for more awesome suggestions to lure in more console gamers but that's me, I'm a giver.

I think I'm going to stop reading these forums between now and the launch.....

I'll just read Oleg's post and then close my browser for another week.

CharveL 02-01-2011 01:52 PM

Quote:

Originally Posted by mr71mb0 (Post 219323)
I think I'm going to stop reading these forums between now and the launch.....

I'll just read Oleg's post and then close my browser for another week.

http://www.sustainabilityninja.com/w...ut-kleenex.jpg

swiss 02-01-2011 01:56 PM

Quote:

Originally Posted by CharveL (Post 219313)
Now That's funny.

As part of the same switch we might as well add in:

- a big DX11 Button of Awesomeness that doesn't really do anything noticeable but adds a cool placebo effect and framerate drop just for bragging rights.

- Multi-GPU support : Another shiny button that actually doesn't do anything per-se in the game of course since it's actually up to the vidcard driver, but imparts a smug sense of self-satisfaction every 10 minutes of play when it pops up in-game to display it's mega-awesomeness (usually just before crashing from lack of +12v from the power supply).

- Green slider : turn vegetation from Baby-Diaper to Ecstacy Rave neon green all with one handy mappable slider!

- (slated for first patch 1.01) the Luftwhiner On-A-Slider : we all know what's coming 1.96 seconds after release. But why leave the sim open up your browser and post here when you run out of fuel in another low turn-fight over London? Just choose your level of whinge from subtly insulting to raving, colon-clenching furious with a simple slide and click - then back to leaving froth and dental caps in your keyboard.

I have a few more suggestions but I don't want to overwhelm the team at this late juncture. I'm sure they'll be in touch with me for more awesome suggestions to lure in more console gamers but that's me, I'm a giver.

Thanks, made me

a: lol

b: remind this one
http://www.filehurricane.com/viewert...6744811994.jpg

RXMAN 02-01-2011 04:40 PM

Quote:

Originally Posted by Crash (Post 219273)
Have to agree with you novotny, have always wanted to be able to see my flight in 3d afterwards. would be great if could see other aircraft that have been engaged too, then would be able to see where mistakes were made in a dogfight

FIGHTER DUEL had this, what was it 15-20 years ago. It was a great help in analysing the fight.

whatnot 02-01-2011 04:41 PM

Quote:

Originally Posted by Kikuchiyo (Post 219206)
This is the truth here. I have to go for the real life as opposed to the post processed look myself. I prefer the realistic look as opposed to the "gritty realism" look personally. It works well in film, but I don't want to feel like I am playing in a film.

Same with me, I like the experience as real as it gets whether it's the plane behaviour or the colours around me. I love to see the 'movie look' like in SPR with bleached colours, shaky cams etc, but I want to see them afterwards as some wizard turns the recorded clips into a CoD movie for everyone to enjoy.

OMG, can't wait for movies made with CoD engine!


All times are GMT. The time now is 10:41 PM.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.