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-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   1C Team Questions and Requests (closed) (http://forum.fulqrumpublishing.com/showthread.php?t=28341)

salmo 10-11-2012 01:55 AM

Type of improvement: Air raid sirens

Explanation of proposals: Implimentation of siren sounds for British & German air raid siren objects already existing in-game.

Benefits: Improved gameplay immersion.

salmo 10-11-2012 01:58 AM

Type of improvement: Toggle view key binding

Explanation of proposals: At the moment pilot view is limited to 3 FOV's bound to individual keys. There is not way to toggle between (or cycle through) the views with a single key (like in Il2-1946).

Benefits: Easier changing of FOV for players.

salmo 10-11-2012 02:06 AM

Type of improvement: Hot key binding for starting track recording in-game.

Explanation of proposals: Currrently players have to exit the game screen to start track recording. A key binding for starting track recoding in-game (like in IL2-1946) is needed.

Benefits: Starting track recording is currently time consuming & an immersion killer. Players should be able to start track recording with one keystroke without leaving the game screen.

salmo 10-11-2012 02:13 AM

Type of Improvement: Animated oil blotches & blood splatter on plane windscreen.

Explanation of proposal: Current there is a static oil blotch on plane windscreen when oil radiator or hose is perforated. Static blotches were introduced because of concerns that animated blotches may affect fps. There is no blood splatter in-game at the moment. Now that fps has improved, animated blotches & blood splatter like in IL2-1946 mods may be a viable option.
http://www.youtube.com/watch?v=v6ypB...#lq-lq2-hq-vhq

Benefits: Improved gameplay & immersion.

salmo 10-11-2012 02:22 AM

Type of improvement: Show spline roads in on-line multiplayer (server) games.

Explanation of proposals: Currently spline roads are displayed in single player games, but do not appear in on-line multiplayer (server) missions. It is disappointing to develop detailed missions with custom spline roads, rails lines, embankments etc. and then not to be able to play them online bause these objects are not displayed.

Benefits: Improved gameplay & immersion.

salmo 10-11-2012 02:29 AM

Type of improvement: Remove the server "murder" message when an actor is killed.

Explanation of proposals: Some people find the suggestion that they 'murdered' someone in the context of war objectionable. Very simple one-line edit of a server messages text file is all that's needed. This could easily be changed to something like X was killed in action by Y.

Benefits: Political correcttness ;)

MegOhm 10-11-2012 03:58 AM

Type of improvement: A Simple Post Mission Scoring System

Explanation of proposals: Simply A post mission Summary of Kills Air and Ground for all players. Just a number... does not have to be a value assigned to type of target

Benefits: Players have a score they can see

ATAG has this and you can see this if you run a lobby but not after a normal server run mission i.e. the rest of us other than ATAG...

ATAG does great things...maybe they will share

David198502 10-11-2012 07:02 AM

enable the killmarkings again please!

NSU 10-11-2012 09:36 AM

Type of improvement: Map Tools

Explanation of proposals: all tools in the flight map you have it in the briefing room map too

Benefits: you can plan your flight in the briefing room, not only in flight

Kurfürst 10-11-2012 11:59 AM

Type of improvement: Coolant water overpressure valves

Explanation of proposals: Implimentation of coolant water overpressure valves. VO101_Tom has entered a feature request at http://www.il2bugtracker.com/issues/30 for Bf 109E series, but this was present on many aircraft. Historically there was a valve that lead away coolant glycol steam when pressure become critical.

Benefits: Improved gameplay immersion, historical accuracy, preventing immidiate damage to engine, visual feedback (whitish steam over cowling) of critical water temperatures.


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