![]() |
As a user of an ATI 4890, I'd say it should do the trick quite easily... HOWEVER... a year is a year, and depending on the engine BoB is going to use this could change, but personally, for a game that's supposed to be in development for the last 5 years (or more) either of those cards you mentioned should handle it fine. Worst case scenario... plug 2 in SLI or CROSSFIRE mode if a single one can't manage the load OR wait for the game to be release and buy the graphic card that suits you best :cool:
|
Quote:
Flyby out |
Why bother? That £300 card will cost you £150 by the time SoW is released!
|
I don't thing gtx275 or ati90 will off prices in a year. And if SOW don't work whit this, only i rest is cry:(
|
Zak, don't sweat it. I'm sure SoW will be playable with many cards. You may just have to turn down some of the settings to get smooth gameplay (until you can afford a better card). That's what I did when IL2 first came out.)
Flyby out |
I'm asuming nobody know anything about BoB yet, right? Oleg said there were going to be some screenshots by september (according to comments of other users) and we're almost by the middle of octuber :( ... anyway, if someone has read anything in other forums would be great to know.
|
By the way just a little question about those stuka images. The damage visualized in the plane in BoB:sow (if anyone has information about this of course) is randomly displayed? meaning is it just a texture change or the holes will appear in a precise/approximate location where the hit occured?
thanks |
Quote:
|
Careful Tanner, you will end up with a ban like I did.
|
|
| All times are GMT. The time now is 06:40 PM. |
Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.