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-   -   4.11 General debugging (http://forum.fulqrumpublishing.com/showthread.php?t=29042)

Aviar 01-22-2012 03:22 AM

1 Attachment(s)
Quote:

Originally Posted by Tolwyn (Post 382942)
It's not SUPPOSED to spawn on the road. It's supposed to spawn on the stationary aircraft. :D

That is the bug.

Look, if you want to put an aircraft carrier on the Berlin map, it's your mission.....:rolleyes:

However, you may want to take another look, since there is no actual aircraft carrier in the mission. There is only a stationary plane and your flight spawning on a road....see the screenshot of the FMB.

Aviar

Jure_502 01-22-2012 08:26 AM

I played again the Bf-110 night landing single mission and it seems like night is more brighter then mission from 4.10 patch?

http://shrani.si/f/3p/lK/2or3KSBt/night.jpg

Pursuivant 01-22-2012 01:24 PM

CTD during QMB mission (5000 m, Bessarabia Map) 1 v. 1 Ace Bf-109E-4 v. Ace IK-3.

I'd set my plane to autopilot to observe the Ace AI in action, so I was panning around in exterior view (F2).

Firefox web browser open in the background.

And, yes, I have the hotfix installed.

Error log here:

Code:


Unexpected Signal : EXCEPTION_ACCESS_VIOLATION occurred at PC=0x6d4386f1
Function name=(N/A)
Library=C:\Program Files (x86)\Ubisoft\IL-2 Sturmovik 1946\bin\hotspot\jvm.dll

NOTE: We are unable to locate the function name symbol for the error
      just occurred. Please refer to release documentation for possible
      reason and solutions.



Current Java thread:
        at com.maddox.il2.ai.air.Pilot.doFighterDefense(Native Method)
        at com.maddox.il2.ai.air.Pilot.fighterDefence(Pilot.java:1103)
        at com.maddox.il2.ai.air.Pilot.setManeuverByTask(Pilot.java:551)
        at com.maddox.il2.ai.air.Pilot.setTaskAndManeuver(Pilot.java:409)
        at com.maddox.il2.ai.air.Pilot.update(Pilot.java:185)
        at com.maddox.il2.fm.FlightModelMain.tick(FlightModelMain.java:1023)
        at com.maddox.il2.engine.Interpolators.tick(Interpolators.java:222)
        at com.maddox.il2.engine.Actor.interpolateTick(Actor.java:434)
        at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:174)
        at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
        at com.maddox.rts.Message._send(Message.java:1217)
        at com.maddox.rts.Message.sendToObject(Message.java:1191)
        at com.maddox.rts.Message.sendTo(Message.java:1134)
        at com.maddox.rts.Message.trySend(Message.java:1115)
        at com.maddox.rts.Time.loopMessages(Time.java:252)
        at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
        at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
        at com.maddox.il2.game.Main.exec(Main.java:439)
        at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)

Dynamic libraries:
0x00400000 - 0x01EA3000        C:\Program Files (x86)\Ubisoft\IL-2 Sturmovik 1946\il2fb.exe
0x775A0000 - 0x77720000        C:\Windows\SysWOW64\ntdll.dll
0x76530000 - 0x76640000        C:\Windows\syswow64\kernel32.dll
0x767E0000 - 0x76826000        C:\Windows\syswow64\KERNELBASE.dll
0x769E0000 - 0x76A80000        C:\Windows\syswow64\ADVAPI32.dll
0x74CE0000 - 0x74D8C000        C:\Windows\syswow64\msvcrt.dll
0x74DF0000 - 0x74E09000        C:\Windows\SysWOW64\sechost.dll
0x750E0000 - 0x751D0000        C:\Windows\syswow64\RPCRT4.dll
0x74C80000 - 0x74CE0000        C:\Windows\syswow64\SspiCli.dll
0x74C70000 - 0x74C7C000        C:\Windows\syswow64\CRYPTBASE.dll
0x71900000 - 0x71925000        C:\Windows\system32\DINPUT.dll
0x76200000 - 0x76300000        C:\Windows\syswow64\USER32.dll
0x76300000 - 0x76390000        C:\Windows\syswow64\GDI32.dll
0x75E80000 - 0x75E8A000        C:\Windows\syswow64\LPK.dll
0x76940000 - 0x769DD000        C:\Windows\syswow64\USP10.dll
0x718C0000 - 0x718F2000        C:\Windows\system32\WINMM.dll
0x74D90000 - 0x74DF0000        C:\Windows\syswow64\IMM32.dll
0x76130000 - 0x761FC000        C:\Windows\syswow64\MSCTF.dll
0x6D420000 - 0x6D4EF000        C:\Program Files (x86)\Ubisoft\IL-2 Sturmovik 1946\bin\hotspot\jvm.dll
0x72320000 - 0x7236C000        C:\Windows\system32\apphelp.dll
0x6D220000 - 0x6D227000        C:\Program Files (x86)\Ubisoft\IL-2 Sturmovik 1946\bin\hpi.dll
0x6D3B0000 - 0x6D3BD000        C:\Program Files (x86)\Ubisoft\IL-2 Sturmovik 1946\bin\verify.dll
0x6D250000 - 0x6D266000        C:\Program Files (x86)\Ubisoft\IL-2 Sturmovik 1946\bin\java.dll
0x6D3C0000 - 0x6D3CD000        C:\Program Files (x86)\Ubisoft\IL-2 Sturmovik 1946\bin\zip.dll
0x6CB80000 - 0x6CB94000        C:\Program Files (x86)\Ubisoft\IL-2 Sturmovik 1946\DT.dll
0x10000000 - 0x1000A000        C:\Program Files (x86)\Ubisoft\IL-2 Sturmovik 1946\pathfind.dll
0x10010000 - 0x12ED6000        C:\Program Files (x86)\Ubisoft\IL-2 Sturmovik 1946\il2_core.dll
0x7C340000 - 0x7C396000        C:\Program Files (x86)\Ubisoft\IL-2 Sturmovik 1946\MSVCR71.dll
0x0F480000 - 0x0F4A3000        C:\Program Files (x86)\Ubisoft\IL-2 Sturmovik 1946\jgl.dll
0x12FA0000 - 0x12FDA000        C:\Program Files (x86)\Ubisoft\IL-2 Sturmovik 1946\il2_usgs2.dll
0x74E10000 - 0x74E45000        C:\Windows\syswow64\WS2_32.dll
0x74E50000 - 0x74E56000        C:\Windows\syswow64\NSI.dll
0x12FE0000 - 0x13057000        C:\Program Files (x86)\Ubisoft\IL-2 Sturmovik 1946\mg_snd_sse.dll
0x74150000 - 0x74180000        C:\Windows\system32\dinput8.dll
0x742A0000 - 0x742A9000        C:\Windows\system32\HID.DLL
0x76390000 - 0x7652D000        C:\Windows\syswow64\SETUPAPI.DLL
0x76640000 - 0x76667000        C:\Windows\syswow64\CFGMGR32.dll
0x76C00000 - 0x76C8F000        C:\Windows\syswow64\OLEAUT32.dll
0x76670000 - 0x767CC000        C:\Windows\syswow64\ole32.dll
0x75FE0000 - 0x75FF2000        C:\Windows\syswow64\DEVOBJ.dll
0x74EF0000 - 0x74F1D000        C:\Windows\syswow64\WINTRUST.dll
0x75E90000 - 0x75FAD000        C:\Windows\syswow64\CRYPT32.dll
0x76120000 - 0x7612C000        C:\Windows\syswow64\MSASN1.dll
0x6D340000 - 0x6D348000        C:\Program Files (x86)\Ubisoft\IL-2 Sturmovik 1946\bin\net.dll
0x741A0000 - 0x741A7000        C:\Windows\system32\WSOCK32.dll
0x74330000 - 0x74340000        C:\Windows\system32\NLAapi.dll
0x74190000 - 0x741A0000        C:\Windows\system32\napinsp.dll
0x740C0000 - 0x740D2000        C:\Windows\system32\pnrpnsp.dll
0x711B0000 - 0x711D7000        C:\Program Files (x86)\Common Files\Microsoft Shared\Windows Live\WLIDNSP.DLL
0x767D0000 - 0x767D5000        C:\Windows\syswow64\PSAPI.DLL
0x76A80000 - 0x76AD7000        C:\Windows\syswow64\SHLWAPI.dll
0x71B80000 - 0x71BBC000        C:\Windows\System32\mswsock.dll
0x71BC0000 - 0x71C04000        C:\Windows\system32\DNSAPI.dll
0x74180000 - 0x74188000        C:\Windows\System32\winrnr.dll
0x73B50000 - 0x73C18000        C:\Windows\system32\Opengl32.dll
0x73D90000 - 0x73DB2000        C:\Windows\system32\GLU32.dll
0x712A0000 - 0x71387000        C:\Windows\system32\DDRAW.dll
0x74140000 - 0x74146000        C:\Windows\system32\DCIMAN32.dll
0x749C0000 - 0x749D3000        C:\Windows\system32\dwmapi.dll
0x74E60000 - 0x74EE3000        C:\Windows\syswow64\CLBCatQ.DLL
0x69500000 - 0x6A37A000        C:\Windows\system32\nvoglv32.DLL
0x16250000 - 0x1626F000        C:\Program Files (x86)\Abbequerque Inc\FaceTrackNoIR\NPClient.dll
0x73D10000 - 0x73D82000        C:\Windows\system32\dsound.dll
0x72AA0000 - 0x72AC5000        C:\Windows\system32\POWRPROF.dll
0x71260000 - 0x71299000        C:\Windows\System32\MMDevApi.dll
0x726C0000 - 0x727B5000        C:\Windows\System32\PROPSYS.dll
0x71220000 - 0x71256000        C:\Windows\system32\AUDIOSES.DLL
0x74130000 - 0x74137000        C:\Windows\system32\avrt.dll
0x75FB0000 - 0x75FDA000        C:\Windows\syswow64\imagehlp.dll
0x73280000 - 0x7336B000        C:\Windows\syswow64\dbghelp.dll

Local Time = Sun Jan 22 09:17:13 2012
Elapsed Time = 2144
#
# HotSpot Virtual Machine Error : EXCEPTION_ACCESS_VIOLATION


lightf1ning 01-22-2012 03:09 PM

Beaufighter cockpit
 
2 Attachment(s)
Two shots from Beaufighter cockpit one from 4.101 and second from 4.11, anybody else got this problem

FC99 01-22-2012 03:21 PM

Quote:

Originally Posted by Uzin (Post 381764)
Does anybody tried to create or change missions for QMB in 4.11?
In my experience, you can build new QMB missions with a full editor - FMB only at the default maps, not at added ones, their name appears in QMB , but they can not run. Even at default maps, you cannot change QMB missions using new take off options - Pairs or Line, because in QMB the planes are wildly scattered around the airfield.

There is nothing in QMB that would prevent missions work on any map, assuming that missions are made correctly.

Take off in pairs or in line in QMB Scramble missions is ready for the next patch.

CzechTexan 01-22-2012 05:08 PM

I've had 4.11 (clean install) for a week now. Today while editing missions in the FMB, I loaded a new mission and it was almost blank - no waypoints, no objects, hardly anything showing but the green waypoint select lines were showing in several places.

I loaded other missions from other folders with the same results.

For the past week I've been editing missions and everything worked fine, til now.

I read a few days ago (on M4T I think) that this happened to someone else.

Aviar 01-22-2012 05:23 PM

Quote:

Originally Posted by CzechTexan (Post 383170)
I've had 4.11 (clean install) for a week now. Today while editing missions in the FMB, I loaded a new mission and it was almost blank - no waypoints, no objects, hardly anything showing but the green waypoint select lines were showing in several places.

I loaded other missions from other folders with the same results.

For the past week I've been editing missions and everything worked fine, til now.

I read a few days ago (on M4T I think) that this happened to someone else.

In the FMB, click on View/Display Filter and make sure you have everything checked.

Aviar

Tolwyn 01-22-2012 06:56 PM

What? I said Stationary AIRCRAFT.

Stationary Aircraft Object. Not Carrier.

4.11 feature. Have you read the read me?



Quote:

Originally Posted by Aviar (Post 383011)
Look, if you want to put an aircraft carrier on the Berlin map, it's your mission.....:rolleyes:

However, you may want to take another look, since there is no actual aircraft carrier in the mission. There is only a stationary plane and your flight spawning on a road....see the screenshot of the FMB.

Aviar


102nd-YU-Matori 01-22-2012 07:07 PM

My problem is same at demage Beaufighter cockpit.

Tolwyn 01-22-2012 07:28 PM

Good grief I hope so. Utilizing the black-out effect as a substitute for "night" was IMHO horrible.

Quote:

Originally Posted by Jure_502 (Post 383045)
I played again the Bf-110 night landing single mission and it seems like night is more brighter then mission from 4.10 patch?

http://shrani.si/f/3p/lK/2or3KSBt/night.jpg



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