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-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   BETA PATCH v1.06.17582 + Mini FIX--Bug thread (http://forum.fulqrumpublishing.com/showthread.php?t=32039)

Winger 05-23-2012 11:39 AM

@ Blacksix
 
First of all i want to say thanks for the patch. For me it works great and the game is no longer shelved:)
What i wanted to ask is for a confirmation that we will get all the hopefully temporarily disableled features back. The features i mean are the middle/high distance clouds, the damagetextures of small calibers and whatever else the game is lacking since last patch.

Thanks in advance

Winger

JG52Uther 05-23-2012 12:42 PM

Quote:

Originally Posted by Helrza (Post 428571)
anyone else having the auto prop pitch not working in the 109e4? Its like it was a few patches ago, have to change to manual, increase, decrease and so on, changing to auto again and its ok.

Yes I have this.

ATAG_Doc 05-23-2012 01:24 PM

I just become so use to doing it from long time ago I never knew they fixed it. Lol. I always started in manual - took off and engaged auto prop.

skouras 05-23-2012 05:53 PM

same:rolleyes:

Meusli 05-23-2012 08:39 PM

Quote:

Originally Posted by Bloblast (Post 428410)
Not happy with this patch a lot if CTD's. Propellor effect is overdone and so are the spins, a little move can bring you in a spin and is very hard to recover. No improvement for me.

Turn off hyper-threading in your bios if you have not done so.

Helrza 05-24-2012 05:33 AM

Quote:

Originally Posted by Bloblast (Post 428410)
Not happy with this patch a lot if CTD's. Propellor effect is overdone and so are the spins, a little move can bring you in a spin and is very hard to recover. No improvement for me.

do yourself a favour, 1st verify the game data, and roll it back to the last official patch. Redownload and install both the patch, and the mini-hotfix, and then delete the "1softclub" folder from the my documents folder.

ull have to reset ur settings, but it should hopefully sort out the CTD's ur havin :)

furzyk 05-24-2012 11:37 AM

Can you tell when the final patch is going to be ready ? Is it one, three months or maybe a week ?

SiThSpAwN 05-24-2012 12:33 PM

Quote:

Originally Posted by furzyk (Post 428833)
Can you tell when the final patch is going to be ready ? Is it one, three months or maybe a week ?

Yes

NedLynch 05-24-2012 09:07 PM

I hope one of the modrators reads this, strange thing happened to me with the patch.

I applied the patch and the hotfix, turned off automatic updates in steam, deleted the cache folder contents, game ran starting with a red square in the center of the screen, but then ran fine....once on dx10.

After that I didn't get past the red square. So I verified the game files on steam to roll the game back to the pre-beta patch version, that went fine and now whenever I start the game it runs great, just as it always did, only it is still running on dx10 and not dx9 according to MSI Afterburner.

Any thoughts?

Lookaloft 05-25-2012 12:25 PM

Quote:

Originally Posted by GF_Mastiff (Post 425699)
anyone having landing issues the plane will not stop, it's as if the grass is ice?

I'm landing at 90 to 70 mph and still sliding off the runway its like the breaks don't even work now.

Hawkinge airfield, Manston, Ramsgate.



I found that In the mission builder an A1 controled Spitfire IIa spawned, after its flight back on the runway now keeps on running and not taxies back from the runway along its spawnpoints to the shelter (a camouflagenet in this case).
After a collision it jumps straight back to this camouflagenet, missing out the spawnpoints.


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