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I could amuse myself by asking you why I would want to switch to a smaller fov if it didn't actually zoom the view (and make dots bigger, as you claimed), but its just so obvious that you won't take the hint. As for explaining binoculars and fov - I stand ready, if you are willing. |
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1.3 Barrel and Pin-cushion distortion The two typical lens distortion that occur are called barrel and pin-cushion distortion. They are named by the effect that they have upon an image, as shown in Figure 1.4. Barrel distortion is found in wide-angle views and it is the result of the squeeze that is applied in order to fit the image in a smaller space. On the other hand, pin-cushion is found in telephoto because of the stretching applied in the image in order to feet the space. The squeezing and the stretching of images vary radially due to the design of the lenses, making these distortions visually most prominent at the image corners and sides. http://scien.stanford.edu/pages/labs...distortion.jpg However... from the perspective of PROJECTION (which is what the image on the monitor is) the opposite applies. Quote:
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Oh, and - is a lower fov a zoomed image or not? |
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you need to understand the difference between capturing an image (photography) and displaying an image on a screen (projection) as decsribed before with regard to the virtual world on a two dimensional surface and ahhh, yes - your CRT monitor... Quote:
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Answer the question. Also, provide a link to substantiate lower fov settings in games increasing fisheye (curvilinear) distortion. We are not talking about distortion inherent to CRT monitor projection. We are talking about distortion induced by changes in FOV INGAME. Do not teach what you do not know |
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tut -tut -tut -tut -tut Come now, behave yourself - there's absolutely no need to go shouting |
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If you cannot answer the question, it is clear you should not be talking about this subject, so best you move aside, salvage what is left of your reputation and let the reasonable adults that otherwise occupy these forums discuss this without you. |
So you got an answer yet, pops?
Didn't think so. But that's fine. I'll end this discussion here. With an explanation of binoculars and FOV. http://www.binoculars.org/binocular-...field-of-view/ Quote:
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Put up what you have regarding your claim of FoV and binoculars being the same - go on, I double double dare you :grin: Your hand has been called |
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Sure, you can keep at it. But I've already thoroughly debased your reputation and argument. From this point out its pointless for me to debate you any further. If you want to obstruct mature discussion with your immature trolling, that talks volumes. As for reasonable men - they would not step aside from the duty to deride the despicable. But I will give you an opportunity to redeem yourself and get some brownie points, if you can explain to me the role of the sensor/viewing medium, in conjunction with FOV, to create magnification. Ie - what IS magnification? Do you know? |
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