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Awesome ! :shock:
Great find, thank you gentleman !! |
Damn. At work but wanna try this out NOW.
These new features deserves an own thread me think so other can find it easier. |
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has anyone figured out the best settings to get the game colours to look normal with ONLY the benefits of the new AA??
Its way too much red with the newest files! I couldnt get it to be less red and therefore decided to revert back to previous version... :/ |
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Is there anywhere I should keep the # in order to benefit from the latest version compared to previous versions?? This section for example, *------------------------------------------------------------------------------ PRE_SHARPEN ------------------------------------------------------------------------------*/ //For higher precision in the calculation of contour, requires slightly more processing power bool highQualitySharpen = 1; //0 = Disable | 1 = Enable // Set values to calculate the amount of AA produced blur to consider for the sharpening pass #define Average 0.8 #define CoefBlur 2 // Set values of the sharpening amount #define SharpenEdge 0.2 #define Sharpen_val0 1.2 Should I keep this activated? Best regards |
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