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-   -   Friday update and discussions 2011-03-11 (http://forum.fulqrumpublishing.com/showthread.php?t=19154)

Polevka2010 03-13-2011 12:24 AM

These three videoes looked?
http://www.youtube.com/user/OlegMadd...10/G836qqOhhZ8
http://www.youtube.com/user/OlegMadd...20/y4Fx3pHQFHk
http://www.youtube.com/user/OlegMadd.../9/KTx5v8jeFdw
:)

Polevka2010 03-13-2011 12:27 AM

Quote:

Originally Posted by Ploughman (Post 233842)
Right, the Sun is a single source that is 93 million miles away (well sort of, the disc or perceptible surface of the sun is not a point but let's not complicate things) but we, as the observer, see things in perspective.

Depending on height the prospect varies.
In game the sun is too close.

That influences sensation of height of flight

Polevka2010 03-13-2011 12:53 AM

1 Attachment(s)
Paint of a cap of the screw?
Rough?

Polevka2010 03-13-2011 01:01 AM

1 Attachment(s)
Here it is good.

major_setback 03-13-2011 07:38 AM

Quote:

Originally Posted by zauii (Post 233779)
As far as i've heard about 50-60 planes on each side which isn't bad considering how detailed the product is,
i'd rather have that than 200 ai planes with inferior ai, modelling etc. The game will catch up eventually indeed.

True. I couldn't even run the original IL2 game on my old Windows 95 computer when I first bought it.

proton45 03-13-2011 07:40 AM

Quote:

Originally Posted by Tree_UK (Post 233614)
So by asking to see some in game footage makes me a Troll?
By pointing out that the promo movie might have taken advantage of the in game tool that allows you to remove FPS drop that Luthier told us about but everyone else bar a few seem to have forgotton about also makes me a Troll?
Wanting to hear some sound or see a bomb drop somewhere makes me a Troll as well?


So who are the real Trolls here? Maybe its people like you who tell us dont worry guys just go and spend your cash on a game that you havent seen running, Oleg wont let you down, all pure speculation 'pick me ups', from the same old diciples. Well as you can see two weeks away from release and the excuses are wearing a bit thin, even some of the most faithfull are begining to question why we aren't seeing any real footage or hearing any sounds.
In real terms weve seen feck all of how this product performs. We know the Battle of Britian theme as been dropped because the game engine cannot handle more than 21 bombers but obviously for the sheep heads this is not a worry, but for us Trolls its slightly concerning.

Well Tree, your response is as inaccurate and generally inflammatory as I would expect from any troll...you even included the Trolls "go to" word, "disciples"...thanks

Tree, I don't even know why you are arguing about it...you have admitted that you find making inflammatory posts to be "fun". I remember that you didn't see anything wrong with it...at the time, you felt justified because no body had banned you. We had this whole conversation last summer...maybe you forgot. ;)

Anyway...respond how you like, thats the last from me on this issue.

Former_Older 03-13-2011 10:47 AM

Quote:

Originally Posted by 1.JaVA_Sharp (Post 233306)
nice attempt at foreshadowing....

I stopped by the forums to see the latest video. It looks quite good; in my opinion showing this type of thing is a very good indication that the little things, the necessary details, are being taken care of

But I felt I had to comment on your comment as it were.

In common English usage, your comment may not be what you intended to mean. I mention because not everyone speaks English as a primary language, and English confuses even native speakers at times. Right now, for example, in the USA, I have noticed a disturbing trend for the word "anymore" being used to replace the word "now".

But, "nice attempt" means about the same thing as "nice try" in many English speaking lands, and it is usually a slightly derisive, or in other words, mocking term that means "You failed and it wasn't a very good attempt really, but at least I recognized that you are trying".

"Foreshadowing" is a dramatic event in which a hint of things to come is mentioned or shown.

So your comment may most commonly be read as:

"Your attempt at showing us what is coming wasn't good but at least you made some small effort".

I'm not sure you want to say that

nearmiss 03-13-2011 11:38 AM

I'd like to read something about whether artillery will have realistic firing ranges/distances and be able to fire over terrain obstacles.

Baron 03-13-2011 12:52 PM

Quote:

Originally Posted by Hypernova (Post 233915)
Nice
A small comment. I understand there are no humans because these are static objects. I understand also that in AI controlled dynamic vehicles there will be humans.
Now my question is about fixed artillery, AAA guns, etc.. in dynamic mode will they be completed with humans or we will see as in the past, guns rotating and moving up and down, and firing like if they were radio controlled by afar.
I hope also that when a pilot does parachute down we will not have like in the past all the enemy artillery whatever the caliber at reach around firing like hell at this lonely parachute, and continue firing even if it lands behind a hill or mound were it cannot be hit. I hope AI will be a little more sophisticated.


In IL2 u can have gunners manning AAA etc. Go to confini, look up 3D gunners and type 1 after it, voila.

Its a resource hog though.

Insuber 03-13-2011 01:07 PM

Quote:

Originally Posted by louisv (Post 233836)
edit: the shadows are parallel, but we see them in perspective...

Bravo, that's what I meant ... shadows are in perspective, as all objects are.

Cheers,
Insuber


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