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-   -   IL2 Birds of Prey: Hints, Tips, and FAQ's Thread (http://forum.fulqrumpublishing.com/showthread.php?t=8736)

lestat8601 08-21-2009 10:13 AM

Quote:

Originally Posted by Zatoichi_Sanjuro (Post 91839)
I blew up some AA with the machine gun on Tiger Hunt. Took a few sweeps but it went up.

I agree ;)

SleepTrgt 08-21-2009 06:33 PM

After playing the demo alot, the only thing im not really good at is shaking my enemy's any tips for this?

P-51 08-21-2009 07:23 PM

err id suggest eather doing a Yo-yo or a rolling scissors

SleepTrgt 08-21-2009 08:01 PM

but what i dont understand, aint that just easy to follow?

P-51 08-21-2009 08:36 PM

ok lets start with a rolling scissors thats easy. Turn left when the guy on your six follows you turn the other way then when they are follwing you again bank the other way etc they should overshoot get infront and give you a good shot of them

thundermuffin 08-21-2009 11:40 PM

Quote:

Originally Posted by SleepTrgt (Post 92032)
After playing the demo alot, the only thing im not really good at is shaking my enemy's any tips for this?

See, you forget that war requires team work. When trying to pull a yo-yo, make sure to try and lead him towards your wingman, and then he will pull off. Also, try rolls to avoid fire, but remember that the computer isn't very aggressive, so be more aware in MP, because I won't be so quick to follow a transparent move to shake me off :P. But look up some ACM (Air Combat Maneuvering) and that will give you some understanding of defensive posturing.

EDIT: I'm not liking how I worded all of this; I come off as pompous, and I wasn't trying to be that way, so please don't get upset :D.

SleepTrgt 08-22-2009 12:29 AM

Quote:

Originally Posted by thundermuffin (Post 92090)
See, you forget that war requires team work. When trying to pull a yo-yo, make sure to try and lead him towards your wingman, and then he will pull off. Also, try rolls to avoid fire, but remember that the computer isn't very aggressive, so be more aware in MP, because I won't be so quick to follow a transparent move to shake me off :P. But look up some ACM (Air Combat Maneuvering) and that will give you some understanding of defensive posturing.

EDIT: I'm not liking how I worded all of this; I come off as pompous, and I wasn't trying to be that way, so please don't get upset :D.

haha no problem, not upset at all. I did some reading but feels different when flying.

I Wonder how MP is gonna be if there is still a voice telling you to break and such. A skilled player will also hold his fire until hes in range!

Im just personally trying to Own the skies just by myself, then when I'm online i can do the team work. But if my team fails i can get the job done myself.

thundermuffin 08-22-2009 02:27 AM

Quote:

Originally Posted by SleepTrgt (Post 92096)
haha no problem, not upset at all. I did some reading but feels different when flying.

I Wonder how MP is gonna be if there is still a voice telling you to break and such. A skilled player will also hold his fire until hes in range!

Im just personally trying to Own the skies just by myself, then when I'm online i can do the team work. But if my team fails i can get the job done myself.

So right! Looking up things like a 'Pitchback' makes no sense even with pictures when it finally comes down to doing it in combat.

I found this to be a good site:
http://www.352ndfightergroup.com/vir.../maneuver.html
but it helps to have pictures so:
http://www.tpub.com/content/aviation...P-12220029.htm
That is a military text book (I think) and is HUGE... do some reading in that and you will have a really good leg up on the competition in terms of strategy... although if you can't hit a target it won't help you much :P !!!

SleepTrgt 08-22-2009 02:54 AM

Thanks ill read them,
And no worries i'm a decent shot ;)

brainDamage 08-24-2009 09:25 PM

Do you guys throttle down at all when you hit the apex of an Immelmann?

Duguall 08-26-2009 12:15 AM

First post, whoo. Next step, the post!

Heres a really frequently asked question as I browsed the forum last night, along the lines of:
"My engine keeps failing after 15-40 minutes of dogfighting"

And a very probable answer that I thought of when I was flying the Dover mission just earlier, so I'll use the spitfire as the example,

If you look to the right side of the dashboard theres 3-4 gauges, above the Oil gauge theres a Boost gauge labeled 1-10 with 8-10 labeled red. If you raise your speed between 80% and 100% you go in the red, causing your engine to overheat. So even though you aren't using WEP your engines are still overheating for being so high constantly! I remembered this after thinking about IL-2 1946 where if you stay at 100% long enough you get an overheat warning.

SleepTrgt 08-26-2009 12:18 AM

Yea i thought so, but then i started flying around for over 40 minutes on 98% nothing happend.
Only after using WEP for over 5 mins it died.

xNikex 08-26-2009 01:50 AM

Quote:

Originally Posted by Duguall (Post 92959)
First post, whoo. Next step, the post!

Heres a really frequently asked question as I browsed the forum last night, along the lines of:
"My engine keeps failing after 15-40 minutes of dogfighting"

And a very probable answer that I thought of when I was flying the Dover mission just earlier, so I'll use the spitfire as the example,

If you look to the right side of the dashboard theres 3-4 gauges, above the Oil gauge theres a Boost gauge labeled 1-10 with 8-10 labeled red. If you raise your speed between 80% and 100% you go in the red, causing your engine to overheat. So even though you aren't using WEP your engines are still overheating for being so high constantly! I remembered this after thinking about IL-2 1946 where if you stay at 100% long enough you get an overheat warning.

Very good answer indeed. This should come in handy.

I'll be sure to keep my engine at idle when not in combat.

mar01006765 08-26-2009 10:51 PM

Quote:

Originally Posted by Doktorwzzerd (Post 88870)
Here's a simple but neat thing I found, you can cycle through views of all of the planes in the air after you crash by pressing the LB and RB buttons. I've crashed a lot so I know!

doesn't seem to work for me (360) :(

xNikex 08-26-2009 10:57 PM

Quote:

Originally Posted by mar01006765 (Post 93269)
doesn't seem to work for me (360) :(

It works. Maybe try the triggers next time.

mar01006765 08-26-2009 11:01 PM

Quote:

Originally Posted by xNikex (Post 93271)
It works. Maybe try the triggers next time.

tried every button

do you mean after you crash when the countdown timer is on screen?

xNikex 08-26-2009 11:02 PM

Quote:

Originally Posted by mar01006765 (Post 93272)
tried every button

do you mean after you crash when the countdown timer is on screen?

I think it was when I crashed afer the primary objective was completed. So you have to beat the mission first I guess.

Flanker15 08-27-2009 07:57 AM

Only works if you're out of "lives".

redtiger02 08-27-2009 10:11 AM

Quote:

Originally Posted by David603 (Post 88942)
You speak very good English, I didn't realise it was not your native language.

Back to the subject of trim, lowering the flaps and undercarraige will have a major effect on the planes trim, and so will slowing down as you approach the runway itself. Therefore trimming is not really effective when landing, and you will need to be making constant adjustments to the controls as you come in to land.

Well, in a real plane, we make several trim adjustments during landing, mostly up to help bleed off speed and to compensate for the steeper descent angle from lowering flaps. Some planes require less than others, but a low-wing aircraft usually requires a full uptrim to stay on the glide slope. It's all going to be hit or miss for awhile in BoP, it's not like 1C put a PAPI at the airfield. With a game that handles like a real plane, telling someone not to trim and re-trim during landing is very dangerous advice and I hope you never do it in a real plane. If you do, we'll be sure and scatter your ashes all over the lawn at 1C.

redtiger02 08-27-2009 10:16 AM

Quote:

Originally Posted by xNikex (Post 92980)
Very good answer indeed. This should come in handy.

I'll be sure to keep my engine at idle when not in combat.

I don't recommend that, but the guy has a good point. All I can tell you is from an actual plane. You only go into the red during takeoff or a go around. Even then, as soon as you're 500' AGL you get it out of the red before you blow a cylinder head. I tested it out in the demo extensively tonight to sort out the good info from the bs and it's accurate. But, you can get around it. Just enter a steep dive and the temp goes down pretty quick. Evidently, they didn't program in shock cooling, which is probably hard to program anyway. That's when engine parts cool unevenly. Big question: why don't we have cowl flap controls to help manage the engine heat?

PF_Lizard 08-27-2009 10:34 AM

Quote:

Originally Posted by redtiger02 (Post 93371)
why don't we have cowl flap controls to help manage the engine heat?

I wondered that. There are only so many buttons on the controller, and they're struggling to fit in even a zoom button! lol

I think it would be good to have a shift button; so holding down Triangle/Y or something, would enable the D-Pad to do different functions, such as radiator, canopy etc - the more 'trivial' sim functions.

DannyBooze 08-30-2009 01:38 AM

does anyone know how many players will be in a match 12vs12??

xNikex 08-30-2009 01:40 AM

Quote:

Originally Posted by DannyBooze (Post 94076)
does anyone know how many players will be in a match 12vs12??

8 vs. 8

trk29 08-30-2009 02:04 AM

Quote:

Originally Posted by DannyBooze (Post 94076)
does anyone know how many players will be in a match 12vs12??

16 total.

jasonmvt 08-30-2009 05:04 PM

joystick
 
i tried to use the microsoft force feedback for BOP and it works but the demo only has thrustmaster presets so my buttons are all wrong. will the actual game have a keymapping option?

xNikex 08-30-2009 08:21 PM

Quote:

Originally Posted by redtiger02 (Post 93371)
I don't recommend that, but the guy has a good point. All I can tell you is from an actual plane. You only go into the red during takeoff or a go around. Even then, as soon as you're 500' AGL you get it out of the red before you blow a cylinder head. I tested it out in the demo extensively tonight to sort out the good info from the bs and it's accurate. But, you can get around it. Just enter a steep dive and the temp goes down pretty quick. Evidently, they didn't program in shock cooling, which is probably hard to program anyway. That's when engine parts cool unevenly. Big question: why don't we have cowl flap controls to help manage the engine heat?

Well, I've never had my enigne overheat for no reason anyway. It only does it if I take engine damage and use WEP for 5-10 minutes straight.

I did it on purpose the other day and killed my engine at 8,000 feet and managed to land safely.

Pup 08-30-2009 09:28 PM

Quote:

Originally Posted by xNikex (Post 94237)
Well, I've never had my enigne overheat for no reason anyway. It only does it if I take engine damage and use WEP for 5-10 minutes straight.

I did it on purpose the other day and killed my engine at 8,000 feet and managed to land safely.

I was testing the other day to see if using WEP too much affected the engine, flying level at 1500ft with WEP running for at least 15 mins. I got bored and then went and shot down a few planes on the dover mission, then went back to full WEP again at 1500ft for a while and was still topping out at the same speed. As far as I could tell, this had no effect on the engine. This was in Realistic though, so dunno if it's different in Sim.

juz1 08-30-2009 09:35 PM

Quote:

Originally Posted by Pup (Post 94244)
I was testing the other day to see if using WEP too much affected the engine, flying level at 1500ft with WEP running for at least 15 mins. I got bored and then went and shot down a few planes on the dover mission, then went back to full WEP again at 1500ft for a while and was still topping out at the same speed. As far as I could tell, this had no effect on the engine. This was in Realistic though, so dunno if it's different in Sim.

I don't play realistic- on sim I ALWAYS used to get engine cut out after 15mins or so (Perpetual WEP!)..damage or no damage. Now I just leave it at 100% and WEP if absolutlely necessary..(like if Alec Guiness' voice drifts over my headset....)
________
Grape Ape Pictures

Pup 08-30-2009 10:48 PM

Aye I just tried it on Sim, after about 10-15 mins of full WEP, the engine portion of the aircraft damage indicator went black, and then the engine cut out fairly suddenly after a couple of splutters. Up till a few seconds before that my airspeed didnt noticeably reduce at all though, it all happened quite suddenly. Guess this is one more difference between Realistic and Sim. Also upon trying to land I noticed another difference, in that in Sim mode the plane nose flips when you get down to around 50-60, which i've seen mentioned before, but it doesnt happen in Realistiic mode.

xNikex 09-03-2009 09:06 PM

Quote:

Originally Posted by Pup (Post 94258)
Aye I just tried it on Sim, after about 10-15 mins of full WEP, the engine portion of the aircraft damage indicator went black, and then the engine cut out fairly suddenly after a couple of splutters. Up till a few seconds before that my airspeed didnt noticeably reduce at all though, it all happened quite suddenly. Guess this is one more difference between Realistic and Sim. Also upon trying to land I noticed another difference, in that in Sim mode the plane nose flips when you get down to around 50-60, which i've seen mentioned before, but it doesnt happen in Realistiic mode.

You can do it in Realistic mode. I had my engine shot up on purpose until the indicator was dark red and then went full WEP for about 10 minutes.

I think the tip stalls occur mostly in Sim mode because of autoflaps in Realistic mode.

teambayern 09-04-2009 03:52 AM

Quick Story: I'm trying out the Simulation tutorial, and the trainer says "speak of the devil, messerschmits (sp?)!" and I'm like, "uhh....ok...where"

So i cheat and use the map, and still can't find them. Then out of nowhere I get buzzed by one shooting at me. So i turn around and see a glimmer as the guy breaks left, but I quickly lose sight of him. Then I'm lost again for like 10 minutes trying to find these Messerchmits. Finally, I see one turning hard behind me and trying to get on my six. I work and work and work, and get right behind this sucker and start unloading on him, but to no effect. I bring him in closer still, but nothing. He loses me as I overshoot, but I manage to get on his tail a third time moments later, this time close enough that I can shoot the purple circle off his wing, but it registers no damage...wait, why is there a purple circle on his wing?...DAMNIT. Yup, I had spent 10 minutes trying to track and kill my only ally in my first sim fracas.

So on to the tips and help: How do you track/find a target in Sim mode? I'm using the aviator so the situational awareness stick is nice, but still I'm suffering. Thanks much

towman 09-04-2009 05:06 AM

I did the same thing, engaged the allied Hurri twice, so after that I just followed a plane I found front of me and got real close until I could get a positive ID on it, no tips really, learn to identify the planes and use the zoom.

Unfortunately the "realism" aspect falls short in the console version, it doesn't work really well is it would in a PC version (where you sit closer to the monitor and have better resolution anyway, so way easier to identify a plane, just by looking at it).

Soviet Ace 09-04-2009 05:11 AM

I learned really quick that if you pull the rudder into a turn, while trying to make a slightly tight turn, you go into a stall! WTF I would think it would sorta counter it since I was going at a fairly good speed to make a tight turn. (I didn't pull the stick into my chest or something like that.)

But also, I've come to realize on the Battle of Britain missions, who is friend or foe by how dark they are against the clouds. If I see them well enough, then its probably a Hurricane or Spitfire. If I lose it once or twice against the clouds, then it's a 109 :D Seems to work for me as my little theory/experiment only failed me only twice.

teambayern 09-04-2009 05:31 AM

thanks for the tips, glad I'm not the only one. This is the first game that I've played where an HDTV is essential. Even on my new 42'' plasma, I have problems even seeing those dark spots against the clouds. I wouldn't even try simulation on my old 21 inch CRT.

bboyneko 09-04-2009 06:08 PM

Quote:

Originally Posted by thundermuffin (Post 92090)

EDIT: I'm not liking how I worded all of this; I come off as pompous, and I wasn't trying to be that way, so please don't get upset :D.

http://img.photobucket.com/albums/v6...Condescend.jpg

Duguall 09-05-2009 09:11 AM

I just watch how the plane in front of me is flying to figure out if its a friend or foe. Only enemies will attempt a barrel roll or dive to get away from you, allies will just do a wide turn or something of the similar depending if they are in formation or chasing someone.

SolidCake 09-05-2009 07:12 PM

Does difficulty matter in single missions?
 
Just a quick question. Does the difficulty (Arcade, Realistic, Sim) matter in single missions for unlocking planes and weapons?

Soviet Ace 09-05-2009 07:25 PM

I don't think it does. I've done several missions in all three, and haven't unlocked anything new. Try the Single Missions. They'll give you some planes to unlock :D

SolidCake 09-05-2009 10:09 PM

Quote:

Originally Posted by Soviet Ace (Post 96839)
I don't think it does. I've done several missions in all three, and haven't unlocked anything new. Try the Single Missions. They'll give you some planes to unlock :D

Oh oke, thanks.

I have beaten all the single missions, one half on realistic and the other half on arcade. I have also beaten the campaign on realistic. So i guess i should have all planes. But i still have not unlocked the b-17. Is there some kind of secret behind unlocking it?

nudger1964 09-06-2009 04:15 PM

ive mentioned this in another thread, but this probably more appropriate place.
my little tip for you to try.
For those with the standard handset... go options and change to "wireless controller (aviator layout)"
now, you wont find all the functionality that you have with the other layout, but for me, as a mediocre pilot, i could go on training, set opponents to veteran, half a dozen of them in same aircraft (was on realistic)....and i could get em all without getting hit...so far as i noticed. i dont think i could do that with the standard layout.
i'll leave it to you to suss out the controls

xNikex 09-08-2009 01:44 AM

I figured out how to rip my plane to shreds without the "Hollywood Style" explosion.

Find a good, open field or a long landing strip. Put your landing gear out, select "bail out", unpause, pause again, go to options and then select "third person view", unpause, and then watch your plane roll over and rip to pieces and survive what usually kills you.

RGB AL 09-08-2009 02:23 PM

sturmovik xbox player difficultylevels
 
i can't change from arcade to another difficulty level on my xbox 360.
I can change the amount of times i want to try the mission, but not the difficulty.

Help me Obi Wan. you're my only hope.

H Lecter 09-08-2009 02:28 PM

Quote:

Originally Posted by RGB AL (Post 98187)
i can't change from arcade to another difficulty level on my xbox 360.
I can change the amount of times i want to try the mission, but not the difficulty.

Help me Obi Wan. you're my only hope.

Finish the tutorials to unlock Realistic and Simulator difficulty, Luke!

trk29 09-08-2009 10:03 PM

Quote:

Originally Posted by H Lecter (Post 98191)
Luke!

:-P

trk29 09-08-2009 10:04 PM

Quote:

Originally Posted by xNikex (Post 98027)
I figured out how to rip my plane to shreds without the "Hollywood Style" explosion.

Find a good, open field or a long landing strip. Put your landing gear out, select "bail out", unpause, pause again, go to options and then select "third person view", unpause, and then watch your plane roll over and rip to pieces and survive what usually kills you.


Nice I will try this tonight.

RGB AL 09-09-2009 09:07 AM

Thanks
 
Thanks very much mate.
I'll be a good boy and finnish my lessons.

King Jareth 09-09-2009 09:35 AM

Quote:

Originally Posted by RGB AL (Post 98518)
Thanks very much mate.
I'll be a good boy and finnish my lessons.

You don't have to do all of the optional ones, just the last 2 called "Realistic" and "Simulator".

Barred 09-10-2009 11:47 AM

I hope this is the right place to ask a dumb question. Especially for a first post.
I am on the last Battle of Stalingrad mission 'Hornets Nest' (on the PS3). No matter how quickly I shoot down the German aircraft I get "mission Failed..." when I have 2 or 3 aircraft left.

I am using the map to go and intercept the closest flight of aircraft. I then select one of them and set the attack order for my wingmen and then attack the other four and then come back to finish off those that my wingmen have left. I then give the 'regroup' order then go to the nearest flight of German aircraft and start the process of ordering my wingmen to attack one while I attack one of the next wing of four.

What am I doing wrong guys?
TIA.

King Jareth 09-10-2009 12:25 PM

There was a thread about Hornets Nest here.
Read, digest, post if its no help ;)

Barred 09-10-2009 03:35 PM

Quote:

Originally Posted by King Jareth (Post 99127)
There was a thread about Hornets Nest here.
Read, digest, post if its no help ;)

Thanks I could not find one at first.

SleepTrgt 09-10-2009 06:47 PM

I really need help to do the weird Spin Aerobatic for the achievement?
Tips?

Mk10Raven 09-11-2009 05:55 AM

Uh...help.
 
Quote:

Originally Posted by King Jareth (Post 98525)
You don't have to do all of the optional ones, just the last 2 called "Realistic" and "Simulator".

Love the game immensely. I'm having trouble with the simulator mission. I can follow the leader just fine, and I get that star, but following the instructor's orders I don't get. Probably because I can't seem to find the d@mn Heinkel I'm supposed to kill. It IS the orange downward-pointing triangle, isn't it?

So, I humble myself as a lowly spit-head in advance. I've done a few missions, but this is the only one that's really got me buffaloed. What's more aggravating (might be part of my problem), because I just want to unlock the darn sim mode. I realized I spent 83 minutes the last time I tried it before deciding that maybe the rising sun was telling me to go to bed.

Anyone got a good walk-through for me so I can move on in my life? I also have no audio for the instructor, just the 3pt. type on the lower right of screen I can't read.

Thanks in advance all.

Mk10

Mk10Raven 09-11-2009 08:14 AM

Okay...
 
So it's like, follow the leader, shoot the bomber, bomb the trucks, and something else.

Got it. Finally. Now of course I have to re-do the missions on sim to get the pretty gold wings. <sigh>

So is it normal practice to use the full view initially in simulator to find targets and then switch to cockpit view to fight? Just want to make sure I'm not breaking flight-sim man-law here.

I wish you could have follow view in simulator mode, because once a WWII aviator has his eye on his "prey," he (or she in the case of the Russian Air service) was usually able to follow its flight path in the sky. Of course in sim mode, I guess you're not really locked onto anyone really.

Any hints or tips folks use to fly missions and online combat in sim mode would be greatly appreciated.

Thanks,

Mk10

King Jareth 09-11-2009 08:29 AM

I personally try to only use cockpit view but I know other people dont and I'm totally okay with that. The reasons why are I like the cockpit view and I get reaslly disorientated using freelook in virtual cockpit, I like looking at the dials and it feels more 'right' to me.
Downsides are it limits what planes I can allow myself to use due to the lack of modelled cockpits (roll on DLC) and the tiny field of view you get looking forward.
I found bombing the trucks to be the real PITA of that training mission, I think I did use virtual cockpit for that.

I wont offer online tips as I really really stink in dogfights :D:D but I have fun doing it and come back for more. Plus it makes any kills I do get all the sweeter.

Mk10Raven 09-11-2009 07:07 PM

Yup...
 
Thanks for the feedback. Yes, I much prefer the cockpit view myself, but I'm having a hell of a time trying to find bandits and bombers inside of it, as everything is vewy, vewy, smawl.

The wide-open view I've been using to initially locate the little dots which might be bad. I too have to switch to cockpit or I get all disoriented like.

I find flying in this simulator mode, my kill totals have dropped in half. :)
Not so bad, as most WWII pilots didn't shoot down 20 aircraft in one sortie.

Any other tips or hints for flying in simulator mode would be appreciated from everyone.

I understand the principles of air combat maneuvers, mainly interested in tips on this particular game/sim whilst flying in simulator mode.

Thanks all,

Mk10

El Hadji 09-12-2009 01:09 PM

Quote:

Originally Posted by SleepTrgt (Post 99261)
I really need help to do the weird Spin Aerobatic for the achievement?
Tips?

Im not sure you have to... Ever seen an "Ace of Spades" show up after spins? I haven't eventhough I have spun to the ground quite a bit by now...

I did the Barrel roll, Immelman, Inside Loop and Broken S and got the cheevo. It seems as if you have to do all maneuvers after one another and in the same mission (someone correct me if Im wrong on this). I struggled a bit to get it too and got myself in to a air acrobrat craze: doing Immelmans, rolls and loops until my eyes nearly popped out of my head. All of a sudden I got the cheevo...

DoGMaN X 09-12-2009 01:39 PM

I dont know if this has been mentioned before, but if your playing online you can use the DPAD to check your surroundings. Very useful especially checking your 6, this works on realistic, not sure if it will work on sim because the view takes you outside your plane.

The M00ps 09-13-2009 12:34 AM

Quote:

Originally Posted by DoGMaN X (Post 100003)
I dont know if this has been mentioned before, but if your playing online you can use the DPAD to check your surroundings. Very useful especially checking your 6, this works on realistic, not sure if it will work on sim because the view takes you outside your plane.

It works on sim too.

venoid CZE 09-16-2009 09:17 AM

Landing with Saitek Aviator Flight Sticks
 
Hi...my friend has got a little problem. He doesn't know how to brake with his airplane when landing ( with Saitek Aviator Flight Sticks ). Breaking on joypad is very easy. Just holding down right stick . But it doesn't work on Saitek Aviator with throttle stick. Anybody knows how to brake on Saitek?
Thanks

John192 09-16-2009 09:41 AM

you cant brake on a stick yet, there is a patch coming that will fix this though

Trent Kama 09-18-2009 01:37 AM

What's the lowdown on customization for online planes? I heard there'd be custom paint jobs and weapon loadouts.

Lexandro 09-18-2009 01:50 AM

No Custom Colours, but some planes have adjustable loadouts (not custom). There are some pre-set loadouts to choose from.

Mk10Raven 09-18-2009 04:16 AM

Thanks for the help so far
 
Would it be advantageous to have a new thread with nothing but flying tips divided into basic ACM, and how to get the most of the control interface with the game?

kod30 09-20-2009 03:51 PM

anyone have any hints about the first russian mission? That plane you get is rather, well... horrible and twitchy. The engine likes to cut out on me and im not entirely sure why it did that. Great roll on it though, but that's about it.


i wish the instruction booklet for this game actually listed the planes and more or less some small bullet point "pros/cons" for them.

Brucerer 09-21-2009 03:59 AM

Quote:

Originally Posted by kod30 (Post 103145)
anyone have any hints about the first russian mission? That plane you get is rather, well... horrible and twitchy. The engine likes to cut out on me and im not entirely sure why it did that. Great roll on it though, but that's about it.


i wish the instruction booklet for this game actually listed the planes and more or less some small bullet point "pros/cons" for them.

This is for another game, but the relative specs should be similar
http://members.shaw.ca/soda_p/models.htm

Ancient Seraph 09-21-2009 11:15 AM

Quote:

Originally Posted by kod30 (Post 103145)
anyone have any hints about the first russian mission? That plane you get is rather, well... horrible and twitchy. The engine likes to cut out on me and im not entirely sure why it did that. Great roll on it though, but that's about it.


i wish the instruction booklet for this game actually listed the planes and more or less some small bullet point "pros/cons" for them.

To counteract the twitchiness you can try to adjust the sensitivity of your elevators, this helps a lot, especially when using a controller. As for the engine cutting out, this usually happens when you dive downwards real fast, and when pulling too many negative G's (pushing nose-down a lot). Try to avoid those situations and you should be fine.

kod30 09-22-2009 02:46 AM

Quote:

Originally Posted by Ancient Seraph (Post 103374)
To counteract the twitchiness you can try to adjust the sensitivity of your elevators, this helps a lot, especially when using a controller. As for the engine cutting out, this usually happens when you dive downwards real fast, and when pulling too many negative G's (pushing nose-down a lot). Try to avoid those situations and you should be fine.

yea i got passed the mission after reading around the forums some more that the engine cutting out due to exactly just what you described.

so i stopped being a WEP whore, was more careful about my dives (rolled over first instead), and i got through it.

that was bar none the most twitchy plane so far. If im not mistaken, there were no combat flaps for it, which really added to the twitchyness.

thing rolled really quickly ill give it that, and it could turn like a mofo, but no power :(

DoGMaN X 10-01-2009 09:11 AM

lol the I-16.

The clown plane of WWII.

I stopped taking it seriously the second I saw how small cute and fat it was.

Yossarian 10-01-2009 01:53 PM

The easiest kills are after you spawn. Especially if everyone is in a turning fight on the deck while you have spawned at 3-4,000 ft. That gives you the energy and time to pick who you want, close on them very quickly and shoot them down.

If it looks like I'm going to over shoot, I close the throttle, climb at 20-30 degrees and half roll inverted, ready that once my airspeed has slowed enough to pull back on the stick to slot back behind the enemy and roll back to normal.

If I get in a line and I'm chasing someone but an enemy slots in behind me I break instantly, I don't chase someone down allowing myself to be shot at. The good thing about breaking and doing a 360 degree turn in a line chase is you often end up at the back of the line.

Always use your rudder, a) to help with roll rate, your plane will roll much quicker with a bit of rudder applied as well. Not too much or too violent though or you will enter a spin. And b) never fly straight and level, use the rudder to slip from side to side when heading in a given direction, to an enemy it appears you are flying straight but the slip with make it harder for the enemy to hit you by predicting by looking at your orientation the correct place to lead aim.

Know the strengths and weaknesses of the different aircraft, then look for easy kills, avoiding danger as much as possible.

Tiwatz 10-02-2009 09:54 PM

Easy way to learn sim mode
 
Here's a tip for those of you who are frustrated that you keep crashing in simulator mode::rolleyes:
Turn your aileron sensitivity and your elevator sensitivity in options down to %40. Then, as you gain confidence, gradually turn it up by %10 until you reach max... A warning though- while turning down the sensitivity makes the planes easier to control, it makes them far less maneuverable too- so be careful.

birdsofmay 10-03-2009 12:13 PM

What I did in pacific fighters was just aproach the run way disable engin let down the gear set flaps right tail wheel lock canopy open to jump out if needed slowly descend and pray. Works 50% of the time atleast with bombers

Blade1889 10-12-2009 11:54 AM

I'm sure this has been asked before but is it possible for your plane to run out of fuel?

I've been doing the very first mission over Dover on Battle of Britain and I can shoot all the Planes down and complete the mission but when I try the secondry mission to land I seem to lose power really quickly and my speed falls and I crash.

I often take a fair bit of damage so I understand this would make me lose speed but on one mission my plane was almost as new and I still seemed to lose speed on the way back to land no matter what I tried?

Is there somewhere in the cockpit that shows your fuel level?

MorgothNL 10-12-2009 12:48 PM

Quote:

Originally Posted by Blade1889 (Post 110547)
I'm sure this has been asked before but is it possible for your plane to run out of fuel?

I've been doing the very first mission over Dover on Battle of Britain and I can shoot all the Planes down and complete the mission but when I try the secondry mission to land I seem to lose power really quickly and my speed falls and I crash.

I often take a fair bit of damage so I understand this would make me lose speed but on one mission my plane was almost as new and I still seemed to lose speed on the way back to land no matter what I tried?

Is there somewhere in the cockpit that shows your fuel level?

If you put fuel on limited, than yes, it can run out. I dont think the fuel gauges actually work, but im not sure.
Also, it might not be your fuel running out, if you maintain WEP power for a long time, you engine will die as well.

Blade1889 10-12-2009 12:54 PM

Quote:

Originally Posted by MorgothNL (Post 110558)
If you put fuel on limited, than yes, it can run out. I dont think the fuel gauges actually work, but im not sure.
Also, it might not be your fuel running out, if you maintain WEP power for a long time, you engine will die as well.

Cheers for the advice MorgothNL. I think you might have hit the nail on the head with the WEP comment. Everytime I lose speed I power up WEP which would explain why my engine gives in and I crash.

I managed to land my plane last night but I'll remember that for the future. ;)

Doktorwzzerd 10-12-2009 06:43 PM

Quote:

Originally Posted by MorgothNL (Post 110558)
If you put fuel on limited, than yes, it can run out. I dont think the fuel gauges actually work, but im not sure.
Also, it might not be your fuel running out, if you maintain WEP power for a long time, you engine will die as well.


Also in the Spits you have to be really careful about oil temp, even running them above 90% for extended periods of time can give you a burnout. I don't know about the fuel gauges, but it seems like most of the gauges are functional.

champion 10-12-2009 10:59 PM

need help for mission
 
hi guys,

I need help for the mission Battle of Stalingrad : Hornest's nest

I destroy all the planes and i keep failing that mission. what I need to do?

Ancient Seraph 10-12-2009 11:15 PM

Quote:

Originally Posted by champion (Post 110720)
hi guys,

I need help for the mission Battle of Stalingrad : Hornest's nest

I destroy all the planes and i keep failing that mission. what I need to do?

You need to use the search option :). Not meant as an insult or anything, but there's a lot of posts about this mission. Search and you will find.

champion 10-13-2009 12:27 AM

thank you my friend!

RobertHammyGrayVC 11-01-2009 02:34 AM

I am using the throttle/flight stick combo that came in the LE Ace Combat 6 box, and really enjoy. Find it easy reach all the buttons, and so far have been somewhat successful on the missions. No online play yet, though. That will be the real test...

Panzergranate 11-05-2009 04:03 PM

In arcade, fire half a plane length ahead of the deflection marker and work the shots backwards towards the victim. Aiming ahead and walking the shots backwards works in all modes.

Also, it is possible to herd a victim into turning the way you want or not making a move that you don't want by sending a stream of tracer past them.

In all modes, luring an I-153 or I-16 up above 15,000 feet will see them loose there maneuverabilty advantage and engine performance plus become a real pig to fly. They are extremely vulnerable above this altitude to 1940's built fighters.... I've managed to turn inside an I-16 at 22,000 feet with a Bf-109 G6.

When attacking bombers follow Luftwaffe standard reccomended practice by flying parallel with the bomber at either 2 or 10 o'clock, turning in and attacking beam on with the aim of straffing across the bomber from wingtip to wingtip. The bomber will be unable to defend itself.

An RAF method is to spiral in from behind, using negative rudder and aerolons, then fire whilst applying positive rudder, before re-applying negative rudder again to avoid hitting the bomber. The tactic make it very difficult for even a player manned defence gun to hit your fighter.

Hitting the outer wings of a B-17 with concentrated cannon fire will cause it to break off very quickly.

If coming in a bit too fast for a landing, try side slipping the aircraft (called a slip landing) to scrub off ground related speed without losing actual airspeed.

In realistic and simulator modes, balancing an Fw-190 on negative rudder and aerolons whilst banked into a turn will enable it to turn inside a Spitfire.... you will need the controlls on 100% and well practiced reactions to try this.

Whilst a Il-2 and Il-10 have armoured fuselages, the wings aren't, so concentrate on hitting these.

Barrel Rolling towards an attacking enemy during a head on pass will make you extremely difficult or impoosible to hit, depending on the enemy''s shotting skills.

Pulling a well timed "Split S" during a head on pass will put you behind an attacking enemy aircraft.

Using the rudder, during a turning battle, will allow your aircrafts nose to lead ahead of the target. This is called "Slip Turning" and makes your aircraft fly slightly sideways. This was a popular tactic with the WW1 ace Manfred von Richtoffen ("The Red Baron") and WW2 US ace Ira Bong.

"Slip Turning", like all of the advanced aerobatic maneuvers, are not possible in realistic or simulator modes due to the screwed up game physics. It is only possible in arcade mode.

Flagrum_3 12-08-2009 07:44 PM

HI guys Newbie here! I need some help. Everyone seems to have problems with the Hornet's nest mission, but I can't figure out what the eel I need to do to pass the Deep Raid mission! I destroy the two airfields and AA and numerous equipment on the Stalingrad road plus fight off and kill several Bf 109s and still I run out of time and the objective is not completed...What am I missing here?

Thanks for any help :)


F_3

kozzm0 12-09-2009 03:22 AM

Quote:

Originally Posted by Flagrum_3 (Post 126582)
HI guys Newbie here! I need some help. Everyone seems to have problems with the Hornet's nest mission, but I can't figure out what the eel I need to do to pass the Deep Raid mission! I destroy the two airfields and AA and numerous equipment on the Stalingrad road plus fight off and kill several Bf 109s and still I run out of time and the objective is not completed...What am I missing here?

Thanks for any help :)


F_3

Always go after the yellow targets, they are your primaries, the red targets are secondary.

After you bomb the fake airfield, and hit the flak guns on the 2nd airfield, the clock starts ticking toward your next objective, so don't waste any time on the real airfield, just knock out an AA gun or two and the objective will be complete. Order your wingmen to cover you and haul ass back to Stalingrad as quick as possible. Don't bother gaining altitude since you'll be ground-attacking when you get there, and the jerries won't follow you far.

When you get to stalingrad, as soon as the dude from Spain starts talking, you'll see yellow targets on your map. Those are German tanks and they're almost impossible to see in sim mode. There is one tank on the northeast corner of their group, sitting at an intersection right at the edge of the roadless area between the city and river. You'll know the spot cause just northeast of it is a flak gun in a big field. Fly over the intersection, spot the tank and some landmarks, then set up a bomb run and destroy it. Then the objective will be complete.

At this point, your engine will be shot to pieces by a whole squadron of fw190's that appears out of nowhere, and your next objective is to make it back to your hidden base without the fw-190's following you. They tell you to lose the Fritzes and fly below 150m, but Jerry won't lose sight of you. Don't worry about it, just fly back to base, it's just a design flaw. Once you reach base, mission complete.

Flagrum_3 12-09-2009 10:19 AM

^^^ Thanks bigtime for the detailed answer!! ...I was starting to get frustrated lol....They point you to the secret base I hope?! ;)


_3

kozzm0 12-09-2009 05:25 PM

Quote:

Originally Posted by Flagrum_3 (Post 126769)
^^^ Thanks bigtime for the detailed answer!! ...I was starting to get frustrated lol....They point you to the secret base I hope?! ;)


_3

yes, it appears as a nice yellow objective circle on the tacmap. Just fly below 150m and fly right to it on military power to keep the engine from quitting.

After you finish this mission you get to beat your head on the brick wall called Hornet's Nest :-)

Flagrum_3 12-12-2009 11:15 PM

Quote:

Originally Posted by kozzm0 (Post 126910)
yes, it appears as a nice yellow objective circle on the tacmap. Just fly below 150m and fly right to it on military power to keep the engine from quitting.

After you finish this mission you get to beat your head on the brick wall called Hornet's Nest :-)

Thanks for the help guys! Finally got past this friggen mission! I must have hit that particular tank 50 times for shitesake but never heard a ding lol....I got frustrated and just bombed the shite outta the thing from about 500M, several passes and it worked!! But I never got swarmed by any FW190's?? Made it to base untouched!....maybe the game took pity on me :lol:

Now on to the Hornet's Nest :grin:


p.s; I hope the patch will let me use my stick (Cyborg EVO), I can't stand the PS3 controller!


F_3

lost cause 12-22-2009 04:40 PM

Nuts is nuts! I searched and found very sketchy info on this mission, so here is the goods. I wasted about 10hrs beating this mission and discovered the secrets doing it, none of which is listed anywhere. You start with 3 wingmen. Take care of them as they are all the help you are going to get. You are confronted with 3 incoming 109s head on and are instructed to engage. Tell your wingmen to get the target. Don't engage them head on but turn in behind them and get on their tail. 2 will say together and 1 will turn off by himself. Go after the 2. They will chase one of your wingmen and can both be downed quickly if you are up to snuff in sim. Then go get the other guy. You have to shoot these 3 down or they will follow your flight and pick off your wingmen. Do it as quickly as you can! They will destroy or damage your wingmen in short order and you will lose them for the duration of the fight. If you lose your wingmen, you may want to restart.

Next you will hear your men on the ground could use your help and you make a choice. It is optional. If yes, as I did, there are three targets on the ground. A bitch to locate if you don't know what to hit. The game gives no clue. One is a gun battery. Located by the town in a typical round encampment. NOT with the antiaircraft unit!!! The other two are trucks. There are two battlefiilds with a lot of tanks on either side of the town. Each battlefield has one gasoline truck. One is in the middle of the tanks, and the other is on the edge of the tanks on a little hill. They blow up nicely with gunfire! Fly low and slow and they are not too hard to find as they are the only trucks there. Ignore all other targets.

Next proceed to meet the transports. This part makes no sense so just do what you need to do. You are told to escort the transports. Stay in the center of the formation at the same speed. Don't pass them. The transports do a funny "dance", change direction twice. It is a glitch but tells you the FWs have arrived. 2 come at the formation head on. Keep your wingmen with you or they WILL be gone! Let the FWs circle into the formation and they will get in behind the leading transports. Then come get them from behind. At this point confusion reigns. The transports will break in all directions. From this point on, timing is the key to winning. Watch your map! Battle with the FWs for a few minutes until the 3 drop points show up on your map and you are told to clear the drop zones. Tell your wingmen to cover you if they are still alive. They will be shot down, damaged, or be too far away when you need them if you tell them to attack the FWs. Head for the drop points immediately! Don't worry about the transports. You cannot protect them as the FWs just keep coming and ALL the transports are heading AWAY from the drop zones in small, separated groups.

The transports are all going to get destroyed. Your goal is getting to the 3 drop points and clearing them BEFORE the transports are destroyed. Period! About 10 or 12 minutes is all you have after the drop points show up on your map, so don't dilly dally. Also, do not leave the transports and fly to where the drop points are before they show up on your map, or they won't show up at all and you will lose! As you approach the 3 yellow dots, drop zone 1 is the center dot, drop zone 2 is the dot on the right, and drop zone 3 is the dot on the left. Get there as quick as you can starting with 1, then 2, then the third one. When you arrive, you will be told to clear the landing zone. The targets are once again gas trucks! Tell your men to attack, if you have any left. Watch where you are on the map and look for the trucks. Ignore everything else! Do it as fast as you can. They are easy to spot if you are in the right place. Just watch the map and fly low an slow. When the yellow markers on the map are gone, you have destroyed all the targets for that zone. Go to the next zone. You have to clear them before the transports are destroyed. Repeat for all three zones. If you do, you win. If you receive a message that you messed up and the transports are gone, you lose. Good luck!

Flagrum_3 12-22-2009 07:34 PM

^Man, excellent write-up!! Nicely detailed....Sounds like a PITA mission,...Who wrote these missions anyways? :rolleyes:


_3

lost cause 12-23-2009 12:36 PM

Thanks bro. Some of the missions leave little or no hints as to what the goals are. This is one of 'em. The ironic thing is after the mission is completed, the summary comes up and states that the German offensive was stopped in its tracks by the destruction of its fuel dumps and gives credit to the squadron you just flew. Wonderful thing to tell the player to destroy the fuel AFTER the mission! I'll see if I can get some more up here.

Yakoff 12-24-2009 02:24 AM

Thanks for the write up lost cause. Helped me immensely. I still had great difficulty picking out the ground targets. I don't think I could find them again if I tried. Everything after this mission HAS to be a piece of cake.

Flagrum_3 12-24-2009 02:46 PM

O.K, I just got thru the Hornest's nest mission on my 3rd try!! LOL.

Didn't do anything special, I flew in "realistic mode"....When the first wave of cargo planes came in, I shot down 3 whilst I kept telling my squad to attack then once those were cleared the game clicked to next target, which was ground AA which I destroyed, after checking the map and seeing the next wave of transports were a ways away ofcourse...This happened one more time, cleared the next wave of transports then attacked AA> Mission Accomplished!? :grin:

I was astonished, since so many had extreme difficulty with this mission that it was over so quickly....totally beats me how I managed it so easily! I think I myself, managed to shoot down a total of 6 transports 'only' in total.:confused:


F_3

InfiniteStates 12-24-2009 11:09 PM

Quote:

Originally Posted by Flagrum_3 (Post 131213)
I was astonished, since so many had extreme difficulty with this mission that it was over so quickly....totally beats me how I managed it so easily! I think I myself, managed to shoot down a total of 6 transports 'only' in total.:confused:


F_3

There are a couple of weird missions that seem to be incredibly difficult in arcade, but fine in other difficulties. I personally only played through on realistic and sim and never had any problems beyond the usual finding of ground targets on sim.

kozzm0 12-25-2009 11:15 AM

Quote:

Originally Posted by Yakoff (Post 131087)
Thanks for the write up lost cause. Helped me immensely. I still had great difficulty picking out the ground targets. I don't think I could find them again if I tried. Everything after this mission HAS to be a piece of cake.

Just wait till you get to Free Hunt, where your flight has to shoot down 12 Ju-52's at night from all over the map, before any of them dive below the clouds, and your wingmen refuse to follow orders and get shot down. Most impossible mission imo, except I only played any of the missions on sim so maybe it's not as hard in realistic

Yakoff 12-25-2009 01:02 PM

Quote:

Originally Posted by kozzm0 (Post 131355)
Just wait till you get to Free Hunt, where your flight has to shoot down 12 Ju-52's at night from all over the map, before any of them dive below the clouds, and your wingmen refuse to follow orders and get shot down. Most impossible mission imo, except I only played any of the missions on sim so maybe it's not as hard in realistic

Like many others here, I'm bound and determined to only play this game on sim, although I fudge a little and use the HUD instead of the real cockpit:oops:. I just completed the Campaign portion and will prepare for grief from Free Hunt on Single Mission . I have a decent 26" HD monitor, but I still have great difficulty distinguishing friendly fighters from enemies. If I'm not sure, I usually give a short burst and see if I get the "Check your aim" message. I should probably bone up on my plane recognition skills.

Mage_016 01-05-2010 04:43 AM

Quote:

Originally Posted by Yakoff (Post 131371)
Like many others here, I'm bound and determined to only play this game on sim, although I fudge a little and use the HUD instead of the real cockpit:oops:. I just completed the Campaign portion and will prepare for grief from Free Hunt on Single Mission . I have a decent 26" HD monitor, but I still have great difficulty distinguishing friendly fighters from enemies. If I'm not sure, I usually give a short burst and see if I get the "Check your aim" message. I should probably bone up on my plane recognition skills.

Lol I'm using same tactic. Studying all those planes are so waste of time ;)

carcamagno 01-05-2010 10:48 AM

I m new and I have two questions

1) tell me about "a couple" of models of joistick ( not too muche technologik ..better if a little "vintage" ) that "fit" whit a real simulator as Sturmovik do,..?!?! I have to purchase ona... or do you thin that xbox joy pad is better than whatever joistick??

2) if i have to turn closer and quikly i have to reduce the relative speed or not ? and to make a quikl turn is better useing Flap in attak mode??

juz1 01-05-2010 08:21 PM

Quote:

Originally Posted by carcamagno (Post 133509)
I m new and I have two questions

1) tell me about "a couple" of models of joistick ( not too muche technologik ..better if a little "vintage" ) that "fit" whit a real simulator as Sturmovik do,..?!?! I have to purchase ona... or do you thin that xbox joy pad is better than whatever joistick??

2) if i have to turn closer and quikly i have to reduce the relative speed or not ? and to make a quikl turn is better useing Flap in attak mode??

welcome to the forum...

2 sticks for xbox ...the AV8R (02)- cheap($60US), readily available or Ace edge/Hori ex-Very good but very expensive ($200US) unless you luck out on a secondhand one. Both apparently have a small deadzone issue and more importantly no landing brake assigned until a patch comes (if it comes).
Personally I have an AV8r and I love it-others don't.

Combat flaps allow you to throw around the plane better, turn radius is (partly) determined by speed yes ( and obviously the plane!)

Others here will give you more detail...enjoy
________
Vermont marijuana dispensaries

lost cause 01-08-2010 01:28 AM

Landing Master trophy tips. This trophy requires 50 landings in realistic mode in Capture Airfields. First and foremost, use the PO2. It is perfect and will net the trophy in a 30 minute session with a friend who is looking for the trophy also. Practice landings in practise mode first so you can get right to it when you get a partner. Use Hawkinge or another really long runway. Berlin is good. Don't use the short, grass strips. Like stalingrad.

The PO-2 will land 3 to 4 times in one pass! Come in really slow and try to land as close to end of the runway as you can. You DO NOT have to come to a full stop to get credit for a landing. There is a blue icon that turns on in the upper middle of the tv screen, a plane with tire tracks under it, when you have succeeded in landing. It comes on BEFORE you have stopped! As soon as it pops on, give it a little gas to pick up speed and back to 0 throttle. Back on the stick and the wheels will just barely come off the ground, then land again. You will get another landing icon. Repeat this all the way down the runway and I have managed up to 4 landings a pop. Bingo!!!!!!

kozzm0 01-08-2010 03:00 AM

Quote:

Originally Posted by lost cause (Post 134380)
Landing Master trophy tips. This trophy requires 50 landings in realistic mode in Capture Airfields. First and foremost, use the PO2. It is perfect and will net the trophy in a 30 minute session with a friend who is looking for the trophy also. Practice landings in practise mode first so you can get right to it when you get a partner. Use Hawkinge or another really long runway. Berlin is good. Don't use the short, grass strips. Like stalingrad.

The PO-2 will land 3 to 4 times in one pass! Come in really slow and try to land as close to end of the runway as you can. You DO NOT have to come to a full stop to get credit for a landing. There is a blue icon that turns on in the upper middle of the tv screen, a plane with tire tracks under it, when you have succeeded in landing. It comes on BEFORE you have stopped! As soon as it pops on, give it a little gas to pick up speed and back to 0 throttle. Back on the stick and the wheels will just barely come off the ground, then land again. You will get another landing icon. Repeat this all the way down the runway and I have managed up to 4 landings a pop. Bingo!!!!!!

don't forget to bring bombs to ruin the runway with like everyone always does... the po-2 is one of the most accurate bombers

if you play enough CTA you will see everyone bombs the hell out of the same runway they plan to land on

F14 TOMCAT 204 01-08-2010 03:39 AM

too bad the Po-2 can barely top 80mph ;)

lost cause 01-08-2010 09:26 PM

For sure don't pick the two runway CTA scenario. It will take the PO2 20 minutes to get to one of them!

I never realized that bombing the runway put craters in it. Are you sure about that? Besides, I'm talking about a partner or partners playing for the same trophy. Not really "playing" CTA.


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