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-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   October 18, 2012 - Patch 1.11.20362 is now live on steam! (http://forum.fulqrumpublishing.com/showthread.php?t=35087)

Sokol1 10-20-2012 01:37 PM

Quote:

Originally Posted by He111 (Post 471245)
ok, uploading now .. hoping, fingers crossed ..

(3) Trying to fire gun as gunner on 110 doesn't work, even worse than before though adding animation of ammo box replacement excellent.

In Blenheim and He111 gunner's work, but in 110 you can only fire if no enemy aircraft in vicinity...

BTW - Ammo box replacement (in 110) animation exist since first version of CloD.
I record this video in April 2011 - "Human gunner".

http://www.youtube.com/watch?v=quqbDnH9qFU

Sokol1

kakkola 10-20-2012 02:10 PM

Well all I can say is I`m done with this.......!Still graphic performance not good,i have to play @ 1440x900 not even all maxed out(buildings low,trees low,no grass,texture high,all rest in medium),i did all the procedure etc!Oh weel i`ll wait for BOM i guess.......unless they release the SDK for it;-)
Having some fun betatesting WT!
Cheers all

Win x64
Gtx 570 1280 mb
Phenom x4 965 3,4ghz
8 gig ram

Bokononist 10-20-2012 02:15 PM

1 Attachment(s)
Quote:

Originally Posted by joker68 (Post 471194)
+1. Please guys, help us early adopters? :cool:
Cheers

Here you go. See the attachment.

GraveyardJimmy 10-20-2012 02:24 PM

Quote:

Originally Posted by kakkola (Post 471365)
Well all I can say is I`m done with this.......!Still graphic performance not good,i have to play @ 1440x900 not even all maxed out(buildings low,trees low,no grass,texture high,all rest in medium),i did all the procedure etc!Oh weel i`ll wait for BOM i guess.......unless they release the SDK for it;-)
Having some fun betatesting WT!
Cheers all

Win x64
Gtx 570 1280 mb
Phenom x4 965 3,4ghz
8 gig ram

There must be something wrong with your configuration as I get great performance at 1280x1024 (more total pixels to render than 1440x900) and with things almost all on high. I have a worse system than you (E8400 @stock 3GHz, GTX460 1gb and 4gb ram) but get 60fps at altitude, 40 steady near the ground. No stuttering either unlike the early build of the game.

Maybe you should check to see that you cleared the cache and that you aren't getting overheating the CPU or GPU.

joker68 10-20-2012 03:21 PM

Quote:

Originally Posted by Bokononist (Post 471369)
Here you go. See the attachment.

Thank you Bokononist!

28_Condor 10-20-2012 04:31 PM

I can't open the bombay doors of Blenheim...


Anyone else have this problem?

GraveyardJimmy 10-20-2012 04:40 PM

Quote:

Originally Posted by 28_Condor (Post 471418)
I can't open the bombay doors of Blenheim...


Anyone else have this problem?

If you release bombs they open but I cant open them manually.

Ataros 10-20-2012 04:45 PM

Quote:

Originally Posted by 28_Condor (Post 471418)
I can't open the bombay doors of Blenheim...


Anyone else have this problem?

.
Quote:

Like most contemporary British aircraft, the bomb bay doors were kept closed with bungee cords and opened under the weight of the released bombs. Because there was no way to predict how long it would take for the bombs to force the doors open, bombing accuracy was consequently poor.[6]

28_Condor 10-20-2012 05:07 PM

Wow... but htis is new in this release, before I need open doors...

A change without documentation :rolleyes:

Well, better than a bug :)

ems9 10-20-2012 05:39 PM

Wonderful !
Great job guys!
Thank you all a lot for your effort!

Count with me for BoM!

Step by step you guys will make this a great game like it's ancestor !

IvanK 10-20-2012 08:56 PM

No it was documented in the patch notes. Historically the Blenheim Bomb bay doors were held closed by a bungee system. When the bombs are dropped the weight of the bombs opens the doors. Once the bomb are gone the doors snap shut by way of bungee action. So it is now correct

A snippet from the Blenheim mKIV pilots notes:

http://i40.photobucket.com/albums/e2...mbombdoors.jpg

klem 10-20-2012 09:32 PM

Quote:

Originally Posted by kakkola (Post 471365)
Well all I can say is I`m done with this.......!Still graphic performance not good,i have to play @ 1440x900 not even all maxed out(buildings low,trees low,no grass,texture high,all rest in medium),i did all the procedure etc!Oh weel i`ll wait for BOM i guess.......unless they release the SDK for it;-)
Having some fun betatesting WT!
Cheers all

Win x64
Gtx 570 1280 mb
Phenom x4 965 3,4ghz
8 gig ram

Doesn't sound right kakkola, my spec isn't that much more than yours and CoD doesn't hammer the Processor like IL-2 '46. Your video card is the same as mine and I run on High with Anti-Epilepsy off, SSAO off, Vsynch on, Grass off, Forest very low (it will run more but I don't like the effect), Buildings Amount Medium, Building Detail low. Texture quality is Original but you can play with that.

Are you running Windows 7 or XP?

Sammi79 10-20-2012 09:50 PM

Been away for a while. New patch? that demands a test flight on ATAG.

Shot up a friendly first run, muffin123 I think? sorry about that err... l'il bit rusty...

then ran smack bang into a 3-4 ship of 109E-3s. Hit 2 killed 1

took hits, pulled a turn too hard and spun. shortly thereafter crash landed with a canopy covered in oil. Last time that happened to me the 109 pilot followed me down as I spun emptying his guns into me. A bit harsh I thought, considering spits could no way get close enough behind the much faster 109 to get more than a long range pot shot.

Spits can now officially tangle with 109s, speed difference is minimal though vertical tactics still heavily favor the 109. Good relative performance albeit at low level 5-6k feet. This is much more like the reports from real pilots.

Merlin doesn't cook itself quite so quick now either.

Gotta get me a headset and team up, lone wolfing against teams is suicide. I was very lucky to score my hits, and to survive the crash landing.

But I'll definitely be spending some time on ATAG servers now.

Congrats Luthier, BlackSix & whole CLOD team. Best of luck with the sequel I shall keep an eye out.

Regards, Sam.

kakkola 10-20-2012 11:19 PM

@ Klem,
Hey thx for reply,i tried everything,reinstalling,delete cache etc...if i fly alone is fine ,but if i have other planes gets worse,if i fly low stutters with grass and trees(1920x1080),at 1440x900 is decent but not really nice to look at.......maybe a problem with ram?(8gig)oh i have win 7 64
Thx!!!!cheers

ATAG_Snapper 10-20-2012 11:41 PM

Hi kakkola,

I'm away from my PC right now, and this may have already been covered (in which case please disregard with my apologies), but here's something to try if not done already:

Navigate to C:/Programs(x86)/Steam/Steam Apps/Common/Il2 Sturmovik Cliffs of Dover

Locate the Launcher.exe file and right click on it

Select the "Properties" tab in the menu pop up

Locate "Enable Desktop Composition" and uncheck it (ie you're disabling Desktop Composition)

Click "Apply" and exit

If you've not tried that already, I hope it helps!

Snapper

kakkola 10-21-2012 01:01 AM

@ Snapper,
Yep already unchecked but tanks for help!
Cheers!

bornflying79 10-21-2012 02:59 AM

Now or never
 
So, this is apparently going to be my last post asking this question:

Should I buy the game now?

Two concerns:

1) Disappearing planes? This would seem extremely frustrating. Is this a problem for everyone? How often? Are there work-arounds?

2) Performance: My comp specs are: Intel Core i7 quad core 2.2 ghz, 8GB Ram, win 7 64 bit, NVIDIA GeForce GT630M 2GB dedicated. Will the game run smooth on my comp? What settings? Will track IR run smooth for me?

Is this an enjoyable sim now or a continued exercise in frustration? Your opinion is appreciated. It is now or never for me.

Thanks.

Bio_J 10-21-2012 07:28 AM

Thank you Bokononist!
Quote:

Originally Posted by Bokononist (Post 471369)
Here you go. See the attachment.


klem 10-21-2012 08:04 AM

Quote:

Originally Posted by kakkola (Post 471532)
@ Klem,
Hey thx for reply,i tried everything,reinstalling,delete cache etc...if i fly alone is fine ,but if i have other planes gets worse,if i fly low stutters with grass and trees(1920x1080),at 1440x900 is decent but not really nice to look at.......maybe a problem with ram?(8gig)oh i have win 7 64
Thx!!!!cheers

Resolution is a big hitter and although 1920x1080 is common today my reading of posts over the past 18 months is that it can be a bit of a cliff edge for some systems, probably because of limited Video RAM and general Video Card capability. My screen is native 1680x1050 so perhaps resolution is one of your main problems.

Windows 7 is fine and implies you are running DirectX10 or 11. Directx9 has always been a problem in CoD but it was sold as Dx9 compatible and I suspect that has led to dumbing down the graphics to comply. I suspect the sequel will say Dx10 or better. 8Gb ram is more than enough. 1.28Gb Video Ram is just enough for my setup but probably not really enough for 1920x1080 on higher settings. The Video Card (GPU) is the biggest culprit when it comes to performance (if we disregard the biggest culprit of all which is generally believed to be a poor game engine - I'm not an expert on graphics).

Try reducing Textures, it may help without spoiling the look too much, and be sure SSAO is off.

Fansadox 10-21-2012 08:07 AM

Ok havent been on here since a very long time. Before i reinstall the game i need to know one thing. Is antialiasing working now or not cause if it isnt ill stick to DCS.

David198502 10-21-2012 08:12 AM

Quote:

Originally Posted by bornflying79 (Post 471588)
So, this is apparently going to be my last post asking this question:

Should I buy the game now?

Two concerns:

1) Disappearing planes? This would seem extremely frustrating. Is this a problem for everyone? How often? Are there work-arounds?

2) Performance: My comp specs are: Intel Core i7 quad core 2.2 ghz, 8GB Ram, win 7 64 bit, NVIDIA GeForce GT630M 2GB dedicated. Will the game run smooth on my comp? What settings? Will track IR run smooth for me?

Is this an enjoyable sim now or a continued exercise in frustration? Your opinion is appreciated. It is now or never for me.

Thanks.

i cant speak for everyone....but for me the disappearing planes problem in mid ranges is extremely annoying....
some people claim that they dont suffer from the problem though, so you may be lucky...
anyway, if your rig is powerful enough, there is indeed a workaround with adjusting the conf.ini file...
for me, offline it works, but as soon as i try to fly online with MeshShowlod=1, it will cause serioius trouble in performance and make the game indeed unplayable...

and it also depends with with FOV you prefer to fly....i noticed, that the planes only seem to completely disappear with a FOV from ~80° or higher...
if i fly with the standard 70° FOV, the planes start to flicker in the critical range,and are hard to spot, but dont disappear completely...

SlipBall 10-21-2012 08:54 AM

Quote:

Originally Posted by bornflying79 (Post 471588)
So, this is apparently going to be my last post asking this question:

Should I buy the game now?

Two concerns:

1) Disappearing planes? This would seem extremely frustrating. Is this a problem for everyone? How often? Are there work-arounds?

2) Performance: My comp specs are: Intel Core i7 quad core 2.2 ghz, 8GB Ram, win 7 64 bit, NVIDIA GeForce GT630M 2GB dedicated. Will the game run smooth on my comp? What settings? Will track IR run smooth for me?

Is this an enjoyable sim now or a continued exercise in frustration? Your opinion is appreciated. It is now or never for me.

Thanks.


Be a big boy;)

tf_neuro 10-21-2012 10:37 AM

Quote:

Originally Posted by TomcatViP (Post 471019)
I understand your disapointment as the game was not perfect out of the box from the release but...c'mon we payed 60bucks for 2 years of playing.
~S

Personally, I paid some 50 euros for... maybe 2 months of poor quality playing. Before the last two beta patches the game was completely unplayable, and even now it's just barely playable.

It has a lot of potential, I think we all agree on that one, and I guess we also agree when it comes to giving credit for the good work to Luthier & team. However, the game is still a long way from delivering anything but a tiny fraction of what was promised.

So, IMO the right thing to do is to fix what's already in game, make it match the promises, and then i'm ready to bet that everyone will be throwing money at it.

klem 10-21-2012 11:12 AM

Quote:

Originally Posted by tf_neuro (Post 471656)
Personally, I paid some 50 euros for... maybe 2 months of poor quality playing. Before the last two beta patches the game was completely unplayable, and even now it's just barely playable.

It has a lot of potential, I think we all agree on that one, and I guess we also agree when it comes to giving credit for the good work to Luthier & team. However, the game is still a long way from delivering anything but a tiny fraction of what was promised.

So, IMO the right thing to do is to fix what's already in game, make it match the promises, and then i'm ready to bet that everyone will be throwing money at it.

The game will never be fixed beyond what it is now unless you buy the sequel when we are told the impovements that come with it will also improve CoD. It will never match all the promises. Its just an unpleasant fact of life.

What is your rig and what are your settings?

BRIGGBOY 10-21-2012 11:29 AM

yes I will buy the sequel without a shadow of a doubt as it will improve clod to where it should be. But also iam looking forward to flying the yak 1 and 109 f4.

planespotter 10-21-2012 12:27 PM

Heinkill review updated for final patch. not unfair quite is balanced. but I dont agree on Su26 is fun

http://bobgamehub.blogspot.dk/p/clif...er-review.html

juanjo 10-21-2012 03:15 PM

Quote:

Originally Posted by planespotter (Post 471675)
Heinkill review updated for final patch. not unfair quite is balanced. but I dont agree on Su26 is fun

http://bobgamehub.blogspot.dk/p/clif...er-review.html

Excellent review. I completely agree with all what he says.

Ataros 10-21-2012 03:32 PM

Quote:

Originally Posted by Fansadox (Post 471628)
Ok havent been on here since a very long time. Before i reinstall the game i need to know one thing. Is antialiasing working now or not cause if it isnt ill stick to DCS.

Improved but not perfect. It becomes perfect with these utils http://forum.1cpublishing.eu/showthread.php?t=28978

bornflying79 10-21-2012 04:48 PM

Quote:

Originally Posted by David198502 (Post 471629)
i cant speak for everyone....but for me the disappearing planes problem in mid ranges is extremely annoying....
some people claim that they dont suffer from the problem though, so you may be lucky...
anyway, if your rig is powerful enough, there is indeed a workaround with adjusting the conf.ini file...
for me, offline it works, but as soon as i try to fly online with MeshShowlod=1, it will cause serioius trouble in performance and make the game indeed unplayable...

and it also depends with with FOV you prefer to fly....i noticed, that the planes only seem to completely disappear with a FOV from ~80° or higher...
if i fly with the standard 70° FOV, the planes start to flicker in the critical range,and are hard to spot, but dont disappear completely...

Well that is certainly very disappointing. I'd rather have no sim at all over a broken sim. The disappearing plane thing I think I cannot live with and I'm not willing to spend money on. I'll be a "big boy" (whatever that means) and not waste my hard earned money. I suppose I'll wait a few years for the "sequel" to come out. I hope that means you can still fly over Britain as well as Moscow. Thanks for the feedback.

JG52Krupi 10-21-2012 04:56 PM

Quote:

Originally Posted by planespotter (Post 471675)
Heinkill review updated for final patch. not unfair quite is balanced. but I dont agree on Su26 is fun

http://bobgamehub.blogspot.dk/p/clif...er-review.html

LOL the guy is such a comedian.... "There is no comparison for example with other prop sims such as Rise of Flight, or sim-lite products such as War Thunder"

AHAHAHAHA brilliant he should give up "reviews" and become a comedian. ROFL :lol:

philip.ed 10-21-2012 05:37 PM

Quote:

Originally Posted by JG52Krupi (Post 471729)
LOL the guy is such a comedian.... "There is no comparison for example with other prop sims such as Rise of Flight, or sim-lite products such as War Thunder"

AHAHAHAHA brilliant he should give up "reviews" and become a comedian. ROFL :lol:


I think you have yourself look a right nonce here, Krupi.
Heinkill clearly contextualises that statement to show CloD's poor handling of trees and clouds which these two sims do a great job of modelling. :rolleyes:

The only comedic anecdote here is your inability to read. At no point is he suggesting these two sims are better as sims overall. He even makes the point to note that War Thunder is a 'sim-lite'.

jayrc 10-21-2012 05:46 PM

With over 880 hrs flying online I can say for sure that this game is great and very playable, 80+ players says it all, come join us guys and gals, it's only going to get better from here on out ~S~

JG52Krupi 10-21-2012 06:06 PM

Quote:

Originally Posted by philip.ed (Post 471736)
I think you have yourself look a right nonce here, Krupi.
Heinkill clearly contextualises that statement to show CloD's poor handling of trees and clouds which these two sims do a great job of modelling. :rolleyes:

The only comedic anecdote here is your inability to read. At no point is he suggesting these two sims are better as sims overall. He even makes the point to note that War Thunder is a 'sim-lite'.

I totally agree with the trees but as far as the clouds go they work well for me and look quite good I just wish we could add more, hopefully BOM etc will bring that ;)

Oh and it best have aa.

bornflying79 10-21-2012 06:10 PM

Quote:

Originally Posted by jayrc (Post 471738)
With over 880 hrs flying online I can say for sure that this game is great and very playable, 80+ players says it all, come join us guys and gals, it's only going to get better from here on out ~S~

Disappearing planes don't bother you?

jayrc 10-21-2012 06:29 PM

if you switch to different FOV they don't disappear

bornflying79 10-21-2012 06:52 PM

Quote:

Originally Posted by jayrc (Post 471755)
if you switch to different FOV they don't disappear

Are you still getting flickering At certain distances?

jayrc 10-21-2012 06:56 PM

I track the dots in wide fov till they start to flicker then switch to normal view, I believe it's an antialiasing problem

bornflying79 10-21-2012 07:00 PM

Quote:

Originally Posted by jayrc (Post 471767)
I track the dots in wide fov till they start to flicker then switch to normal view, I believe it's an antialiasing problem

So if Anti aliasing is off does it go away?

jayrc 10-21-2012 07:03 PM

leave antialiasing off for now, it just blurs the dots and makes them harder to see, also lower your resolution to make the dots bigger for online competitive gameplay

bornflying79 10-21-2012 07:07 PM

So AA off and no disappearing or flickering?

jayrc 10-21-2012 07:11 PM

no, use your field of view to track targets properly

CWMV 10-21-2012 07:32 PM

Quote:

Originally Posted by jayrc (Post 471738)
With over 880 hrs flying online I can say for sure that this game is great and very playable, 80+ players says it all, come join us guys and gals, it's only going to get better from here on out ~S~

For you, perhaps, but not for many offliners.
Out of an airquake scenario it is still inadequate.

bornflying79 10-21-2012 07:39 PM

Quote:

Originally Posted by jayrc (Post 471776)
no, use your field of view to track targets properly

I see. That doesn't sound fun at all. Oh well imagine the things I can accomplish by not spending hour upon hour on IL2. Will not be buying. Thanks for clearing that up for me.

jayrc 10-21-2012 08:14 PM

Teamspeak is a great way to really get in the game, people are calling out targets all the time, letting you know where the bombers are, contacts climbing up to engage, how many, what type, height. Online is the way to go but I like to set up stuff in the full mission builder for practice:grin:

planespotter 10-21-2012 10:50 PM

Quote:

Originally Posted by JG52Krupi (Post 471741)
I totally agree with the trees but as far as the clouds go they work well for me and look quite good I just wish we could add more, hopefully BOM etc will bring that ;)

Oh and it best have aa.

Glad clouds work for you not for me. My spit stalls in clouds, stutters and I have to turn aa off in online or cant see at distance the enemy. I think he is right for my xperience. Good review except I like Su26. A nice freebie.

d.burnette 10-21-2012 11:41 PM

I purchased the sim back in the spring, and have pretty much been waiting for the final patch before really starting to get into it. I did not bother with any of the beta patches. I must say for the most part I am pretty impressed. I have flown several quick missions, mainly dogfighting and have been having a blast doing it. Right now I am not using CEM, and look forward to getting into it eventually as well. I am mainly an offline flyer, don't know if I will get into the online thing or not - sounds like with this sim online is the way to go.

On my system the graphics look very good. I have tried both medium and high texture quality settings, and really don't see much of a performance difference between the two, so I am running it on the high setting.
I do get some stuttering when in the clouds, and if I am directly behind a plane I destroy and there is an explosion in front of me - other than that, it is very smooth and I am running around the mid to upper 40's fps wise.

I have to travel for work this week, but look forward to delving deeper into this sim when the weekend gets here. So far I am finally having a lot of fun with it.

JG52Krupi 10-21-2012 11:41 PM

Quote:

Originally Posted by planespotter (Post 471831)
Glad clouds work for you not for me. My spit stalls in clouds, stutters and I have to turn aa off in online or cant see at distance the enemy. I think he is right for my xperience. Good review except I like Su26. A nice freebie.

Whats your system specs, personally I don't have a problem spotting aircraft.

GF_Mastiff 10-22-2012 01:57 AM

Quote:

Originally Posted by d.burnette (Post 471844)
I purchased the sim back in the spring, and have pretty much been waiting for the final patch before really starting to get into it. I did not bother with any of the beta patches. I must say for the most part I am pretty impressed. I have flown several quick missions, mainly dogfighting and have been having a blast doing it. Right now I am not using CEM, and look forward to getting into it eventually as well. I am mainly an offline flyer, don't know if I will get into the online thing or not - sounds like with this sim online is the way to go.

On my system the graphics look very good. I have tried both medium and high texture quality settings, and really don't see much of a performance difference between the two, so I am running it on the high setting.
I do get some stuttering when in the clouds, and if I am directly behind a plane I destroy and there is an explosion in front of me - other than that, it is very smooth and I am running around the mid to upper 40's fps wise.

I have to travel for work this week, but look forward to delving deeper into this sim when the weekend gets here. So far I am finally having a lot of fun with it.

not to burst your bubble, but; off-line play is broken for realism. CEM actually doesn't do anything, and guns do not shoot realistically. on-line play is much more better, as all those aforementioned work. gyro effects, ballistics. offline no.

Load-outs do not work in Single player.
I really hope some comes along and make single player work, and get single player realism working.

David198502 10-22-2012 05:45 AM

Quote:

Originally Posted by JG52Krupi (Post 471741)
I totally agree with the trees but as far as the clouds go they work well for me and look quite good I just wish we could add more, hopefully BOM etc will bring that ;)

Oh and it best have aa.

:grin:i think you are the comedian here...clouds dont work at all...
if you claim that they work for you, then you probably just havent noticed this:

-they still cause performance problems
-objects are clearly visible through them for miles
-engines suffer and almost die when in clouds for only a few seconds
-parts of clouds rotate with your fiew just like the ROF trees do
-clouds are rendered differently for every player(position,size)
-and some just dont exist for one player while they do for the other

working perfectly for you?well its no wonder that the devs can release such crap when people are ignorant enough to even realise such drastic problems.

He111 10-22-2012 06:05 AM

Quote:

Originally Posted by David198502 (Post 471903)
:grin:i think you are the comedian here...clouds dont work at all...
if you claim that they work for you, then you probably just havent noticed this:

-they still cause performance problems

as with all things .. but nowhere as bad as 2d Sprites (dust, explosions etc)

Quote:

-objects are clearly visible through them for miles
Not for me, i'm in white-out

Quote:

-engines suffer and almost die when in clouds for only a few seconds
Haven't noticed any engine performance fall.

Quote:

-parts of clouds rotate with your fiew just like the ROF trees do
????? I haven't noticed that

Quote:

-clouds are rendered differently for every player(position,size)
Cannot answer on that.

Quote:

-and some just dont exist for one player while they do for the other
cannot answer for that either.

Quote:

working perfectly for you?well its no wonder that the devs can release such crap when people are ignorant enough to even realise such drastic problems.
Only problem I have with clouds is that always get in the way ... http://www.youtube.com/watch?v=bcrEqIpi6sg ... :D ... and pop into existance from a blue sky.

.

SQB 10-22-2012 06:18 AM

Quote:

Originally Posted by David198502 (Post 471903)
:grin:i think you are the comedian here...clouds dont work at all...
if you claim that they work for you, then you probably just havent noticed this:

-they still cause performance problems
-objects are clearly visible through them for miles
-engines suffer and almost die when in clouds for only a few seconds
-parts of clouds rotate with your fiew just like the ROF trees do
-clouds are rendered differently for every player(position,size)
-and some just dont exist for one player while they do for the other

working perfectly for you?well its no wonder that the devs can release such crap when people are ignorant enough to even realise such drastic problems.

I just wanted to note a few things.


- I get few performance issues with clouds now, although I do get more than I should, we can agree on that.

- Objects are not visible through clouds, however spotting dots (for long range) are. This is a big issue.

- Only British engines suffer from cloud-driven-insta-death. Superior German machinery is impervious to your slight amounts of water vapour.

- This is not going to be fixed any time soon, however the rotating clouds with time should be.

I have little experience with player vs player clouds.

David198502 10-22-2012 06:33 AM

-many people have serious performance issues with clouds
-objects are clearly visible through clouds
-german engines suffer in clouds as well

but i guess, ignorance is bliss!

JG52Krupi 10-22-2012 07:57 AM

I have in the past used clouds as way points to meet up so they do appear the same to others, I suppose ignorance is bliss but its marginally better than being a troll!

But I will check this tonight.

klem 10-22-2012 09:11 AM

Quote:

Originally Posted by David198502 (Post 471903)
:grin:i think you are the comedian here...clouds dont work at all...
if you claim that they work for you, then you probably just havent noticed this:

-they still cause performance problems

I get micro-stutters when I pan around with TrackIR but not as I move my aircraft around without moving my head, the changing view is very smooth. i.e. it seems to be a TrackIR issue for me.

Quote:

-objects are clearly visible through them for miles
True. Ground targets can be seen through them but when I am in them I get whiteout.

Quote:

-engines suffer and almost die when in clouds for only a few seconds
Yes. This is a fault and we just have to avoid the clouds.

Quote:

parts of clouds rotate with your fiew just like the ROF trees do
Never noticed this and if its true its not an issue for me. Perfection would be great but perhaps they don't want clouds to appear 'static'. They don't actually move position.

Quote:

clouds are rendered differently for every player(position,size)
Rubbish. We often use clouds to rendezvous or climb our formation through the same gap to avoid engine problems.
Quote:

and some just dont exist for one player while they do for the other
None of our Squad have ever reported this and I have never experienced it. Its a FMB setting. Individual missions will differ.
Quote:

working perfectly for you?well its no wonder that the devs can release such crap when people are ignorant enough to even realise such drastic problems.
We all know the story of the release and the final state of CoD. No-one is completely happy with it. You are still clinging to the wish that CoD will be fixed to perfection. It won't. We are left with a choice: play it or leave it.

David198502 10-22-2012 09:41 AM

Quote:

Originally Posted by klem (Post 471950)
I get micro-stutters when I pan around with TrackIR but not as I move my aircraft around without moving my head, the changing view is very smooth. i.e. it seems to be a TrackIR issue for me.


True. Ground targets can be seen through them but when I am in them I get whiteout.


Yes. This is a fault and we just have to avoid the clouds.


Never noticed this and if its true its not an issue for me. Perfection would be great but perhaps they don't want clouds to appear 'static'. They don't actually move position.


Rubbish. We often use clouds to rendezvous or climb our formation through the same gap to avoid engine problems.

None of our Squad have ever reported this and I have never experienced it. Its a FMB setting. Individual missions will differ.


We all know the story of the release and the final state of CoD. No-one is completely happy with it. You are still clinging to the wish that CoD will be fixed to perfection. It won't. We are left with a choice: play it or leave it.

well its no rubbish at all....we as a squad had not only once the problem like
A:"ill avoid the cloud in front of us"
B:"which cloud?"
A:"the cloud directly in front of us!"
B"there is no cloud!"
A:"yes there is"
B:"no there isnt"
A:"look im directly in it right now!"
B:"no you arent!"

klem, do you think i make that up for fun or what?
only because you didnt notice it, it doesnt mean its rubbish!

David198502 10-22-2012 10:03 AM

oh and krupi, you can call me what you want...
if the clouds are perfect for you, then its fine for you...my advise,...go and hide in them online!

JG52Krupi 10-22-2012 10:23 AM

Did I say there were perfect no, definitely not the RoF ones are much better, don't put words in my mouth.

Troll!

David198502 10-22-2012 10:29 AM

i almost feel sympathy for you.

JG52Krupi 10-22-2012 10:40 AM

Quote:

Originally Posted by David198502 (Post 471982)
i almost feel sympathy for you.

http://www.youtube.com/watch?v=MSHaCzb3yYk

Don't feel sorry for me I know how to get a game to run and fly in formation around the few clouds we have in cod!

d.burnette 10-22-2012 10:49 AM

Quote:

Originally Posted by GF_Mastiff (Post 471873)
not to burst your bubble, but; off-line play is broken for realism. CEM actually doesn't do anything, and guns do not shoot realistically. on-line play is much more better, as all those aforementioned work. gyro effects, ballistics. offline no.

Well I guess I won't have to bother with learning CEM then at least for now, thanks I did not realize it only worked for online flying.

klem 10-22-2012 11:27 AM

Quote:

Originally Posted by David198502 (Post 471961)
well its no rubbish at all....we as a squad had not only once the problem like
A:"ill avoid the cloud in front of us"
B:"which cloud?"
A:"the cloud directly in front of us!"
B"there is no cloud!"
A:"yes there is"
B:"no there isnt"
A:"look im directly in it right now!"
B:"no you arent!"

klem, do you think i make that up for fun or what?
only because you didnt notice it, it doesnt mean its rubbish!

I can only tell you about our experiences.

In any case, its over. CoD is what it is whether we like it or not so I'm bowing out of the ping-pong exchanges. Naturally I'll give my thoughts if I think it will help someone.

David198502 10-22-2012 11:30 AM

true!that was the reason i shared our experiences about clouds....

David198502 10-22-2012 11:34 AM

Quote:

Originally Posted by JG52Krupi (Post 471991)

Don't feel sorry for me I know how to get a game to run and fly in formation around the few clouds we have in cod!


waoh very impressive...now im almost proud of you

bornflying79 10-22-2012 01:06 PM

I guess for $11.44 on Amazon I'll take a risk and try it

TomcatViP 10-22-2012 06:24 PM

Of course, do it. CoD is very pleasant to fly if you are passionated. Obviously, there is some annoying bugs, but still this controversial sim is a big step frwd in the right directions.

The story will tell only tht nobody for long will ever attempt a project on the BoB era. Way too many drama queens prone to easy data falsification in the name of national pride.

Not sure they deserved "the few" heritage.

fruitbat 10-22-2012 08:37 PM

blah blah blah, from a 100 octane denier, whose own evidence is sweet fa.

Willia55m 10-23-2012 01:23 AM

Simply open steam and allow it to auto-update the game.
http://www.rdox.info/01.jpghttp://www.rdox.info/02.jpghttp://www.rdox.info/8.jpghttp://www.rdox.info/04.jpg

bighog 10-23-2012 05:59 AM

What Fix!?
 
I followed all directions to install this patch and playing single or multiplay the game crashes. Like others said frame rates are decent but the mirror still doesn't work and like I said still crashes; so what's the point?! Still I can't play it! What do they fix? Still disappointed.

AMD Quad Core
SLI 2 NVIDIA 260X CARDS
16G DDR 3 Ram

Bighog

Ataros 10-23-2012 08:53 AM

Quote:

Originally Posted by bighog (Post 472285)
I followed all directions to install this patch and playing single or multiplay the game crashes. Like others said frame rates are decent but the mirror still doesn't work and like I said still crashes; so what's the point?! Still I can't play it! What do they fix? Still disappointed.

AMD Quad Core
SLI 2 NVIDIA 260X CARDS
16G DDR 3 Ram

Bighog

Try to configure SLI as described in RC patch notes. Did you send crashdumps to 1C during beta-test? Which OS?

bighog 10-23-2012 10:50 AM

Quote:

Originally Posted by Ataros (Post 472316)
Try to configure SLI as described in RC patch notes. Did you send crashdumps to 1C during beta-test? Which OS?

No I did not do the beta I was waiting for this patch, I was tired of the crashes. And no I have not done the SLI configuration. Where are the RC patch notes? Will this fix the game crashes and the mirror?

Thanks

Ataros 10-23-2012 12:06 PM

Quote:

Originally Posted by bighog (Post 472350)
No I did not do the beta I was waiting for this patch, I was tired of the crashes. And no I have not done the SLI configuration. Where are the RC patch notes? Will this fix the game crashes and the mirror?

Thanks

They could fix and fixed only those crashes which they received crash-dump files for (which is logical, see others results.)

SLI set-up was described here (end of message) http://forum.1cpublishing.eu/showthread.php?t=34902

Use Win7x64 OS.

Try deleting 1C Softclub folder under documents if it sill crashes.

Mirror is not fixed. It is better to keep it off anyway imho.

bighog 10-23-2012 12:15 PM

Quote:

Originally Posted by Ataros (Post 472375)
They could fix and fixed only those crashes which they received crash-dump files for (which is logical, see others results.)

SLI set-up was described here (end of message) http://forum.1cpublishing.eu/showthread.php?t=34902

Use Win7x64 OS.

Try deleting 1C Softclub folder under documents if it sill crashes.

Mirror is not fixed. It is better to keep it off anyway imho.

I'll try that, but I have Win XP 64. Does it make a difference?

Thanks

Ataros 10-23-2012 12:23 PM

Quote:

Originally Posted by bighog (Post 472380)
I'll try that, but I have Win XP 64. Does it make a difference?

Thanks

Pike has same problem with XP http://forum.1cpublishing.eu/showthread.php?t=35198

XP runs DX9 only AFAIK and the devs did not have enough time to spend as much time on DX9 as on DX10 (or none of XP users sent crash-dump files). XP is a very old system BF3 does not support it at all i believe. (maybe there is a solution to run DX10 on XP but i do not know)

bighog 10-23-2012 12:45 PM

Quote:

Originally Posted by Ataros (Post 472381)
Pike has same problem with XP http://forum.1cpublishing.eu/showthread.php?t=35198

XP runs DX9 only AFAIK and the devs did not have enough time to spend as much time on DX9 as on DX10 (or none of XP users sent crash-dump files). XP is a very old system BF3 does not support it at all i believe. (maybe there is a solution to run DX10 on XP but i do not know)


Well that's great no help for old OS!

Thanks

Wolf_Rider 10-23-2012 12:54 PM

sadly, times move on... you might notice Windows 98 and ME aren't catered for either these days.
oh, and 3.1 support fell off years ago, eh

Troll2k 10-23-2012 01:18 PM

I believe MS has dumped support for XP.

NLS61 10-23-2012 01:59 PM

Quote:

Originally Posted by Troll2k (Post 472404)
I believe MS has dumped support for XP.

They did but have a look here
http://www.techmixer.com/download-di...or-windows-xp/

Wolf_Rider 10-23-2012 02:19 PM

as a sore point opens....

The DirectX 10 shot in your link there, was an officially admitted to "artist conception" of what FSX would like in DX10.
XP support from Microsoft stops in 2014, I believe: http://support.microsoft.com/lifecyc...=en-gb&C2=1173

NLS61 10-23-2012 02:42 PM

Quote:

Originally Posted by Wolf_Rider (Post 472429)
as a sore point opens....

The DirectX 10 shot in your link there, was an officially admitted to "artist conception" of what FSX would like in DX10.
XP support from Microsoft stops in 2014, I believe: http://support.microsoft.com/lifecyc...=en-gb&C2=1173

Dont think so ;)
http://www.techmixer.com/install-dir...rc2-pre-fix-3/

major_setback 10-23-2012 04:04 PM

Thanks Luthier and team for all your time and effort.
Keep up the good work.
I hope we hear from you again soon.

TomcatViP 10-23-2012 07:11 PM

Quote:

Originally Posted by fruitbat (Post 472154)
blah blah blah, from a 100 octane denier, whose own evidence is sweet fa.

What a Gentleman... All those talented Simagre from John Steed for nothing...

fruitbat 10-23-2012 09:51 PM

carry on living in your fantasy world.

TomcatViP 10-24-2012 07:46 PM

In my world there is also good peoples. And blablabla (end of conv) :rolleyes:

Wolf_Rider 10-25-2012 06:44 AM

Quote:

Originally Posted by NLS61 (Post 472441)

Are you sure you're replying to the right post?? because your linked article has nothing about FSX or XP support... only DX10 for XP.

NLS61 10-25-2012 10:51 AM

Quote:

Originally Posted by Wolf_Rider (Post 472937)
Are you sure you're replying to the right post?? because your linked article has nothing about FSX or XP support... only DX10 for XP.

Well that was the question DX10 for XP.
personally I would update to win& 64 :)

Wolf_Rider 10-25-2012 11:27 AM

@Nils...


Ataros wrote:

XP is a very old system BF3 does not support it at all i believe.


Bighog wrote:

Well that's great no help for old OS!

I wrote:

sadly, times move on... you might notice Windows 98 and ME aren't catered for either these days.
oh, and 3.1 support fell off years ago, eh


Originally Posted by Troll2k
I believe MS has dumped support for XP.

you wrote:

They did but have a look here
http://www.techmixer.com/download-di...or-windows-xp/

I wrote:

as a sore point opens....

The DirectX 10 shot in your link there, was an officially admitted to "artist conception" of what FSX would like in DX10.
XP support from Microsoft stops in 2014, I believe: http://support.microsoft.com/lifecyc...=en-gb&C2=1173

You wrote:

Dont think so
http://www.techmixer.com/install-dir...rc2-pre-fix-3/




seems MS support for XP was the current (but not completely ot) sub topic

Querer 10-25-2012 03:05 PM

Simple question to rate the release patch: is the loadout for the guns now working in singleplayer?

fruitbat 10-25-2012 08:39 PM

Quote:

Originally Posted by Querer (Post 473048)
Simple question to rate the release patch: is the loadout for the guns now working in singleplayer?

they always have in single player missions.

but they still don't work in the quick missions.

TEL79 10-30-2012 03:08 PM

The newest patch seems to have broken the grass like this:

http://www.youtube.com/watch?v=evYNOoy2_uY

Is there anyone who does not have this bug? I have tried to fiddle with the grass setting at conf.ini but nothing seems to restore it to make it work as it used to.

The grass used to be so amazing, but now it's better to disable it because this "negative" pop-up distance.

Flown for 560 hours and still having fun though.

David198502 10-30-2012 04:32 PM

Quote:

Originally Posted by TEL79 (Post 475051)
The newest patch seems to have broken the grass like this:

http://www.youtube.com/watch?v=evYNOoy2_uY

Is there anyone who does not have this bug? I have tried to fiddle with the grass setting at conf.ini but nothing seems to restore it to make it work as it used to.

The grass used to be so amazing, but now it's better to disable it because this "negative" pop-up distance.

Flown for 560 hours and still having fun though.

yep, this is i think since the last two beta patches....
well have to live with it im afraid...the devs are pretty good in breaking things that already worked..

Buster_Dee 10-30-2012 06:37 PM

Yup. Grass does that for me as well.

Skoshi Tiger 11-02-2012 01:20 AM

Guess I'm hanging out for the Friday update.

Question to the Devs.

Have you had a chance to investigate the issues COD has with Windows 8? If so is there any information you can pass on?


Cheers!

spider67 11-02-2012 07:41 AM

Before they'll work about Windows 8 and COD, maybe they had to finish with the all troubles with COD on XP and 7...... :rolleyes:

klem 11-02-2012 11:22 AM

Quote:

Originally Posted by Skoshi Tiger (Post 476391)
Guess I'm hanging out for the Friday update.

Question to the Devs.

Have you had a chance to investigate the issues COD has with Windows 8? If so is there any information you can pass on?


Cheers!

No more updates. BlackSix said goodbye to the CoD forum last week.

kevinh 11-05-2012 08:57 PM

Quote:

Originally Posted by klem (Post 476519)
No more updates. BlackSix said goodbye to the CoD forum last week.

Who is BlackSix and how can they issue a broken patch and say goodbye? I had a working game before the patch and now I don't. No way to roll it back thanks to Steam.

I can understand they might be fed up with working on this mess but they can't just walk away.

Continu0 11-05-2012 09:21 PM

Quote:

Originally Posted by kevinh (Post 477877)
Who is BlackSix and how can they issue a broken patch and say goodbye? I had a working game before the patch and now I don't. No way to roll it back thanks to Steam.

I can understand they might be fed up with working on this mess but they can't just walk away.

They can and they do... simple as that.

I am sorry for you. But I guess they just don´t have the money to support CloD any longer.

What is your problem with the game btw.?

klem 11-05-2012 09:22 PM

Quote:

Originally Posted by kevinh (Post 477877)
Who is BlackSix and how can they issue a broken patch and say goodbye? I had a working game before the patch and now I don't. No way to roll it back thanks to Steam.

I can understand they might be fed up with working on this mess but they can't just walk away.

Welcome to the forum kevinh,

BlackSix works for 1C Maddox (the developers) and was their forum communication go-between. He got us answers to many questions on CoD problems etc.. He has dropped that role now because there will be no more patches for CoD (except that some of the improvements to the game core may improve CoD if you buy the sequel, they install to the same directory structure). And yes, they've walked away from CoD.

You might get help from us (the community) if we recognise the problem(s) so fire away. Tell us your system specs, like under my signature, and what is/isn't happening.

kevinh 11-05-2012 10:04 PM

I've gone into detail about the problem on other threads, but basically Launcher.exe quits as a mission reaches 100% loading. Event viewer says the problem is an unhandled exception in .net framework. A secondary issue is exiting the game from the main menu (or auto-restarting after changing graphics settings) does not stop Launcher.exe. The thing is bugged.

I was running the game quite happily on Win XP SP3 pre-patch. If you have any suggestions I will gladly try them. Some members here say XP is the problem. My answer to that is the game is supposed to be compatible with XP SP3 and if the patch makes it incompatible, the patch has a bug and should be fixed. If they can't make the current version work on XP then they should make the previous version available to download. No way would I consider upgrading to Win 7 without some official confirmation from 1C that XP is no longer compatible. But I don't think they will ever say that. That would be admitting their software does not meet their own specification.

I can understand they want to stop development on this and move to the next version, but that's flawed decision making, as well as bad commercially. On the face of it it's an attractive idea. But they'll only end up biting off more than they can economically chew yet again. Also there was always the chance that no matter how well tested the patch was, it won't work for everyone. In which case they should hang around and fix it before cutting us loose. I think it's a sick joke to release a major update like this and just run away.

All would not be lost if I could roll back my game to the previous version. But because updates are handled by Steam I can't.

klem 11-05-2012 11:03 PM

Did you try re-installing dotNetFx40_Client_x86_x64 in folder DotNetFx40_Client under the redist folder?

kevinh 11-06-2012 01:01 AM

Yes, I've tried repairing .net 4.0, complete uninstall and reinstall with the version supplied with CLOD, install with latest download from microsoft site. Still get the same Launcher problem.


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