Official Fulqrum Publishing forum

Official Fulqrum Publishing forum (http://forum.fulqrumpublishing.com/index.php)
-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   Friday September 2, 2011 Patch Info (Sorry, Not Today) (http://forum.fulqrumpublishing.com/showthread.php?t=25822)

Raggz 09-02-2011 05:40 PM

Love the new map :)

Vengeanze 09-02-2011 05:41 PM

Quote:

Originally Posted by satchenko (Post 330151)
GRATEFUL??????
I have pay for a COMPLETE sim two months ago... not today, not the next monday...

You got what u paid for. Did u read the readme/licens text? Guess not.

baronWastelan 09-02-2011 05:41 PM

Quote:

Originally Posted by adonys (Post 330105)
Ali mate, I don't have any problem with desaturating the colours. But the landscape from the new shots is way too washed out and dark for a sunny summer day.

Also, if Ailantd is the same one who made the graphic mods for SH5 (and I think he is, the nick name is in no way a common one to be just a coincidence), there's one thing you can't accuse him: not having a photographic eye.

From the beginning of 2010 I constantly flew from London to Bucharest and back at least once a month, for a year and a half. That accounts for at least 32 flights in all seasons. The landscape I was seeing through airplanes's windows were in no way looking so washed out and hazy IF outside was a sunny summer day. They weren't looking so faded and hazy not even in overcast situations! I think I still have some movies I did with my Iphone4 while nearing London in a completely overcast sky, and even if the colous were indeed darker, they were crisp, not hazy.

Yes, the coulours were too saturated before, and that needed to be fixed, but now they've got in the other extreme I'm afraid :(

I imagine there would have been significantly more haze in 1940 due to all the coal burning trains, factories, ships and home heating. We're talking massive amounts of particulate matter in the air that doesn't exist in the 21st century. I am very happy to have this represented in CloD, even if it is somewhat generic and static in its application.

skouras 09-02-2011 05:42 PM

[QUOTE=Steuben;330071]Red Orchestra 2 is out????? Where???


the beta is open now and for the normal edition :-P

satchenko 09-02-2011 05:43 PM

Quote:

Originally Posted by vengeanze (Post 330160)
you got what u paid for.

hahahahaha.

335th_GRAthos 09-02-2011 05:43 PM

Thank you for this precise and timely update! :-)

Nice weekend!

Gollum 09-02-2011 05:45 PM

I'm mondo excited... How do you guys play with those jagged edges though? That morphological filter did wonders for my game.

CaptainDoggles 09-02-2011 05:46 PM

Buried on the 11th page already, but I just want to say that THIS is the sort of communication that makes everybody happy.

Thank you for the update.

Norseman 09-02-2011 05:48 PM

THX !
-and a good weekend to You all !

KG26_Alpha 09-02-2011 05:50 PM

Quote:

Originally Posted by Doc_uk (Post 330084)
Screenshots of bug or we dont belive you:rolleyes:

Speak for yourself here please.
I instead of We

esmiol 09-02-2011 05:52 PM

:D

TRIK 09-02-2011 05:52 PM

Thanks for letting us know, at least we know whats happening and not been left in the dark :)

Rattlehead 09-02-2011 05:54 PM

Quote:

Originally Posted by Havoc04 (Post 330111)
And you WON'T be missed... Don't let the door hit you on the way out you ungrateful peon!

+1

Rextar 09-02-2011 05:56 PM

We have ALL paid for this sim u numpty.

Tree_UK 09-02-2011 06:00 PM

Appreciate the update Luthier, thanks for letting us know, Personally I prefer the new colours i think it looks a whole lot better and I'm looking forward to the patch.

_YoYo_ 09-02-2011 06:03 PM

What with AA and AInizo? Still engine of CoD doesnt have this ?

Mysticpuma 09-02-2011 06:07 PM

Agree about the colours, much better.

May I just add that if you notice the feedback you are getting here, it is pretty positive, but that's what you get if you stay in tough ;)

Don't be a stranger mate and well done on the update.

Cheers, MP

retrojet 09-02-2011 06:09 PM

Quote:

Originally Posted by baronWastelan (Post 330161)
I imagine there would have been significantly more haze in 1940 due to all the coal burning trains, factories, ships and home heating. We're talking massive amounts of particulate matter in the air that doesn't exist in the 21st century. I am very happy to have this represented in CloD, even if it is somewhat generic and static in its application.

Definitely agree with that view! Growing up in he 50's/60's we had pea-soupers in London on a regular basis... Our coal-bunker was built into the flat... And they were built about 1960... I believe us brits started the ball rolling on global warming about 1750 ;-)
I do have a question regarding the chain home towers, does anyone know of any instance where the towers were actually toppled?
I thought they were nearly impervious to that because of the open design?
Not saying it shouldn't be modeled... Just wondering...
Looking forward to Monday, that's for sure!
Cheers!:-D

kestrel79 09-02-2011 06:09 PM

I like the new colors, nice work team! I really like the new haze, I have always though RoF did a great job with that and this looks on par with that.

That dusk shot looks awesome.

I really liked the shadows of old, but really do we know the situation these screenshots were taken in? No, be patient people. Maybe they are turned on low on his PC, maybe these new shadows make the game runs smoother (which I'm all for), maybe there's a cloud right above the plane who knows?

Let's wait for this bad boy to be released.

Really looking forward to flying this thanks!

retrojet 09-02-2011 06:17 PM

Quote:

Originally Posted by Tree_UK (Post 330182)
Appreciate the update Luthier, thanks for letting us know, Personally I prefer the new colours i think it looks a whole lot better and I'm looking forward to the patch.

Gasp! Wow, it getting closer to hug-a-Tree_UK Day!

Luthier, you better pull this off, or we're all going to pay, big time!
It's the amazing Tree you got to worry about, not the grass!
:-D

patrat1 09-02-2011 06:18 PM

i wonder if they spotted a guy named jack climbing up one of those 1500 foot blades of grass.

Krt_Bong 09-02-2011 06:24 PM

1500 foot tall grass for Bush flying, that's a feature.

ChrisDNT 09-02-2011 06:39 PM

The total :

1 : still no AA.
2 : "bananas" aircrafts.
3 : colors, still not the feeling of flying over England.
4 : waves still too big.

mazex 09-02-2011 06:41 PM

Quote:

Originally Posted by ChrisDNT (Post 330202)
The total :

1 : still no AA.
2 : "bananas" aircrafts.
3 : colors, still not the feeling of flying over England.
4 : waves still too big.

Amazing display of "half empty" mentality... Really, are you serious?

JokkerFX 09-02-2011 06:49 PM

Thanks information. New environment colors looks very good.

Rextar 09-02-2011 06:56 PM

Erm have guys installed something i dont know about?

Barso 09-02-2011 06:59 PM

Thanks for the update.
Really looking forward to the patch.

UberDemon 09-02-2011 07:00 PM

Quote:

Originally Posted by luthier (Post 330000)
We were *this close*, but a last-minute bug found with the new online map (the largest of three) means we have to recompile and rebuild everything – and that means it’s not going to finish today. The bug, for the curios, entailed giant 1500-foot grass suddenly growing all around you at altitudes below 500 feet. Quite a sight to see actually. Almost sad we found it first.

So, barring more botanic discoveries, we’ll have it out no earlier than the end of the day Monday.

Some patch info. The size is 490 MB, 300 of that being the new sounds. The speech sounds are now out in the open by the way, so you can play with them old Il-2 style.

The colors are greatly improved. See attached screenshots.
The new plane-seat selection co-op interface is there, as well as a few more surprises (not the big one though).

Sorry folks, we really tried!

Cool luthier... it's been a while

Can't wait for the update and especially the SDK... I have had an itch to start programming something new and COD is giving me some inspiration.

As soon as the modding community starts developing for COD, it would be my dream that sombody finally develops the He-177... would fit perfectly in the channel map... been only waiting for 10 years or so... :grin:

caprera 09-02-2011 07:05 PM

Thanks anyway, good to see color fix is confirmed inbound :)

Tigertooo 09-02-2011 07:11 PM

some of my English Squadron mates wrote on our site:
"It looks like England at last! "
coming from him, that is a compliment to the Devs.
Thanks chaps
appreciated

sorak 09-02-2011 07:37 PM

Quote:

Originally Posted by Bonkin (Post 330021)
Hey no worries. Thanks for keeping us informed.

Feel a bit for all those members who have wet themselves already or who will have to cry themselves to sleep tonight - but I'm sure they can man up a bit and wait just a bit longer. ;)

Its sad that you feel bad for 'all these members'.

Kranak 09-02-2011 07:37 PM

Quote:

Originally Posted by UberDemon (Post 330211)
Cool luthier... it's been a while

Can't wait for the update and especially the SDK... I have had an itch to start programming something new and COD is giving me some inspiration.

As soon as the modding community starts developing for COD, it would be my dream that sombody finally develops the He-177... would fit perfectly in the channel map... been only waiting for 10 years or so... :grin:

Hi UberDemon. Good to see a post from you. This is Kanno from the old IL2 days. Hope to see a UQMG for Cliffs of Dover from you soon. The first one was great.

Towarisch 09-02-2011 07:37 PM

THANKS luthier for your Information.But, Bugs or Mistakes are the Things where We can learn about it. So, have a NICE weekend you and your Team. And enjoy the last Summerhours, and the SUN.;):)





Best Regards from Germany

Towarisch

sorak 09-02-2011 07:50 PM

Quote:

Originally Posted by Ailantd (Post 330087)
I´m not happy.
So now even clear and sunny day it´s going to be a dark and foggy day?
Sorry, I don´t like the new colors and haze. Completely unrealistic to me for a clear day. That would be fine for cloudy days or for a lot higher fly, but not for sunny ones at that low level.

The new summer clear light day model make me want to stay at home near the fire with a hot tea, not at the beach. I´m starting to miss Oleg´s photographic eye. The cockpit has lost all that wonderfull and photographic light/shadow contrast... :( I guess that even the extremely amazing shadow effect flying under (or over) a cloud it´s going to be barely noticiable now.

I want the colors I have now :_( with only small corrections and stronger haze only for far distances. Snif... sob sob.

And I want my own island that no one knows about with massive ammounts of solar power panels and gardens of HERBS that grow nonstop all year round.

sorak 09-02-2011 07:56 PM

Quote:

Originally Posted by Havoc04 (Post 330111)
And you WON'T be missed... Don't let the door hit you on the way out you ungrateful peon!

When he announced he was going back to play his other game, a tear rolled down my cheek after falling out of my eyes. I then thought to my self.... " NOOOOOOOOOOOOOOOO"

Ailantd 09-02-2011 07:57 PM

Quote:

Originally Posted by sorak (Post 330228)
And I want my own island that no one knows about with massive ammounts of solar power panels and gardens of HERBS that grow nonstop all year round.

Yeah, that´s good too.

Stefem 09-02-2011 08:21 PM

Quote:

Originally Posted by RCAF_FB_Orville (Post 330149)
It would be great if you can provide a *comprehensive* change list too, even if they are only very minor things; flight simmers sometimes have a habit of 'imagining' things and it is better for testing purposes, which will give you better feedback.

Cheers. ;)

Change list are expected with patch's release not in dev update ;)

ATAG_Snapper 09-02-2011 08:47 PM

Quote:

Originally Posted by sorak (Post 330230)
When he announced he was going back to play his other game, a tear rolled down my cheek after falling out of my eyes. I then thought to my self.... " NOOOOOOOOOOOOOOOO"

"Come back, Shane.........Shane, come baaaaaaackkkkk!!!!"

SiThSpAwN 09-02-2011 08:51 PM

Thanks a ton, this is the kind of communication the community is starved for, keep up the good work! :D

Icebear 09-02-2011 09:07 PM

Quote:

Originally Posted by luthier (Post 330000)
The colors are greatly improved. See attached screenshots.

Awesome news ! Hope they also fixed that gruesome flickering shadows....

ingsoc84 09-02-2011 09:28 PM

Hello, everyone, well..almost everyone seems to like the new terrain colors, can someone tell me the difference between the old and beta new? Are the old colors just too "bright"? I kinda like the colors now as is, I'm just curious as to the difference. thanks

Ailantd 09-02-2011 09:40 PM

Quote:

Originally Posted by ingsoc84 (Post 330261)
Hello, everyone, well..almost everyone seems to like the new terrain colors, can someone tell me the difference between the old and beta new? Are the old colors just too "bright"? I kinda like the colors now as is, I'm just curious as to the difference. thanks

The new colors has been desaturated. Also the blue atmospheric haze has been increased a lot, even inside the cockpit*, so the contrast has been reduced also a lot.

*wich conceptually has no sense to me at all, but I can understand that they are filtering the whole picture trying to fix the few too much saturated landscapes we have now. I hope they (can/want) fix this in the future.

Madfish 09-02-2011 09:48 PM

Haha - could this be released as an optional download? I'd really love to see and fly through this. :-P

Great updates by the way :cool:

Stefem 09-02-2011 09:49 PM

Quote:

Originally Posted by Icebear (Post 330257)
Awesome news ! Hope they also fixed that gruesome flickering shadows....

Shadows doesn't flicker, devs has lowered its resolutions to increase performance and the resulting jaggies create the illusion they are flickering.
You can check from yourself by looking at object shadows from a static point of view.

Urufu_Shinjiro 09-02-2011 09:53 PM

Quote:

Originally Posted by AndyJWest (Post 330023)
1500 ft grass! LOL! You could have at least given us a screenshot though... :-P

I know right!

recoilfx 09-02-2011 09:59 PM

Quote:

Originally Posted by Ailantd (Post 330265)
The new colors has been desaturated. Also the blue atmospheric haze has been increased a lot, even inside the cockpit*, so the contrast has been reduced also a lot.

*wich conceptually has no sense to me at all, but I can understand that they are filtering the whole picture trying to fix the few too much saturated landscapes we have now. I hope they (can/want) fix this in the future.

I whole heartedly agree with Ailantd. Anyone with worthwhile photography skill can tell you that the image is off.

Of course, it's better than before, but it could be a lot better. Just some boost in contrast and brightness and the landscape won't look like perpetual overcast when there are few clouds!

Ali Fish 09-02-2011 10:01 PM

Quote:

Originally Posted by Ailantd (Post 330265)
The new colors has been desaturated. Also the blue atmospheric haze has been increased a lot, even inside the cockpit*, so the contrast has been reduced also a lot.

*wich conceptually has no sense to me at all, but I can understand that they are filtering the whole picture trying to fix the few too much saturated landscapes we have now. I hope they (can/want) fix this in the future.

thats not entirely true sir. untill you open you the files and see what has happened to them. i have respect for you SH5 work. but discussing this needs a little more hands on experience here. the only reason i say this is because of how derailed this forum gets based upon one's belief. many know of your work and respect you but what you have said is not fact. yet.

check my thread http://forum.1cpublishing.eu/showthread.php?t=22815, its practically the only thread on the matter that hasnt been derailed by selifsh opposition of belief. Its also my contribution to understanding not only what we dont like but why. and the truth of the matter is not apparent by simply looking at it in a screenshot. The composition is at fault yet its not actually a fault, its a design aethetic issue with many conceptual barriers.

Stefem 09-02-2011 10:22 PM

Quote:

Originally Posted by Ailantd (Post 330121)
Yes, I´m the guy. And also a graphic artist and painter myself. So I think I have a good eye. You are right, some landscape colors (not all them) needed to be desaturated a bit and distant blue haze needed to be increased but as you said now they are going to the other extreme.

So, looking at the cockpit light, wich one it´s from a cloudy day and wich one from a sunny day?

http://download.ailantd.com/files2/codCloud_1.jpg
http://download.ailantd.com/files2/codCloud_2.jpg

I see what you mean, low distance visibility seems too "obfuscated", it's like there's haze even in the cockpit!
I appreciate the work of the team, distant blue haze are realistic of sunny days where sunlight force oxygen molecules to combine into ozone even at low altitude.
Color tuning are not an easy task, especially for a flight sim with such an amazing level of detail that accentuate even the smallest discrepancy from reality.
We must see how the color reacts to different weather and lighting conditions.

PissyChrissy 09-02-2011 10:59 PM

Those map tools will come in handy when trying to navigate long distances.

Ailantd 09-02-2011 11:03 PM

Quote:

Originally Posted by Ali Fish (Post 330277)
thats not entirely true sir. untill you open you the files and see what has happened to them. i have respect for you SH5 work. but discussing this needs a little more hands on experience here. the only reason i say this is because of how derailed this forum gets based upon one's belief. many know of your work and respect you but what you have said is not fact. yet.

check my thread http://forum.1cpublishing.eu/showthread.php?t=22815, its practically the only thread on the matter that hasnt been derailed by selifsh opposition of belief. Its also my contribution to understanding not only what we dont like but why. and the truth of the matter is not apparent by simply looking at it in a screenshot. The composition is at fault yet its not actually a fault, its a design aethetic issue with many conceptual barriers.

Hi.

My experience in all this stuff is not only that few SH5 mods or my beliefs. I have artistic formation, I´m ilustrator and painter. I know very well how the light works, from a theoretical point of view and from artistic point of view. I´m also a 3D professional and artistic director with my own games company and I had been working with 3d engines for a lot of years now, even coding some myself. So I speak from many many years of experience in all this matters.

Of course there is a point where all is subjective, when we are talking about artistic images or filters. But as far as I know here with COD we are trying to get the more realistic picture of reality itself, not as a camera gets it (or the tracers would be waving all the time) but as the human eye get it. Oleg did this pretty well but could not finish his work, I guess. I know that even when you are trying to portrait the nature realistically there is a point where some up or down is arguable but the light they have now is not at that point, again. Nature does not look that way when you look from your window in a sunny day, not even from air at low level like that screenshots (it does at very high altitudes). And of course the cockpit can´t look that way under the sun, the same way a car under the sun do not look like that from inside (or you never would need sun glasses).

When some people here say that we can´t know how the sim with the patch will look with that few screenshots I don´t know what they are trying to say. Screenshots are not photography, wich are always altered, but exact representation from what are in the screen. Also you can say that maybe there is a cloud over the plane... I could believe that if that wash colors were in only one shot... but it is in all of them and in the video from last update. So yes, I can be wrong... but I think, based on all this stuff, I´m not.

Of course there are people that like much more this look, there is also people that like more the green haze from WOP, but that do not make it realistic.

All this critics from me are from a constructive point of view. I think, based on all my artistic experience, that the new colors are that bad as the old ones but in the other extreme. Some in the middle would be fine. I love this sim and own Il2 from the very first day. I´m from the people that are not so much worried about the future of this sim. I believe that Luthier and cia are working hard and I´m sure they will finish this sim the same way they did with first Il2. I´m only a bit concerned because they now do no have Oleg leading the artistic front, and Oleg knew very well what he was doing in this matters... I don´t know in others.

No more form now until I have that patch in my hands. But if I´m not convinced with the new colors ( as I think it will happen ) I will open a post to discuss that the same way other people opened it to ask for green hollywood filters. It´s my right if I do it for the best.

Regards.

Fansadox 09-02-2011 11:48 PM

Thx for the info. Looking at the screenshots i presume Anti aliasing is still not working?

If not please tell me so it saves me from reinstalling :)

Mad G 09-02-2011 11:53 PM

The colors are a real improvement, thanks. However I think the lack of Britain´s atmosphere is also due to the tree´s shape/ disposal. If I do remember the developers said it had 5 o 6 types of trees. Perhaps shoud double it adding conifers, popplars, etc. Sharpening things would be nice too, imho.

6BL Bird-Dog 09-02-2011 11:57 PM

Thank you Luthier for the update information.

ingsoc84 09-03-2011 12:25 AM

1 Attachment(s)
No developer can please everyone..that is for sure. Personally, I like the colors as they are now, I find them vibrant and appealing, some don't, personal preference. I like patches that improve performance issues, make the game more playable,etc, however, on these sort of asthetic issues, I like the SH5 approach, mods that one can implement to one's own liking, the enviromental enhancements and such. Im less incline to like patches that change these environments as a must, for example, there are several interior boot mods for SH5, steelviking, this, and that, each one offers something different, some more dark, claustrophobic, some go another route, those type of enhancements which really are a personal preference issue I think should not be "required" to play the game, if you dont want to use them, you should not have to have steam autoupdate them. I just hope the new colors dont as previously mentioned leave one feeling as if one is in a perpetual "fog", and hazy...one person commented "it still doesnt feel like your flying over england" and honestly, it never will unless you get out your plane and fly up there. For example, I really like these two shots taken on a sunny day flying in IL...I like the vibrant colors, the shadows, it just appeals to me. Is it authentic? Probably not, but then, I cant say for sure, I've never been in an ME at this height flying over the channel on a sunny day, however,, I like the look, and I hope the new colors dont turn it all into a green haze...that to me would be unappealing. I hope,dont now if this is being worked on, that other modders will develop different enviromental add ons that we can pick and choose from, to each one's own personal taste. Just my thoughts.

ingsoc84 09-03-2011 12:43 AM

Testing to see if my new signature works..

ATAG_Doc 09-03-2011 01:13 AM

The party was canceled because someone didn't cut the grass.

SlapStik 09-03-2011 01:43 AM

Thanks for the information and those screen shots look great!

_RAAF_Smouch 09-03-2011 01:47 AM

Love the screen shots Luthier!!

Our squad could lend a couple of Victa lawnmowers if you need 'em ;-)

Seriously though, sad news on the bug, but sh1t happens mate.

Looking forward to it being released when and only when its ready.

Keep up the great work.

~S~

Catseye 09-03-2011 02:23 AM

Quote:

Originally Posted by Ailantd (Post 330121)
Yes, I´m the guy. And also a graphic artist and painter myself. So I think I have a good eye. You are right, some landscape colors (not all them) needed to be desaturated a bit and distant blue haze needed to be increased but as you said now they are going to the other extreme.

So, looking at the cockpit light, wich one it´s from a cloudy day and wich one from a sunny day?

http://download.ailantd.com/files2/codCloud_1.jpg
http://download.ailantd.com/files2/codCloud_2.jpg

I understand your point. Also a photographer. I can see the difference in the cockpit though - the bottom one is sunlight. I needed to look at the right hand side of the canopy shadow on the dash and how bright that area is compared to the above picture. The outside is a different issue though. While I'm holding all judgement until the patch is out, I will comment that there does not appear to be enough range of brightness/contrast in the sunny day picture outside. I would say that the bluish, ground haze would become as seen with a little more altitude unless under a cold, bright fall/spring day when no haze should appear and the colour pallet moves to the extreme in contrasts.

It will be interesting to see how this rolls out.

Cheers

ps. noticed the canopy closed. Wonder how much the glass is still affecting the image saturation. It would be beneficial to see the outside with the cockpit open.

GOZR 09-03-2011 03:29 AM

http://youtu.be/yRSRzJATMl0?hd=1

Next patch ! ;)

wannabetheace 09-03-2011 03:30 AM

Thanks for the sound patch.

but
what happen to trees? it looks less detailed and blurred or something :(




http://forum.1cpublishing.eu/attachm...9&d=1314974516

MegOhm 09-03-2011 05:17 AM

lots of jaggies too...maybe its his card.......... ha

MAF 09-03-2011 08:04 AM

Quote:

Originally Posted by Rextar (Post 330142)
Stop moaning and be grateful the team are working there ass off this weekend to make this happern........while you go the pub.

I am going to go with your fiancée to a pub, after they arrange the A.A.

Quote:

Originally Posted by lothar29 (Post 330147)
MAF, you're a little bit... I'll shut up! stop kick ass, we all have something to ask and do not, so keep quiet! If you can contribute anything of benefit shut up...SHIT!

And you are not in charge to me to be quiet, you are not anybody, the A.A. is the awful, it is preferable that arrange the AA and do not color them.

Ekar 09-03-2011 08:20 AM

Thanks for the update Luthier!

Things are looking greatly improved. Good luck for a smooth patch release.

T}{OR 09-03-2011 08:28 AM

The colors look spot on now, like in summer time. Much better than with original release.

Helrza 09-03-2011 08:57 AM

Thanks for the update luthier :) lookin forward to the patch, the 109 sounds bloody awsome :D :D

machoo 09-03-2011 09:10 AM

Quote:

Originally Posted by luthier (Post 330000)
We were *this close*.......

http://www.youtube.com/watch?v=WWaLxFIVX1s

pupo162 09-03-2011 11:54 AM

Quote:

Originally Posted by wannabetheace (Post 330348)
Thanks for the sound patch.

but
what happen to trees? it looks less detailed and blurred or something :(




http://forum.1cpublishing.eu/attachm...9&d=1314974516

im guessing he is using "low" trees.

ChiefRedCloud 09-03-2011 01:42 PM

Sorry if my coment sounds negative but I hope the washed out colors (only going from the images actual play may change my mind) help with the overall graphics improvement, because if they don't, I don't like it.

I buy jeans that look new. Not ones that have been bleached and drug through the dirt to give them character?

Now let me say I love CloD (and will love it more when it's finished) so I am not an Anti-CloD player.

Anders_And 09-03-2011 02:01 PM

I like the landscape in this game. Looks very realistic!

http://www.youtube.com/watch?v=adZB2...eature=related

I work as an airline pilot and very often fly over the UK..

kalimba 09-03-2011 02:12 PM

Quote:

Originally Posted by Anders_And (Post 330443)
I like the landscape in this game. Looks very realistic!

http://www.youtube.com/watch?v=adZB2...eature=related

I work as an airline pilot and very often fly over the UK..

Wow ! What is this game !!! I"ve never seen it before ! Now THAT is realistic and immersive...Hope Luthier sees that and gets inspired by that piece of art !
Hope other members will enlight us about this gem !

:grin::grin::grin:

Salute !

hunter1 09-03-2011 02:24 PM

I'm tired ...........

ACE-OF-ACES 09-03-2011 02:27 PM

Quote:

Originally Posted by kalimba (Post 330448)
Wow ! What is this game !!! I"ve never seen it before ! Now THAT is realistic and immersive...Hope Luthier sees that and gets inspired by that piece of art !
Hope other members will enlight us about this gem !

:grin::grin::grin:

Salute !

Stange.. that video looks like they filmed it threw a fish tank that needed the water changed a month ago

GS_Hunger 09-03-2011 03:12 PM

This is Wings of Prey...if that looks realistik to you, then you should go out without your green-shades..

Ailantd 09-03-2011 03:32 PM

Quote:

Originally Posted by gs_hunger (Post 330464)
this is wings of prey...if that looks realistik to you, then you should go out without your green-shades..

+100
In fact is as realistic as being playing Wop in front a screen. No more, no less.

Stefem 09-03-2011 03:50 PM

Quote:

Originally Posted by wannabetheace (Post 330348)
Thanks for the sound patch.

but
what happen to trees? it looks less detailed and blurred or something :(

Wasn't they degraded in quality some patch ago?

JG5_emil 09-03-2011 04:18 PM

Sepia tones....Puke

Trumper 09-03-2011 04:25 PM

Quote:

Originally Posted by kalimba (Post 330448)
Wow ! What is this game !!! I"ve never seen it before ! Now THAT is realistic and immersive...Hope Luthier sees that and gets inspired by that piece of art !
Hope other members will enlight us about this gem !

:grin::grin::grin:

Salute !

That is a wind up isn't it.? That has to be the most disgusting colour ,i can assure you the UK is not that colour,algae /snot green yikes.
If Luthier takes any notice of that colour palette then i will be very very worried.;-)

kalimba 09-03-2011 04:27 PM

To the junior and new members...
 
:grin::grin::grin:

Salute !

furbs 09-03-2011 04:48 PM

Its not a SIM, its colors are wrong, the green tint is horrible all agreed....BUT the layout of the fields and trees is much better than CLOD it looks far more organic and real.
Could the size of the CLOD map be done like that? maybe...maybe not, but i wish it could.

JG52Krupi 09-03-2011 04:53 PM

Quote:

Originally Posted by furbs (Post 330503)
Its not a SIM, its colors are wrong, the green tint is horrible all agreed....BUT the layout of the fields and trees is much better than CLOD it looks far more organic and real.
Could the size of the CLOD map be done like that? maybe...maybe not, but i wish it could.

Quoted for truth!

If WOP can be classified as a sim then I can call myself a pilot because I wear a leather flight helmet and run around with my arms outstretched making engine noises... ;-)

Anders_And 09-03-2011 05:05 PM

noone said anything about the gameplay!! We are talking about the landscape! Most sims we play lack the blue shade the atmosphere provides... If u want Il2 1946 to look real for example you need to increase the blue spectrum in the graphics section of the video card...

louisv 09-03-2011 06:30 PM

Did anybody ever try to measure the actual speed of the aircraft by measuring the map of England, between two known points in WoP, and timing.

It always surprised me how fast one can go from London to Dover in that follow the little dot on the map game with fly in a green fuzzy fish bowl dogfight.

JokkerFX 09-03-2011 06:56 PM

WoP is nice graphics engine technology demo, but that's all (Eternity Project). It is not easy to develop as realistic a flight simulator as possible. Also sim fans are already demanding nowadays.

UberDemon 09-03-2011 08:25 PM

Quote:

Originally Posted by Kranak (Post 330223)
Hi UberDemon. Good to see a post from you. This is Kanno from the old IL2 days. Hope to see a UQMG for Cliffs of Dover from you soon. The first one was great.

Howdy Kanno. Yes I will try to think how to come up with something totally new. UQMG is over 10 years old... I think it showed its age about a week after I first released it. I've been looking for an excuse to get off my lazy butt and perhaps learn a new language, such as C# as opposed to VB.

hiro 09-03-2011 08:29 PM

Well a delay is better of it works and is done right.

I'm a huge fan of measure twice, cut once.




Thanks for keeping us updated




Quote:

Originally Posted by GOZR (Post 330346)



LOL i'm a fan of that series, but only for the flight scenes, the plot and story could have been better done in regarding the social / political / war / cloning / slave points they were trying to get across (in comparison to ghost in the shells take on cybernetics and politics, right of people etc that was well done).

ingsoc84 09-03-2011 08:32 PM

where can one purchase that sky crawlers series? Looks like it would make for some interesting viewing

GOZR 09-03-2011 09:05 PM

ingsoc84 you can rent it from Netflix for sure the combats footages are very well done, 3 D's are awesome. If only it could look like this ;)
Great animation !!

UberDemon 09-03-2011 09:08 PM

Quote:

Originally Posted by ingsoc84 (Post 330574)
where can one purchase that sky crawlers series? Looks like it would make for some interesting viewing

~US$7,00 for DVD, ~US$16,00 for Blu-Ray @ Amazon.com

http://www.amazon.com/s/ref=nb_sb_ss...awlers&x=0&y=0

GOZR 09-03-2011 09:11 PM

Hiro: Very True ..
I see you like Anime's

Richie 09-04-2011 03:51 AM

Quote:

Originally Posted by Anders_And (Post 330443)
I like the landscape in this game. Looks very realistic!

http://www.youtube.com/watch?v=adZB2...eature=related

I work as an airline pilot and very often fly over the UK..

In Wings Of Prey I like the Mediterranean theater much better as far as look goes but look at the 109 and how stark it looks in the sky it almost looks like it has a huge amount of more contrast added to it sticks out in the sky like a fly in a glass of milk. The cockpits are awful compared to COD cockpits


http://www.youtube.com/watch?v=qR0HOX-XZiI

Shagrathss 09-04-2011 07:39 AM

Quote:

Originally Posted by satchenko (Post 330151)
GRATEFUL??????
I have pay for a COMPLETE sim two months ago... not today, not the next monday...

so do i... i thank you too Luthier and i'll wait like all the others 'cause i believe Il2 series is the best sim i've ever played... but with Clod i find an unplayable sim with many bugs and it's been a long time since Clod has been released... so i thank you for your efforts but not for your efficiency...

335th_GRAthos 09-04-2011 09:18 AM

And I thank you too, Luthier, and I am grateful that you did not "take my money and run away" but instead stood there, took the "heat" and continue developing with your team a correct sound and graphics setup so that I will be able to enjoy this flight sim in the near future.

~S~

skouras 09-04-2011 01:04 PM

Quote:

Originally Posted by 335th_GRAthos (Post 330737)
And I thank you too, Luthier, and I am grateful that you did not "take my money and run away" but instead stood there, took the "heat" and continue developing with your team a correct sound and graphics setup so that I will be able to enjoy this flight sim in the near future.

~S~

Exactly :-D

Ze-Jamz 09-04-2011 01:08 PM

Quote:

Originally Posted by 335th_GRAthos (Post 330737)
And I thank you too, Luthier, and I am grateful that you did not "take my money and run away" but instead stood there, took the "heat" and continue developing with your team a correct sound and graphics setup so that I will be able to enjoy this flight sim in the near future.

~S~

Amen to that..

I couldn't give a rats a$$ about what happened and why, who to blame and why as it's completely futile..

We've got the Sim, they're working and fixing it, I'm enjoying it and I know il still be flying this sim in years to come with what I suspect to be lovely maps, great eye candy and some amazing ww2 fighters n bombers.

S

ATAG_Snapper 09-04-2011 02:02 PM

Quote:

Originally Posted by Ze-Jamz (Post 330790)
Amen to that..

I couldn't give a rats a$$ about what happened and why, who to blame and why as it's completely futile..

We've got the Sim, they're working and fixing it, I'm enjoying it and I know il still be flying this sim in years to come with what I suspect to be lovely maps, great eye candy and some amazing ww2 fighters n bombers.

S

+1

airmalik 09-04-2011 02:09 PM

The new images look great but it does seem like a blue filter has been applied across the entire image regardless of distance. Perhaps a compromise to avoid a framerate hit.

I took off the blue tint on the hurricanes in this pic for comparison:

http://i52.tinypic.com/qwzmuv.jpg

furbs 09-04-2011 02:21 PM

lets hope its not going to be that way in the final patch.

Trumper 09-04-2011 03:05 PM

Quote:

Originally Posted by airmalik (Post 330800)
The new images look great but it does seem like a blue filter has been applied across the entire image regardless of distance. Perhaps a compromise to avoid a framerate hit.

I took off the blue tint on the hurricanes in this pic for comparison:

http://i52.tinypic.com/qwzmuv.jpg

The top one could be a shot from the film the Battle of Britain,it has that lovely colour /tone to it.
Bottom one is definitely toned down.
Whether it is because you can compare the two you notice it more.

MACADEMIC 09-04-2011 03:27 PM

Quote:

Originally Posted by louisv (Post 330535)
Did anybody ever try to measure the actual speed of the aircraft by measuring the map of England, between two known points in WoP, and timing.

It always surprised me how fast one can go from London to Dover in that follow the little dot on the map game with fly in a green fuzzy fish bowl dogfight.

Yes I have. Distances are accurate.

MAC


All times are GMT. The time now is 10:24 PM.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.