![]() |
Are people still working on this?
I am really excited about it, seems like a lot of people like the mod. After I list my Dark Side save at around 80% of the game I stopped playing. Now I want to try something new and I see this mod! Should I just wait for further development ? Or play it now? |
I recommend you start downloading right now (it may take some time). As far as I know the mod is ready and playable (we were discussing about minor adjustments here).
|
Does this only work on steam version? I installed this on a clean Warriors of the north game and now nothing happens. I click the KBwotn.exe and nothing happens.
I can't see any other exe file to click. This is what I did: 1)Downloaded the file. 2)Unpack in the MAIN game folder(in my case it was D:\me\Games\King) 3)Click on the KbwotN.exe Nothing happens. what am I doing wrong? |
The mod is a complete game in itself. You must not install it over the original game. In Steam, you rename WoTN and then put the mod in the same folder and name it King's Bounty - Warriors of the North. I suppose it would not work outside Steam, but I'm not sure.
|
Well I outlined what I did, the files where rewritten and now nothing happens when I click.
If someone has any ideas or solution I would be glad. really want to try out this mod! |
As I said, you must not rewrite anything but put the mod where the WoTN was and rename it so that Steam recognizes it.
|
Quote:
We are not working at the moment only doing patches for this Bonfire 1. We talked about Bonfire 2 but at the moment the energy is not there. Awaiting Terrion to make a breakthru first with an issue... having a break this summer too... |
Quote:
If you made this mistake, delete the directory and install again. |
Quote:
I do not understand. My directory was named "KING". I installed the game from GOG. 1)Download the file 2)Unpack into main directory (D://Games/King) 3)Overwrite files 4)Klick KBWotN (can't find anything else to click) 5)Nothing happens. Game not working. Worked well before. |
not sure what you mean by GOG, anyway, Bonfire should be installed in the same directory you have installed WoTn, same place, but you have to either remove or rename existing WoTn Directory. After installation of Bonfire you will see the "same" directory name 'Kings Bounty Warriors of the North' or so, this will be Bonfire, which you will see when you start the game.
hope it helps. We haven't had installation problems before, so you must be doing something wrong. |
I'll say once more: you must not overwrite. Bonfire is an independent and complete game in itself.
BTW, those 57 Skeletons from a coffin saved me, when a deadly enemy army drove me into a dead end. Although I must say that a deadly army which consists of slow melee units isn't so dangerous, if you have casters and shooters and can keep on casting extra units in front of your army. That's always been my winning strategy. |
GOG.com is a website you buy games from, like steam.
I do not know what you mean. Maybe it's the language. I have only 1 Warriors of the north folder. This one: http://i.imgur.com/gH5E9u5.png This is where the game is. I clicked the .exe file and it worked(now it doesn't work anymore) I downloaded the file you linked, and copied the files there. what did I do wrong? I can't copy in main file without replacing normal game files. I installed this mod and it worked on crosswrolds: http://forum.1cpublishing.eu/showthread.php?t=190104 SO I don't know what I am doing wrong. |
I tried to start my Bonfire game outside Steam: it doesn't work.
|
Quote:
|
Quote:
BTW we have only tested this thru steam. But can't see why it shouldnt work. Red sand is different, they install so you don't overwrite anything. We had hoped to do that too, but our mod is based on a mod, the Ice'n fire which is sort of a mod or extention to WoTn (normal). I can't really help more, just make sure all old files in WoTn directory are gone, easiest is deleting the WoTn directory, after that install Bonfire at the same place. |
I understand that, I can reinstall the game no problem. But I do not know where to copy the files. That is the problem.
Should I copy in "Ice and Fire" in "kings bounty/sessions" ? Or somewhere else? Because main folder doesn't work. |
Quote:
|
I have this weird bug.
After learns rune magic lv1 Game crashes whenever I enter ANY battle. Load previous save before learn rune magic: everything is fine. Fight several battles and learn rune magic again: crashes every time. |
Very strange! Hm... I have no solution at the moment. But it is noted, thx.
|
This mod is soooo fantstic ! really thanks for your hardworking friend :)
I have something to report if you still progress in this mod. not a big problem just missing text in the level description ( where usually buffs and debuffs are ) of king spider companion. there is no info about level but saying [spiderking_master_name] NF [spiderking_master_hint] NF thanks again for this mod |
I have a problem with this mod.
1. I have steam version of WotN. 2. I renamed orginal folder. 3. I copied mod folder under orginal name. 4. I started game from Steam. 5. I have main screen, when I choose New Game and after selecting hero "Continue" - I am getting message "You are not allowed to play this game". What is solution? |
I have a problem with mod.
After trying to start mod, after choosing character, I am getting message: "You are not allowed to play this game". I am using Steam version. |
First of all, we have been having a break from KingsBounty since we spent sooo much time making both Hylfire and Bonfire. I played Neverwinter, but tired of that now, so I have a go with the Hylfire mod. Bonfire I played up to my break, so I'll wait with that.
Thx for posting, I note all bugs ... we probably won't update Bonfire since so far the only major bug is the one posting at loading: a part of a map you cannot enter, or rather you cannot re-enter again. But if we make it to Bonfire 2 as planned, then we will add the bug fixes... we'll see. Terroin is starting to get some interest in modding again, so we will see. I won't be map making yet, so it will be the same maps for the "map generator", but a new versatile game play experience.... but won't say more, we have to see if it works or not... I'll check the 1C forum now and then. |
Intense KB Player
I'm just starting a game using this mod. Can't wait to see how it turned out.:-P
|
Still only 1.1
|
looks really cool, am going to install and try now :cool:
|
Bonfire 2
We are starting to work on Bonfire 2. Just starting. There're probably not many playing this game, but we like modding and playing the mod... so we continue. The main change from Bonfire 1 is that all creatures from the start has zero talents and learn random ones as you develop them.
Usually in WoTn you level your creatures 10 levels up with increased stats like Defence, Attack etc. - in Bonfire 2 there will only be 4 levels, 3 level to level up where you also get attack defence etc, but you learn a random talent that fits the creature. For instance in one game a Cave Spider can learn Haste, then Throw Web (as the King Spider Companion) and as the 3rd talent it could be Eat Corpse (the Undead Spider talent in WoTn). In another game the Cave Spider could learn Mass Web and something else. With this system each game is very different and it is fun trying new creatures to see what they develope of skills... That is what we are working on these days... |
Is 2 intended as an update or as a completely different story?
I would be playing the game if there were something new to be played ;-) |
Quote:
I might add some quests... playing with creatures in B2 gives an incurrencement to try new creatures to see which talents they get. with that said, we DO NOT yet know if we can fix all the problems we find when adding this new system, so I can't promise it will be released yet, it is at an early stage now. |
Sadly Bonfire mod doesn't start on my comp. Here is what I did:
1. Renamed KBWotN folder. 2. Downloaded zip file. 3. Unpacked zip file as KBWotN folder 4. Run KBWotN.exe Game starts, but after the logo screen, it crashes. Report writes several "Call stack function" and mentions SHELL32.dll and Crypt32.dll. It is a Steam verions and I have Win10. What should I do? Can anyone give me a help? Thanks! I reinstalled the game, and Bonfire also. Normal game starts without any problem, Bonfire still crashes. |
Quote:
|
BTW, after having a long break after Bonfire 1 and we started modding Bonfire 2, we noticed a lot of "rust" on us two folks who mod (Terroin mod, I make maps and quests), but it is coming back now... I'm adding quests to the guild, and I'm thinking of a new map(s) to add in the random pool. We're fixing the small buggs reported here (and found ourselves).
In Bonfire 2 it is soo fun to try new creatures to see what talents they will get since they start off with zero talents. they can all get 3 talents when fully evolved from NOVICE-RARE-EPIC-LEGENDARY along with stats bonus (instead of 10 levels in normal game), example: My Cave spider first learnt RUN, then the gobot skill that doubles in numbers and moves to new location, the 3rd talent was SUMMON SPIDER OFFSPRINGS! My Paladin first learnt "GIVE OTHER AN EXTRA TURN", then SUMMON/RECRUIT SWORDSMEN (3rd hasnt been learnt yet). My Snake (red) has learnt: "NORMAL DISTANT ATTACK - cant remember name=WoTn Snake talent", then EAT CORPSE (as undead spider), then STUN. My Archmage: has only learnt DISPEL as the first talent yet. My Giant Rat (was named Cuddly Abonimation in Bonfire 1): Has learnt "THE WITCH HUNTER TALENT THAT CAST RANDOM SPELL ON IT SELF", then SUMMON RATS, and now "SWAP PLACE" (as the demoness). There're are a massive amount of modding and planning of talents to choose from, that has to be modded at each creature. Now we have finished the Human Race, and 2/3 of the Neutral race. |
to Shadan:
When starting the game in the main menu: did you choose BONFIRE button? To the right in the bottom it says WARRIORS OF THE NORTH by default, click the button for BONFIRE. That could be the issue. |
Sounds good, do let us know when you have a Bonfire 2 release suitable for playtesting.
Thanks! |
BONFIRE 2 update
Quote:
I got hooked on modding, ready to make new map(s)... right now I'm polishing the medals, fixing the minor bugs (written here in the forum and found by ourselves), new quest in the guild, map adjustment (minor mistakes that most people won't see, but I see it now after having a long break from KB...). For instance I lovered the req's for Crystal Collector since Crystal is rather scarce... and its a shorter game etc. Instead of having the Headhunter Medal giving Temp Rage when battling another hero, I added +Mana and Rage permanently for each of the 5 medal level, up to 5 Mana & Rage. More fun hunting heroes now... The Stable in the starting castle is much cheaper, we never bought it before, but actually very useful now. The testing of creatures is huge... because of the many possibilities for development of the creature talents, and balancing them. But it is fun, and some later updates after a release is the most realistic (normal games do that too anyway...) It will be easier playing early on and harder later. I find leveling from lvl3 to 4 is the hardest in Bonfire 1 until u get the Round Attack rage skill as level 4. Isn't that your experience too? Anyway, anybody have their max hero level if played as ENDLESS GAME and doing all the Maps? Hero Level 20-25? And have patience... at least half a year from now... |
Quote:
|
Quote:
As I understand it, it crashes BEFORE u can choose NEW GAME, LOAD GAME etc? And I understand if you don't wanna bother - - - Me myself, I hate having troublE installing a mod... |
MAPMAKING FOR BONFIRE ????
Anyway, if someone is up for making maps for Bonfire 2, then let me know, it could just be 1-2 maps. But I warn u, the editor is like an old lady, but mapmaking is a lot easier than coding and modding, which I leave to Terroin to avoid too much headache. If so, I'll start a new topic here in the KB forum about mapmaking regarding Bonfire 2. You won't be placing creatures or treasures, we have coded some randomness in the editor which is best we do ourselves. So it is just landscaping including relevant caves/dungeons. We will do the more tough stuff like activating portals to and from dungeons or portals from one end of the map to the other, we just have to know where which one shall lead to. |
Update on new mods
I've decided Bonfire 2 should be without new maps, instead I start making maps and quests for a completely new Crossworld mod:
http://forum.1cpublishing.eu/showthread.php?t=230150 So mostly new modding for Bonfire 2 is done by Terroin. It is very fun to playtest it... |
1 Attachment(s)
Quote:
I use Windows 10 Pro (64-bit) and have Steam installed on my E-drive. I have WotN and the Ice and Fire add-on. I renamed the original WotN folder to ORIGINAL and unzipped the 2.8 GB file I downloaded without any errors. When I started Bonfire (KBWotN.exe) from E:\Steam\SteamApps\common\King's Bounty - Warriors of the North the screen turned black for a few seconds and after a while the error in the attached screenshot appeared. I tried starting the game from the Steam thingie in the system tray and I saw the count down to the 1C logo, after which the game crashed with the same error. As a last option I started the game in DEV-mode but nothing changed in the error message. I also checked the event viewer logs and found this error: Faulting application name: KBWotN.exe, version: 0.0.0.0, time stamp: 0x52d7fa90 Faulting module name: KBWotN.exe, version: 0.0.0.0, time stamp: 0x52d7fa90 Exception code: 0xc0000005 Fault offset: 0x002205ba Faulting process id: 0x2ab0 Faulting application start time: 0x01d3e9e50b2eea47 Faulting application path: E:\Steam\steamapps\common\King's Bounty - Warriors of the North\KBWotN.exe Faulting module path: E:\Steam\steamapps\common\King's Bounty - Warriors of the North\KBWotN.exe Report Id: 3f2aaf6b-75e2-45ff-a0e7-6784a70d990c Faulting package full name: Faulting package-relative application ID: When I renamed the folders again, I could play WotN and Ice and Fire without any problems. Any ideas? If you need more info, just let me know. |
I'll hand it over to Terroin. Annoying if Windows 10 means it cannot be played... hm...
|
Windows 10 error
Could you try to run the game, the EXE file in compatible mode?
see link for info - I think this would work! :grin: https://www.laptopmag.com/articles/s...ode-windows-10 |
1 Attachment(s)
I tried Windows 8, Windows 7, Windows XP SP3 and even Windows Vista SP2... all attempts crashed :cry:
I first set the compatibility level manually and afterwards let Windows determine it with the troubleshooter but there was no difference there. The error message changed a bit though, see screendump. I tried running the executable without any compatibility settings, just to see if I would get the previous error message but the error came back as in the latest screenshot. I guess that must have something to do with the big Windows update that was installed recently. |
Quick update: I have it working, sort of.
This is what I did: I copied the original game folder to KBWotN ORIGINAL and renamed the unzipped Bonfire folder to KBWotN BONFIRE. That left me with three folders: KBWotN, ORIGINAL and BONFIRE. I then compared KBWotN and BONFIRE and copied all different/missing files from BONFIRE to KBWotN, one folder at a time, and tried to run the game after each copy. I have now copied all files except for sessions\addon\loc_ses.kfs and sessions\addon\ses.kfs and I can start the Bonfire campaign, create a new game and pick a hero, walk around, pick up the rune and leadership flag and talk to the characters in the game. I even had the wizard make a rage fountain and the game keeper sold me a unicorn :) I have to go to work now but I hope to experiment later today when I get back. |
It works!
I added the last two files (loc_ses.kfs and ses.kfs) and the game worked when I started it. I guess it's some increased security in Windows 10 that blocked the unzipped game from working, but if you only unzip the data, sessions and sourcemedia folders as well as binkw32.dll, Bonfire Sets Guide.docx, GameuxInstallHelper.dll, Patch info.txt, steam_appid.txt and Trooptalk.txt from the downloaded Bonfire zipfile and copy those over the existing files, it works like a charm :) I'm off to explore an entirely new perspective on Olaf ;) |
Good to hear. Did u copy ontop of existing wotn original game? That will bring problems if u did...
Seems we should find a way for easy installing in windows 10 ... |
I copied on top of an existing WotN + Ice and Fire game.
I'm just a casual gamer and I don't play that often, so I haven't had any problems yet... but I'll make sure to save often. If you need someone to test out a new way of installing, I'm more than happy to help :) |
I'm surprised it worked copied ontop of existing. We probably won't do more about Bonfire, working on Bonfire 2. But seems Terroin don't have much time, therefor I'm onto making a complete new campaing for the Chrossworld game (new story, new maps).
http://forum.1cpublishing.eu/showthread.php?t=230150 |
What about my problem? I have message "You are not allowed to play this game" after choosing difficult level and clicking continue.
|
I don't understand. Can u say more. Do u have windows 10?
|
Maybe screenshot will be better as explanation :)
When I click Continue: https://image.ibb.co/kxo62o/bonfire_error.png |
First I thought it was a joke... I have never heard of such a message, can u run normal WoTn? Sounds like something that has NOT to do with the Bonfire Mod.
|
Yes, I can run WotN without problem on Windows 10.
|
About the "not allowed to run this game" message
I remember something about not having the original game from Steam, would show this message.. a cracked version should not work with Bonfire or Hylfire mod.
Do you own an original copy? and from Steam? |
Original from Steam.
|
Did you rename original WoTN before installing Bonfire? Most people that have problems forget that and overwrite the original... It's best to delete or rename original WoTN.
I even tried downloading Bonfire again, just to check if it was hacked... no problems on my machine... |
About BONFIRE 2:
Terroin has been working on this for some time, but we have encountered a problem we cannot fix. Therefore it is back to scratch to find a new combat system. We tried to make creatures start off with ZERO talents, but when they get experienced in fight they would get random ones that fit that creature, for instance a CAVE SPIDER could get Web, Mass Web, Haste, Run and rarely Summon Spideroffsprings. We don't know if there will be a Bonfire 2. We will see. I'm working on a new Crossworld campaign instead, I've finished map 6. I also found out how to implement bosses, so they will add to the gameplay experience. It's a NEW campaign, it means new maps (or a few Bonfire maps redone), new quests and story. I probably only need 2 maps more. Check out: http://forum.1cpublishing.eu/showthread.php?t=230150 |
Quote:
I, too, have not been able to get Bonfire working on a GOG install of Warriors of the North. I'm pretty sure Bonfire's current coding is only compatible with a Steam installation in specific. Which is a bit frustrating, because Bonfire sounds pretty cool. |
THE TRENT WAR
I've finished a completely new campaign for the Crossworld environment. New quests, story etc. Testing fase now. Checkout http://forum.1cpublishing.eu/showthread.php?t=230196 Erkihlmarl who also tested Bonfire, is testing it now. Need one more tester. Mail uffe@uffekunst.dk |
Quote:
|
Quote:
|
Bug with sawmill?
I have built the sawmill and it was working as intended giving me 0-1 woodpiles per win. But now, no matter how many battles I win (1 or 10) it gives me just one woodpile. I resorted to travelling back to bongbong after every battle to get that REALLY necessary woodpile.
|
Don't go anywhere near the link Raknefne has given. Nowadays it will want to install many kinds of malware to your computer. My problem was that two days ago Steam updated WoTN and after that the game crashed. Since the crash report mentioned WoTN exe, I got this idea to replace it with an exe from my backup game files. Bonfire started working again. I thought I had achieved something but now I don't know. I cannot recreate the crash.
|
Quote:
|
Quote:
|
Quote:
Problems with the site hosting the link were real, I remember Norton reacting to it. |
Quote:
|
I have to check...
|
This mod really adjusts to my level. I just have to arrive for the first time to some island, note that enemies are weaker than me, sail somehere else and come back. And note that enemy armies have grown in power. How is that even possible?
|
Erkihlmarl: it is coding, reading the players level and adjusting each map accordingly. Or roughly. Terroin did the coding, I made the maps. The reason for doing this is to have maps to be more randomized, so the 2nd and 3rd map you get access to is different every time. Remember it is a as close to be a map generator as in Heroes 3. Ofc some will not like that... but we chose ranomization higher than just a normal campaign.
|
Great mod!
Very addictive.
A word of advice for other users: - This is full game, use a empty folder. If you install above other game: Arturk dont speak as soon game star and some missing features. Again: this is full game: dont install over other KB games, use empty folder. - "You are not allowed to use this game" this mean corrupt or missing "steam_api.dll" and or is INI file. I cannot play "no loss" in impossible difficult. :p Also: after defeat I teleport back to village, and they pay for my dead soldiers, this can be exploited. Or is a feature? Edit: After play several (many) times in all difficult I have some suggestions. This because even in Easy tier 4 and 5 appear. (well, 5 only few times), actually, I think the worst spawn was in Hard difficult. - Grant 3 woods somewhere in the island as loot treasure, NPC and/or quest. - Reduce or erase tier 4 and 5 mobs from starting island (make it doable) - Grant the minimum basic to survive in impossible and not being stuck and need to start a new game, the only way to win most battles in starting island was using the bug/feature of return town after kill few monsters and back again until monsters are gone. Of course, if its supposed to play like this I understand. I like this mod more than others, these are suggestions because I dont know how to edit spawns in island. Its there someone still playing this one? Edit 2: You can have WotN + Hylfire + Bonfire all in different save folders editing D:\1C Company\King's Bounty - Warriors of the North\data\app.ini and changin the path to a new folder. And you can have different config files inside these. Example: sets ~personal_path "%PERSONAL%\My Games\Hylfire" |
I'm replaying this mod right now. It's really one of the best. What I like the most is the perfect balance where you can sort of defeat the enemy, but he turns out to be a little stronger. But this is at an early stage.After receiving a round attack, it becomes less exciting.
|
Nexus
Bonfire can now be downloaded on Nexus. :)
|
All times are GMT. The time now is 12:11 AM. |
Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.