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Those might be the more modern ones, but the ones in Afghanistan were dirty, clogged with sand.
I'll try the demo later. I don't believe though, I will like it. If I don't get penalized for shooting US troops with a auto cannon then I might get it. |
Maybe early release is why U.S. store didn't get the demo. Can anyone confirm it's in the shops over there?
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Thanks Silence...i didnt know about PS3 demo ( for north america ) not being out until today so will push it to all my firends here.
Pope...i hope you are correct and there is a surprise ac or 2 for us. Kors... they arent going to put a dirty @$$ copter in the game. they took it to the local detail shop for a complete buff and shine. i DO like the vis out of this cockpit! ( still would love a hind vs apache DF in the mountains ) i have a guy here at work who has been over to the ME a couple times. I mistakenly thought he flew apaches...he flies blackhawks. i told him about the demo and am interested to see his take on the game ( might get some flying pointers to pass on to ya ). as far as firefights... he said blackhawks and chinooks get into more S#!T because insurgents dont want to go toe to toe with an apache. they know the others are bringing troops in and arent as well armed. so when they go to land all hell breaks loose more often than not. |
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sorry to hear the loss of your friend, flynlion. i do remember you mentioning him months back. i work with a lot of guys who rotate over there. so far, thank God, they have all come back. and i hope it stays that way.
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I was kind of upset with Battlefield Bad Company 2, Battlefield Free2play, and the Modern Warfare series along with Black ops. I'm glad this game doesn't seem to be taking the U.S.A vs Russian Federation theme.
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That reminds of I think Battlefield 1942. Instead of the Nazi swastika as the icon for the German forces, it is the German Empire flag, which is not banned in Germany. I hope the Taliban flag is in the game.
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Have y'all tried playing The Sabateur? It's a mediocre title at best but it is kinda fun icing SS men wearing nazi armbands. I'm guessing they don't sell that game in Germany even though the German people have as much reason as anyone to hate the SS. |
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There has also been a change in the maintenance trends for Russian helicopters between the 80's and now. |
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I Believe Sabateur has two versions. I have seen videos of that game with swastikas everywhere (North Amerian release?). Then later when the came came out here I saw the trailer had them all replaced by a black luftwaffe type cross on red backbround. I asume this is the European Version. |
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I have to buy special transfers for my airfix kits as they don't come as standard which is a ball ache but hey we live in strange times nowadays! |
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They give all Muslim people a bad name, so much for their Jihad.
Training mode in BoP is good but the AI isn't very challenging. And playing the campaign over and over again has gotten boring. The only thing left keeping many people playing it is MP. If A:AA doesn't have this on a later patch, it had better be cheap for low length of play. |
I agree with you there. MP is the only reason BoP is as successful as it is. it will be interesting to see how this coop in A:AA works out. might surprise all of us. and then again as players we can always bastardize the senario ...disregard the mission and DF each other...lol. if it can happen...it will.
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Well As a long time gamer and flightsim nut I must say this game has the potential to be epic . It's been a long time since a decent ground attack chopper game came out and for console to boot . The graphics are step up from BOP add to the fact that on line will be co-op with custom skins . plus play back feature ... I am speechless . Interestingly some of the bugs from Daggor game play engine seem to persist in demo as they did BOP. @ 60 Bucks this is a must buy
This reminds me of LHX Attack for the old Genis |
The play back feature is pretty neat. Something that would have been interesting to see in BoP.
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Yeah, might surprise us. Then again Gaijin always leaves things out of their console games.
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as a rotorwing guy and i gotta say: Bout time someone did a updated Helicopter game! Would be cool if they dlc'd some EC Tigers, Ah-1s, or OH-58s.
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has the release date been pushed back to the 22nd? i got this notification from amazon:
We have received new release date information related to your pre-ordered video game in the order you placed on September 20 2010 (Order# 002-1202009-8475434). The release date for the video game listed below has been changed by the publisher, and we want to provide you with a new delivery estimate based on the new release date: "Apache: Air Assault" Release date: November 16 2010 Estimated arrival date: November 22 2010 - November 24 2010 |
It seems like good fun, strangely enough using a flight stick seemed fairly natural. Skipped training as the guns/missiles wouldn't fire using a stick and went straight into the demo missions. Prefer the 'pit' view' TBH. It won't replace BOP , not for me anyway! Pity the demo doesn't say which buttons do what or what commands/controls are assigned /available. Only had a quick try but will give it another go later........
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After playing the last mission of the demo, i'm stuck on a certain part. It is the objective where you cover the downed Apache aircrew.
Otherwise... the game looks like a 'buy' for me. The controls are great, the graphics look nice and the gameplay is awesome. |
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The missions were all too easy for me. Finished in about 45 minutes, if it takes you more the game has some value to you.
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The new European A:AA site says release is on the 19th. http://www.apacheairassault.eu/ |
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Hopefully after we hear from the full version and find its real worth more people will buy it.
The recent trends, U.S.A vs Russian Federation is really just made up for balance. A entire conventional army would easily destroy some rebels in the Middle East. So instead of life facts developers invent conflicts involving balanced armies. |
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Oh wait a min..... :shock: |
Demo
Finally had a chance to download the demo and give it a shot.
I love flying the helicopter, it's very nicely made and there's still plenty to learn about controlling it. A nice challenge! However I miss the ability to free look around, which takes away from an otherwise great flying experience. I believe this is not Gaijin's fault, just comes with the nature of helicopter flying, the limitations of the PS3 controller, and the incompatiblity of Track IR with the PS3 (and Playstation Move not being integrated for Headtracking in this game yet). So while I'll pick this up for the PS3 (and hope my friends here will as well so we can play Coop games together), I'm also thinking of investing in a copy for PC and a Track IR with it. Would continue using my PS3 controller there (driver available for free at motioninjoy.com). I hope the game supports free flying, since for me it's really the joy of flying the helicopter, not so much blasting ground targets... MAC P.S.: Just read on the yuplay forum that free flight will be available in all versions. :) |
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Main problem is that you won't be able to use the stick control while camming around, that could easily lead you crashing whilef lying very low :( |
Thanks tbtstt and Vdomini,
It's true I had not found out about that, just now when I played...so yes it's possible to free look, which is good. Not quite at the same time as flying and looking simultaneously (as I'm used to with BOP), but it's okay. Will still get the PC version and Track IR, which it will hopefully support (fingers crossed). Great game Gaijin! MAC |
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I have been playing the demo with the pad until yesterday when I tried it with the AV8R, I must say it felt good but it does take some getting used to, I wish the hat button was a little bit bigger and was heavier, but I believe I will have fun with the stick, now all I have to do is figure out a way to mount this to my racing rig.
I have a six speed shifter mounted on the right side of my rig and I think this would be better than mounting it in the middle but I don't know In the middle I would be able to control the throttle with my second hand better, will give it a try hopefully this weekend, below is a shot of my finished rig. |
A friend of mine is already playing the full game now. T_T
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I've been playing the full retail game the last couple of days and I'm really enjoying it a lot despite a few bugs.:evil:
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The full retail game is out, at least here in the states. I kinda like it :grin:
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Loving the game, especially the co-op, very fun. Unfortunately it's only me and a buddy at the moment, and a lot of he harder ones require 4 people... >.>
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So is it any good?
Still 2 days to release in the uk is the game good?really looking forward to it ! Got the night set up for a long sesh! Hope it's not gona let me down like so many of the latest games releases
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Apache Air Assault was on X-play tonight. :)
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Couple more reviews...
IGN (7.5/10) IGN.com - Apache Air Assault Review Gamerant (4/5) Gamerant - Apache Air Assault Review Irrespective of the reviews though, this is a must buy for me, its now out in the UK so I'm hoping to try and grab a copy on the way home from work today! |
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Always hard to please, I would like to see a Russian review of the game. Bet it would get 9/10 or better.
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Went to pick my copy up bout 10ish at gamestation but hadn't been deliverd or at game! went back just before 12 and had just got it in managed to get a couple of missions in but only the same as demo ones gona crack out the flight stick later and give it a good thrashing pleased with it so far think il be tradeing black ops in on wednesday for gt5 no contest £30 on trade in....
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I wish to kill Ben Dutka, for that horrible review!
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Review by a REAL Apache pilot!
Hey guys, Im not new to these forums. I had a different screen name but forgot it (it's been a while). I felt obligated to write a review. Many sites have not reviewed this game and ones that have are some half-assed reviews, such as IGN.com 's review. So I wrote my own and am posting it on as many websites and forums as I can. This game isn't getting the spotlight it deserves. Its long, but I went in depth...and yes I am a real Apache pilot for the US Army. Here we go:
It’s a shame that Apache: Air Assault will fly under most people’s radar (no pun intended) this holiday season with all the other blockbuster games coming out. Especially since it’s release is in the shadow of Call of Duty and with upcoming releases such as Gran Turismo 5, this game is bound to be ignored and in bargain bins after the holiday season. It really is a shame because the game is a true gem. I fly AH-64D Apache Longbows for the US ARMY. As an aviation nut and pilot, I cringe at most console flight games. I like my flight games with a degree of reality, not the unrealistic arcade games like Top Gun and After Burner. The only console flight games I enjoy are the Ace Combat series…that was until Gaijin Entertainment developed Il-2 Birds of Prey for consoles. Birds of Prey is what I envisioned a perfect console flight game should be. It blended realism with arcade type elements which made it user friendly and playable for console gamers. But, when I heard Gaijin was making an Apache game for consoles I was still skeptical. Helicopters are a lot harder to fly than airplanes. It takes both hands and feet to fly a helicopter and when you throw in radios, weapons, systems, etc., it takes all your fingers and concentration as well. I just didn’t see that translating well to a console game. I’m happy to say, not only did Gaijin do a great job mimicking helicopter flight using a console controller, they made one hell of an authentic Apache game. The game starts you off with a tutorial mission, in which you must start out using the training difficulty mode. There are three types of difficulty modes: Training, realistic, and veteran. Training mode simplifies everything from controlling the aircraft to the HUD. The controls are as follows: The right stick is your “collective” which in a helicopter is the control that moves a helicopter up and down vertically. You can hover up by pushing your right analog stick up, and hover down pushing down on the right stick. The right analog stick acts as your pedals also. So left or right on the stick will have you spinning to the left or right horizontally, similar to an airplanes yaw. The left stick is the “cyclic” control. In a helicopter, the cyclic is your directional control such as climbing and diving, or banking left or right. It takes coordination of all the controls to properly fly a helicopter. In the training mode, it is fairly easy: Take off with the collective and fly around with the cyclic stick. It is the realistic and veteran modes that requires a lot more coordination and has a steeper learning curve. To speed up in a helicopter, you need to push the cyclic forward, but if you don’t add collective you will start diving and lose altitude. Realistic and veteran applies all these mechanics into the controls. The real treat in playing in these modes though, is the HUD. The HUD in realistic/veteran is almost identical in what us real Apache pilots see in our monocle, (Look up pictures of apache pilots if you don’t know what I am talking about.) from the radar altimeter on the right, to the velocity vector in the center, and the torque meter in the upper left corner, it is very similar to how we look at things in the aircraft. Realistic and Veteran are the same control wise, but Veteran, you get one attempt per mission and once you use all your weapons, you have to land at a predetermined pad to get reloaded. Realistic, you get 4 attempts and reload of weapons happen after a set time in the air. Now onto the gameplay. there are two main modes of play. The single player campaign and squad operations. Single player is what I expected a single-player campaign to be. The Campaign takes place across three locations: Africa, Asia and Central America. The missions are varied enough, but mostly have you attacking ground targets. There is some air to air combat with other helicopters in the game, but in real life, you will never see an Apache with stinger missiles on the end of its stubby wings. There is just no need to use them in the real world, but sure makes for some good helicopter dog fights in the game. You can switch camera views from 3rd person behind the helicopter view, the pilots seat, co-pilot/gunner (CPG) seat, or just a plain HUD view with no cockpit. The cockpit views are authentic and modeled like the real life thing, which as a real Apache pilot, I was happy such care was taken into getting the details right. Speaking of authenticity, the game is impressively accurate when it comes to the Apache. The in- game model is accurately recreated down to the side steps and panels on the exterior of the Apache to the button placement and screens on the interior cockpits. Even the weapon systems are portrayed accurately. One of my favorite things to do is press L3 which enable auto hover. The aircraft will hold the same position and altitude you engage it at, something that you can do in the real aircraft as well. While you are in auto hover, you can control the TADS (Target Acquisition and Designation Sight) in DVO (black and white day TV) or FLIR (Forward looking Infra Red) to pick out vehicles and human targets easier to pick off with the 30mm cannon. There is mission where you have to do just this and cover your down wingmen before they are over run. Just don’t hover too long or you will get picked off with a SAM or RPG. The TADS image is created accurately as well. Go on you tube and look up gun tape footage from real Apaches and you can see the developers created the TADS HUD accurately as well. And just FYI, contrary to what people think, the camera is not part of the gun. It is the bottom turret on the nose of the aircraft. That’s what the CPG uses to target and designate, as well as using the FLIR image to fly at night. Have a friend over and don’t want to take turns playing single player? Hook up another controller and play the single player campaign together, one as the pilot, the other as the CPG, which adds a whole level of fun. Just like the real life aircraft, the two crew members have to work together. The pilot has to hold a stable platform for more accurate weapons while the CPG controls the weapons systems, for example rockets. Coop rockets require the pilot to line up the reticle while the CPG shoots the rockets. (It’s opposite in the real thing, the CPG uses the TADS to line up the shot while the pilot shoots the rockets, teamwork is required either way.) Squad-Operations is another Co-op mode where you and a friend can crew the same apache or you and three others can complete a whole set of missions (that are different than the single player missions) online. The missions can be done solo and are similar to the single player missions, but are harder to try solo due to the fact there are mission objectives that are coop dependent and accomplished much easier with a buddy. Graphically, the game doesn’t impress that much. They claim to use satellite imagery to create the scenery with, but the colors seem washed out. It isn’t ugly by any means, just doesn’t impress. Like I said before, the vehicle models are done well and are accurate to their real life counterparts. Everything that are in the “levels” is interactive. Buildings can be destroyed, whether by shooting them or crashing into them, you can chop down trees using the 30mm cannon. I enjoyed crashing into some trees and watching my helicopter leaving a path of destruction among the trees. The explosion effects look good as well. You will take damage as well that both affect performance and the exterior of the aircraft. Overall, I thought IL-2 had a better graphical package. Sound is accurately portrayed. From the sound of the helicopter to the weapons. The voice acting is well done and most of it is radio chatter during the missions. The musical score is great as well. Not sure who composed it, but it fits the game well, from the menus to the in-game music. Nothing to really complain about sound-wise. Now, if I had to change or add anything to the game, it would be the inclusion of night missions. We fly using a FLIR system at night, not night vision goggles. Again, look at the nose of the aircraft and the top turret is the pilot’s night vision sensor. That turret is slaved to the pilots head, so when he turns his head left, the turret turns left while he looks at his FLIR image through his/her monocle. The pilot flies at night as if his eyeball was on the nose of the aircraft, and it is extremely hard to get used to. I just wished the developers had a couple missions at night where they could have implemented the pilots night vision somehow. I guess there is room for that in a future game…. BOTTOM LINE: ….But we may not see a sequel, I just have a feeling this game isn’t going to sell well. The genre isn’t that popular to begin with and with all these popular games coming out, this one will get over looked. It is a damn shame. It is a great game, and if you are a fan of the genre or an aviation/helicopter enthusiast, this is defiantly a no-brainer. Like IL-2, this game blends arcade and sim elements for a perfect console flight game and remains faithful to its source material: flying a real Apache. I highly recommend it. Hope this review helps. |
Best review of this I have read !
Thx Delta.
Incredibly informative review ! I loved reading it. At last a true review from someone with in-dept knowledge on real helicopters. ================================================== ======== I've been enjoying a.o. EECH on PC (past 12 years) and I am so glad this new title is now available on both consoles and PCs. |
Delta-64-, ...Thank you very much for that detailed review, OUTSTANDING!
If you don't mind I want to copy&paste your review and put it in my Apache: Air Assault thread that I have at Ace Combat Skies.com. Thanks again. |
Delta 64, thanks for the insight. i took the liberty to cut and paste this on the yuplay forum...hope you dont mind. well i am trying to post it anyways....the site must be having issues because it keeps giving me error messages...and not taking my post.
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Blops and GT5 as release bookends are really going to hurt casual sales. I guess they just couldn't factor in GT5's release.
@ Delta-64- Great review. Do you have an issue with the 30 mm fire? On some guncam vids I see it arching quite dramatically. |
About the arch you see in real apache tapes, the apache has a weapons processor that has a ballistics solution. Meaning the real apache's weapon processor takes into account range to target, winds, speed, etc. So when we take aim at a target with our tads at a far range, the barrel is not going to be pointed right at the target, it's going to be pointed up so that rounds will arch down onto the target. So no, the arch isn't a problem. The weapons on an apache are very accurate.
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This should never have gone internation, not with all the big releases out there. Keep it in eastern Europe where people never heard of EA games, Treyarch, Activision, etc.
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Fantastic review Delta 64 !
I had no expectations, and was simply blown away by the demo ! (trying to get hold of full version here in Norway) It has the same strong "being there" feeling as BOP, and a sensational feeling of speed. I play it in a home theatre with a 100" PJ screen and really powerful surround sound. I agreee that terraingraphics looks dated, but it is very functional, fluid and stutter free. I must say that controlling it with an ordinary X360 controller is too difficult on realistic. I fired up a custom HOTAS i made for BOP (from old Thrustmaster PC gear), and wow a completely different experience ! The complexity of flying is much more enjoyable, and feels more realistic. The mapping of controls from BOP matched up pretty well too, but some adjustments will be made. From what I have heard Apache is very well suited to the console joysticks in the market. Link to my HOTAS thread: http://forum.1cpublishing.eu/showthread.php?t=10528 |
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Spent most of the day playing through the campaign, plus I had a little bit of time online, before I headed out for the rest of the weekend. Will be resuming play this evening! |
Hello Delta-64, thanks for the review. I've got 20+ years of flying experience, but all of it is civillian and all of it is fixed wing, and I've been kinda wondering what someone with your background would think of Apache Air Assault. I still know several friends who fly military choppers, but none of them play video games LoL.
For what it's worth I would give this game an 8.5 out of 10 (BoP gets a 9). Many of the campaign missions take on a sort of "kill 100 of the enemy before time runs out" character which is unfortunate but probably unavoidable. The cockpits are nice, but my favorite is realistic difficulty and plain HUD view without any cockpit clutter to spoil the fun. Why look inside the cockpit when it's clear and a million outside? It's nice that this game offers some choice as to how you play, and for the most part I've been enjoying it immensely. Stay safe Delta-64, you've chosen a dangerous line of work. |
Another review trickles in...
Gamespot (7.5) Gamespot - Apache: Air Assault Was working though the Squad Ops section online last night. Any sensible players on PSN fancy a flight then feel free to add me! :) PSN: tbtstt82 |
Finally, today I got hold of a copy !
The guy in the mall was in the process of opening the delivery and putting them into the shelf when I arrived :) I cant wait to go into the full campaign tonight. I will post some opinions later. |
Got a copy too from an UK store!
looking forward to play it :D |
Still waiting for my pre ordered copy from play.com here :mad:
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Had a quick couple of online sessions around midnight after remapping of my custom BOP HOTAS. Its a pity that buttons cannot be remapped in the game. It would have been much easier than swinging the solder iron and pliers :)
I must say that the game really shines online. It was smooth and stutter free without any hickups. I have to extend my mic-cable to reach the controller. Game speech seemed to work fine, and added a lot to the team athmosphere. See you online ! |
If anyone in uk wants it on xbox CEX has if for £20. Not bad considering it's £40 at Game and Gamestation. If they had PS3 version I would be down there tomorrow
http://uk.webuy.com/product.php?sku=5030917089480 Edit: I wouldn't be there tomorrow as it's only instock in Huddersfield and London! 1 copy in stock online though |
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BUT i'd foget your pre orders for a while at least, save your money. As good as this game is, the sound bug just ruins it. Plain and simple. Its a shame because that aside it would be superb. Anton knows of it and is in the process of sorting a patch out, but we all know from experience what the publishers can be like. Hopefully activision will get it sorted. In the mean time i'd save your cash and wait for the patch :) by then it may of come down in price to. Win win!! |
I have never seen this sound bug...but im still going to wait on this game. I want to see if any fancy DLC comes out.
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Sound bug ?
Im on X360, and has never noticed any sound issues with Apache. The game is fantastic, but there are too few online games to join yet. Hopefully this will change because it really shines online. The replay function is a nice surprise with a flexible view system. Could have done with a fly-by view as in the good old IL2. See you online ! |
I plan on getting it soon or later. Before christmas for sure. Heck, maybe next week :P
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Sorry HEARD LOL. Maybe i'll wait for the patch, and a DLC. |
Hey guys, haven't been on this forum or BoP for about 10 months or so. Now I see this thread posted and I have the flying bug again. I'm going into town tomorrow to purchase this game for my PS3. Can't wait to fly with you gents again!!!
watermanr7 |
Anyone ready to play Xbox online?
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Steiner, add me. GT Bobbysockser. i am EST and usually on 10 to 2am ( my time ) sun, mon, wed at the least. i usually play bop but am getting more and more into this game.
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YAYYY!!!!!
A PS3 copy of Apache air Assault is laying onto my office desk :-P:-P:-P looking forward to play it tonight :-P:-P:-P:-P:-P:-P:-P:-P funny think the booklet inside is half english half french |
I picked Apache up from Tesco on PS3 today. They finally stocked it in and best thing was the price, £19.70. Looking forward to some co-op action with other forum members
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