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I've got SoW. Make me an offer and it's yours ;)
Starting price: £30 |
I´ve fell in love with the thick smoke effect of the seccond and third shot, it looks perfect.
Also the spitfire with the engine visible because of the lost pannel, its great. The lightning effects are gorgeus, but we already knew that because of previous updates. :) |
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Cheers, Fafnir_6 |
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There's also more than that. As the Stuka was climbing into colder air the canopy started fogging and icing up, so they clicked on the "warm air" button to defrost it. I really can't begin to imagine the depth of detail we'll be getting in this sim, i have a small feeling that it will be worth every single second of the wait all these years ;) |
Oleg- i'm stunned by the way your project is coming together. The first example of the second lot of screenshots is simply brilliant- the way the elements are coming together of buildings, terrain, vegetation, ground objects, lighting is looking VERY good. I cant wait to see an animation of that scene with the shadow of the spitfire passing over the buildings.
With more elements yet to be turned on in the render (such as the grass you mentioned) i can appreciate now that the comment you made some time ago that this engine will be capable of cinema-grade pictures and videos was no idle boast. Your updates are increasing my hopes each week- keep up the good work! |
GERMAN USE EXPERIMENTAL INTELLIGENT AND ADVANCED BOMB FOR DESTROY THE ITALIAN BATTLE SHIP ROMA. this is the story.
http://www.youtube.com/watch?v=W0qxo5Oc6ts smoke colum is hight 1500m italian first not fire because is german airplane friendly but after german lauch first missile and italian start fire whit flak. german airplane hight 5000m http://www.youtube.com/watch?v=bVqHRRT_rU0&NR=1 |
my question is.......... whois the total list of intelligent and advanced weapon of ww2? the tecnology in ww2 have guided missile.
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Hi Oleg, Greetings from Finland.
Been waiting for this sim for years now. Just one question if you have the time, when will there be a BOB SoW internet pages for this game? For a sim about to be released in 2010 (hopefully) there's not much info about it. Surely if you think of the scale and potential of the SoW series you should already have a homepage worthy of the upcoming game? Even SH5 had those even though the game was rubbish... Otherwise great screens and models. Hopefully the game will be too :) |
Gallandwolf be patience if you want best GAME SIMULATION AND TATICAL you whait time because is very very hard and difficoult i think 1C company work hard for this new series this is the new generation of game simulation war.
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First post on 1C, and what a treat !
Fantastic images and stunning details. Does anyone know if aircrafts will produce some sort of grey-ish smoke trail off the exhaust stacks when applying full throttle? My ref are only movies and books, but apparently pilots could sometimes tell when an enemy was applying full throttle by the additional smoke coming off the engine. Anyway, just a thought, it's 2am so please be kind ! Cheers, Slug |
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Would be cool, its pretty visible whan looking at youtube vids of Black6 for ex. Could be a framerate thing though. |
Pretty nice! Hard to choose if you should go for a ride in that Spit or that Roadster... :-)
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Wonderful update! I was already convinced years ago that SoW would be the revolution - I see everything coming true. Thank you Oleg !
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Oleg!Thanks for the update!the planes look amazing,photorealistic, the smoke i like and the light effects are also beautiful, but the clouds, i have to admit they look too much like one cloud copied many times and randomly placed on the sky, i understand you have to fight with technical limitations but please try to make some more variations and sizes, thanks!
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"First of all we don't plan to model the mother-earth all weather effects. It is simply impossible even if to make just one total simulator of clouds with all of millions types.... We will have just several. And with them we model airflows near, under over, etc... " and Quote:
Simply the work of artists should be added. Not now. Currently low priоrity in therms of the full project complexity." I understand the second quote to mean that the clouds we see now are 'placeholders', and that they will be replaced by higher-quality graphic-artist created clouds closer to release date. |
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Slug |
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WAAF Margaret Horton had a ride on the tail of a Spitfire, AB 910, as an unexpected passenger in 1945. http://img.photobucket.com/albums/v9...eAlfaro/MH.jpg http://www.bbc.co.uk/ww2peopleswar/s...a2742275.shtml |
In Murmansk, Russia, 3 people where killled when a Hurricane (or spit?) chrashed due to the same thing. But there, the ground was in such a poor state that they used to have 2 persons sitting on the tailplane. The plane got too tailheavy and chrashed immediately after takeoff, killling the pilot and the two 'passsengers'. I have the story in a book at home.
Skarphol |
YES YES i see video of FIRST RUSSIAN FEMALE PILOTS and AMERICAN and ENGLISH il-2 not have female pilots voice and 3d human and i LOOCK SOW PILOTS 3d DESINE but only MAN sex FEMALE SEX IN SOW not EXIST.
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In the context of what you're saying, abruptly shoving the throttle forward momentarily creates a "surge" of some sort, it goes away after a second or so as the engine stabilizes. I don't know if this happens in aircraft with manual mixture controls (as when you set it manually for a given altitude, it's correct for all throttle positions), but real pilots mentioned seeing it a lot on German fighters. These had automatic systems (analog computers to be more precise), which continuously fine-tuned the mixture. So, when going to full throttle it took a second or two for the system to stabilize due to its analog nature. Even in modern piston engined general aviation aircraft, it is usually advised to move the throttle smoothly, in order to have time to diagnose possible problems but also to prevent "drowning out" the engine with too much fuel. Of course, combat aircraft are built with different tolerances and in the heat of combat one doesn't always have the luxury of being smooth with the controls, so they slammed the throttles if for example they got bounced and the "black trail" effect happened as a result. |
thanks for explaination!
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Friday... Waiting update...
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Please help
I am new to combat flight simulators and just bought Pacific fighters. through research it looks like IL-2 Sturmovik 1946 is the newest game out.
I want to buy the newest game that Everyone is playing so any questions I have or tips and stuff is all related to the same game. Also I was wondering if there is anyway to make the graphics better? like I said I have pacific fighters so mabee buying a newer version game would help me out first then updates or patches or what ever info would help thanks :confused: |
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The 4.10 patch, which is what this thread is about, is coming out soonish, and looks like being a major upgrade. As for graphics, to a large extent this depends on the PC and Graphics card you use - there is info on this in Bearcat's guide too. If you want further help, start a thread yourself, either here on on the Ubisoft forums - there are plenty of people willing to help a noob out. |
@oleg. just reading earlier that you havent shot ani Ai or humans down .. and got me thinking . Are we likely to see you and the flying circus(crazy ivan and gang) back up in the air when you release BOB? I never got to fly against/with you in il2 ( joined the community in Pacific fighters days). I fancy a good old dogfight with you guys, to test yer skills and all . 8-)
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Just impressive, Oleg. Thank you!
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FIRST WOMAN PILOTS WW2 is absolutely RUSSIAN WOMAN.AFTER ENGLISH and AMERICAN.
LOOCK THIS LINK: http://mysite.pratt.edu/~rsilva/sovwomen.htm AMERICAN: http://cruelkev2.blogspot.com/2009/0...ve-medals.html VERY BEATUFULL RUSSIAN GIRL uaoooooooooo: http://www.ctie.monash.edu.au/hargra...lin_01_250.jpg |
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Start a new thread please. |
Great update, really looking forward to the release!
As the subject of grass runways has come up, I would like to know if we will be landing on bombed airfields after our sorties? Apologies if this has been answered before. |
Wow. Apart from some aliasing, the first, third and fifth images are almost photo realistic. Cant wait to see more videos.
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Right now it looks like there is cumulus and cirrus Maybe altocirrus,cirrocumulus, and cumulonimbus can be modeled as these are usually signs of weather conditions like approaching cold fronts and thunderstorms. cirrocumulus look similar to the cumulus clouds there is now, just smaller puffs and arranged in rows. I always know when I see these types of clouds the weather will be getting cooler. I like the smoke, looks great |
It would be interesting to see what is in store for us in terms of morning mists, hazes and sunsets and sunrises.
Cheers! |
Really nice shots! thanks for the update Oleg & Devs!
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Hi Oleg, hi folks here: that´s my first post here even though I´m following the development of SoW since a long time......thks to NausiKa.com who made a good publicity of the project at SoH.
My question, after being really amazed by the features showed, is the simplest possible: is there a chance in SoW to take whatever airplane of whatever side and taking off from whatever airfield without having to create a mission? So easy like this and fully enjoying the quality of this superb sim when not having all that time sometimes....... Thks a lot once more, Oleg, and greetings from Italy! My best regards, Gianluca |
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I'm sure that you will be able to do that...you can do it right now in IL2 using the FMB |
I think you mean the QMB. 2 minutes to set up and away you go.
Cheers, Fafnir_6 |
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That would mean a "air start" I think, and would not give the "any airport" that the OP seeks...plus a mission would be created in QMB, although "quickly":grin: |
i think he means something like how in FSX u can just type in the callsign/name of the airfield u wanna take off from and take off from it... pretty much anywhere...
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iirc oleg also stated that depending on degree of damage, this could be quick or slow (taking hrs or days) keep in mind historically runways were repaired fairly quickly by ground crews, even if the surrounding buildings took often much longer to reconstruct. but with the sustained german attacks on many southern english bases during the initial BoB, several of those airfields were in the end barely functional, i have no idea to what degree oleg will represent this fine ballance (which is quiet important, because had the germans not switched to attacking london, many of those southern airfields would have been dysfunctional and it could have tipped the balance into the germans favor for dominating the skies in the south) |
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It has nothing to do with the FMB, which works well in Il-2 but with the principle of the sim itself: not a game only but a REAL sim which is also a wonderful game, that´s it! Thks guys! |
Hello Gianluca, nice to see you here :)
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Are you freakin' serious? Oleg, the game looks phenomenal. I can't believe some the absolutely far reaching questions that are being asked. Someone also just asked about the smoke trail being too thick in of the other photos. Look, I'm a tactical military aviator, and I can assure you, when gas, oil, and other lube products with the chemical properties of steel and other alloys meet flame, the fire is unbelievably intense. The smoke just as much. I suggest really if you have input, walk your asses over to the studios and start to programming. Oleg, nothing but praise from me. I've been a devoted fan to your simulation from the beginning. Doing great work, can't wait for this.
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I'm too lazy to go all threw this but has there been any word on cpu speeds needed and will a high end quad core eg. 975 i7 be good enough?
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all i5 and i7 quad cores are high end processors, one from either range should do you fine on BoB release (since oleg is unlikely to make the mistake microsoft made with flightsim X, which at release was pretty much unplayable even on any high end machine, mostly because of very inefficient coding) if you can afford an i7 quad core and already have one, that usually this means you can afford a CURRENT high end gfx card (like an ati 5870 for ex). if your gfx card is a year or more old, that might be your weak spot. as a flightsim BoB will be both cpu and gpu intensive, but performance on higher end pc's will mostly depend on your display resolution. either way, try and avoid doing upgrades till it is released so you know exactly what olegs recommended specs are and some reviews are done to compare performance on various systems. |
I've got everything accept the cpu and video card. I've got an Asus P6T deluxe MB and will probably get a 5970 and a i7 975
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gimme an O gimme a L gimme an E gimme a G |
Honestly, I'm not even sure BOB will be released this year, if at all.
OM mentioned some financial issues - Now keeping this in mind and looking at the pics he presented, focused on the ground items, I'd guess he going to sell the engine rather than put even more money into the game. Doesn't mean he or s.o. will not finish the game, it's just going to happen a little later. After all, this is still a business. Of course this are just my (conspiracy-)$.02 ;) |
:rolleyes:
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I only afraid that it will be looking like in the past: anybody will think that it is a matter of honour to shot me down.... :):):):) Some time it was looking by this way in the past: All play around .... I enter a game and then they all see me in the air... then forget the enemy and try to shot down me... even I'm in the same team :):):) |
Haha, perhaps it should be in the server rules:
1. Oleg is not always a top priority target, especially when he is on your team. Oleg should be considered in the same way as any other target. 2. No shoulder shooting. 3. No team-killing... etc. :grin: |
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Also, you should had choose server with noh icons, so nobody would had know which was you. ;) I remember on those days one of the coolest things about the original IL-2 was seeing for the first time while in a coop mission chat messages in cyrilic. Of course i couldn´t understand anything of the message, but i was flying russian and it was like "hey, i´m flying russian and you see russian messages!". It was incredible immersive! |
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Welcome back from your short leave!
Did the game convention go well for MG? Skarphol |
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Hope we all have the chance to see you and all your team back in the virtual air this year with BoB! :) |
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I'm preparing right now new update. All in air. And maybe one shot on the ground (dislike colors of some types of grass..) Maybe tomorrow, maybe on Friday. Tomorow - if I will take one day vacation again. |
Maybe both days :grin:
LOL, only kidding :cool: Sounds great. |
Ciao OLEG MADDOX i respect your developers and if i not have respect tell me my errors or my wrong question and i corect me.
OLEG MADDOX any nation have different lenguagge and different coulture but in any post the irony is not understood precisely a question of culture and language. Ciao OLEG MADDOX. |
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http://www.mightydemons.com/hq/ |
Dear Mr. Maddox,
all i want to know is, if the release of SOW ist realistic during this year. That you don´t answer to such questions show me, thats only the same promises than the last couple of years. Sadly! I can imagine, that the whole project is very complex, but everything must come to an end... |
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After years of developement this should be a entiled question. |
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They are most likely the usual actor's of doom and gloom, with a alias:grin: |
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I could not understand, why "old" members presume to judge comments of new members all the time... |
because they're "old members" maybe?
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so either pay attention to what has already been said in the past in older posts and inform yourself better, or ask in a civilized way to get up to speed on what already has been covered. if you are incapable of either of those just crawl back under whatever rock you came from. |
Back on topic... :rolleyes:
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What was the topic...I forgeto:rolleyes:
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The bidding was up to £100 for my copy of SoW
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"I'd just like to state for the record that, full right aileron or not, the Spit in the second pic is f****d." "Not necessarily - the stick is pushed forward (elevator position), giving some lift away from the ground - might be close though if the engine doesn't 'cough'." "I agree. It actually puts me on edge looking at that shot. I reckon you'd need some extra 300 roll-rate to get out of that one alive." Your thoughts? |
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