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-   -   Damage model (http://forum.fulqrumpublishing.com/showthread.php?t=9030)

dald101 08-24-2009 07:23 PM

Quote:

Originally Posted by Soviet Ace (Post 92642)
Last time I got hit by flak, my wing was completely torn away. Kinda wild experience when in the cockpit, and unable to fight the controls :P

That's good to know - think i must just have been extremely lucky with my low/slow p-51 habits:-P

bird of bait 08-24-2009 07:27 PM

Quote:

Originally Posted by Soviet Ace (Post 92642)
Last time I got hit by flak, my wing was completely torn away. Kinda wild experience when in the cockpit, and unable to fight the controls :P

it never happend to me i never got any damage on my p-51 the only time i damage myself is when i plunch toward the earth forgetting to pull up:rolleyes:

Soviet Ace 08-24-2009 08:00 PM

Quote:

Originally Posted by dald101 (Post 92646)
That's good to know - think i must just have been extremely lucky with my low/slow p-51 habits:-P

Well the only reason I did get hit was because I just wanted to see what it was like. I haven't been hit since by flak, and from that experience, I plan on keeping it that way :D

irrelevant 08-24-2009 09:22 PM

I actually had a FW-190 challenge me head-on in sim mode and, while I tried to identify who I was looking at, he blasted my P-51 out of the sky. I simply said, "whoa." LOL!

xNikex 08-24-2009 09:52 PM

Quote:

Originally Posted by Soviet Ace (Post 92642)
Last time I got hit by flak, my wing was completely torn away. Kinda wild experience when in the cockpit, and unable to fight the controls :P

I got hit by flak too on accident one time. That was the first time my engine died on me. Too low to bail though. So they got me.:mad:

lestat8601 08-25-2009 09:02 AM

Quote:

Originally Posted by Jimatay (Post 92605)
I do agree, the damage is a bit too samey. The massive hole only appears in the left wing and only small holes and tears (in the same place each time) in the right. Shame. Still looks good though.

False. You can have massive holes on the right wing

Smudgyboy 08-25-2009 11:45 AM

Quote:

Originally Posted by maxqubit (Post 92776)
Yeah, the damage model is a bit 'samey'. The more you play the more you notice. However, in camapign (and e.g. Dove demo map) there can be 100+ planes in the sky so that is the trade-off.

4 planes with full damage model

or

100+ plane with 'samey' damage model

(for gameplay/fun i choose the latter;))

my 0.02 cents

bloomin rivet counters!

I agree with you I rather have a 100 planes than look at my wings while flying!

Don't get me wrong I like the damage and detail it makes a game which this is.

mondo 08-25-2009 03:29 PM

Quote:

Originally Posted by maxqubit (Post 92776)
Yeah, the damage model is a bit 'samey'. The more you play the more you notice. However, in camapign (and e.g. Dove demo map) there can be 100+ planes in the sky so that is the trade-off.

Damage isn't dynamic. Dynamic damage would be quite awesome but completely outside the power of even the most powerful PC's.

dald101 08-25-2009 03:54 PM

Anyone know if the damage resistance of the in game stukas is realistic?

Yesterday i poured a 20 second blast of machine bullets into one from less than 15ft away, and the little shit still carried on flying! It took a further ten second blast to finally send him down in flames.

mar01006765 08-26-2009 12:09 AM

Quote:

Originally Posted by mondo (Post 92830)
Damage isn't dynamic. Dynamic damage would be quite awesome but completely outside the power of even the most powerful PC's.

GTA 4 Handles dynamic damage very well


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