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-   -   anton the gamepad guys need help (http://forum.fulqrumpublishing.com/showthread.php?t=8445)

Saturat 07-29-2009 03:01 PM

Quote:

Originally Posted by haitch40 (Post 84811)
its the opposite for me im so used to using left stick for pitch and roll when i bought bf1943 it seemed odd to fly but i learned it

You can flip the controls in bf1943 tho. its called southpaw. Most firstperson games have this aswell. After all some people are left handed *cough*mutants*cough*

peterdegrotere 07-29-2009 03:07 PM

Quote:

Originally Posted by Saturat (Post 84821)
You can flip the controls in bf1943 tho. its called southpaw. Most firstperson games have this aswell. After all some people are left handed *cough*mutants*cough*

it said it al, most people are right handedso changed it il2

haitch40 07-29-2009 03:19 PM

Quote:

Originally Posted by Saturat (Post 84821)
You can flip the controls in bf1943 tho. its called southpaw. Most firstperson games have this aswell. After all some people are left handed *cough*mutants*cough*

i am right handed but now i learned right stick for pitch and roll it seemed odd to do southpaw

carbury 07-29-2009 04:02 PM

Quote:

Originally Posted by elneilios (Post 84820)
Perhaps an easy fix would be to allow toggle of look around mode rather than having to hold it down.

e.g. click the stick to enter look around mode, click again to leave.

Yeah I'm totally agree with you guy, I do not understand why they didn't make it this way. hold this bottom is really bad.
This game is WWII game, and to survive we need to look around and locate the nearest target really fast, especially when it's on my six...uh.... :grin:

xNikex 07-29-2009 04:08 PM

Quote:

Originally Posted by guiltyspark (Post 84799)
thats nice , but everyone else doesnt

But it is true though. Most flight games on the Xbox use the left stick for pitch/roll etc. It is only to appeal to the console community. Idk why you see this as a shocker.

Raw Kryptonite 07-29-2009 04:29 PM

Quote:

Originally Posted by guiltyspark (Post 84799)
thats nice , but everyone else doesnt

What console game has it different? Plane control on the left is how OGF comes, AC6, HAWX (IIRC,used the flight stick for that), BF1943, BSP...

guiltyspark 07-29-2009 04:35 PM

Quote:

Originally Posted by Raw Kryptonite (Post 84877)
What console game has it different? Plane control on the left is how OGF comes, AC6, HAWX (IIRC,used the flight stick for that), BF1943, BSP...

it doesnt matter what other games have it different , if you would read the ******* thread it would become obvious that nobody likes the scheme and they want an option to change it.

every thread is like a battle with you , just say "yes i would like it very much for people to have a choice"

instead of supporting a single , unchangable control scheme which will scare players away

Yossarian 07-29-2009 04:38 PM

I'm really struggling to finesse my aim in AA because of this and I'm having loads of problems with air-ground, after I've strafed my target I go to increase power and pull up into a climb, but I'm doing the opposite, cutting off the throttle and pushing the nose down.

I don't want to risk learning these sticks, I don't want to make a mistake with my RC planes, I'm not going to be able to play this game without a flight stick.

I can't see why they did not offer us the choice. It seems a big mistake, I can understand they want our right hand free to hit controller buttons, but the current set up is 'south-paw' as far as I'm concerned and it don't work for me, and I am left handed, but I don't play any games in south-paw configuration.

Shame I will not be picking this up at launch now. I'll need to wait until I have money for flightstick and game, I'm a student, that may be a while.

butterfield 07-29-2009 04:38 PM

Quote:

Originally Posted by guiltyspark (Post 84883)
it doesnt matter what other games have it different , if you would read the ******* thread it would become obvious that nobody likes the scheme and they want an option to change it.

every thread is like a battle with you , just say "yes i would like it very much for people to have a choice"

instead of supporting a single , unchangable control scheme which will scare players away

Amen to that, in this day and age every button and control should be mapable by the user. It is 2009.

guiltyspark 07-29-2009 04:40 PM

Quote:

Originally Posted by Yossarian (Post 84886)
I'm really struggling to finesse my aim in AA because of this and I'm having loads of problems with air-ground, after I've strafed my target I go to increase power and pull up into a climb, but I'm doing the opposite, cutting off the throttle and pushing the nose down.

I don't want to risk learning these sticks, I don't want to make a mistake with my RC planes, I'm not going to be able to play this game without a flight stick.

I can't see why they did not offer us the choice. It seems a big mistake, I can understand they want our right hand free to hit controller buttons, but the current set up is 'south-paw' as far as I'm concerned and it don't work for me, and I am left handed, but I don't play any games in south-paw configuration.

Shame I will not be picking this up at launch now. I'll need to wait until I have money for flightstick and game, I'm a student, that may be a while.

i suggest you dont get to used to it then , dont crash your planes IRL , i just ordered a trainer and it should be here any day :cool:


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