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-   -   Level up choices? (http://forum.fulqrumpublishing.com/showthread.php?t=4045)

Antiga 10-08-2008 09:02 PM

I have fought 20+ turn battles with each turn giving the same amount of mana. I'm pretty sure it doesn't slowly decline. I agree completely on the defence part. I rather lose a few troops less WHEN I get hit, than kill a few more on a hit.. The enemy will die anyway, the only things that matters to me is how few men I lose, and to be able to gain as much in a battle as possible - spirit exp for example.

JGary321 10-09-2008 03:39 AM

I'm not sure. I was fighting the battle when you take over the castle in the dwarves land full of demons & I STOPPED regaining mana probably 10 turns in. It was weird. I never usually have that many turns so I figured there was a time limit. Anyone know for sure?

Direwolf 10-09-2008 04:01 AM

I've seen this several times in longer battles.

It seems to be a tiered effect.

With max concentration you get +6 mana per turn. I've noticed that after several turns that goes down to +3 and then +2 and then +1.

I think it's actually a really good game mechanic actually. Because if they didn't do this i would just kill all the enemy, leave a couple of low level troops and just resurrect my entire army before moving on. Can't do that with diminishing mana...

cheers,
DW

Antiga 10-09-2008 06:14 PM

That's the tactic I used when I was a knight even. I had a 5 mana regeneration, i'd play with enemy troops untill all my own ressable troops were ressed. I'm still sure i've had a mana regeneration at turn 20+ in multiple battles.. though I may be mistaken about the amount that would regenerate.

bugmenot 10-09-2008 06:59 PM

At the start of turn 10 check the message area, you'll see something like:

Your soldiers are tiring, concentration is harder, mana and rage generation are halved.

On turn 20 you'll see something like:

The battle is long, your soldiers have lost their bloodlust, you can no longer gain mana or rage.

I'm playing a mage, but don't have the concentration skill (yet), normal difficulty, I'm level about 12, but I started noticing these messages when I started making battles last longer to exploit Sacrifice.

I regain 2 mana per turn upto turn 10, then 1 mana per turn upto turn 20.
________
marijuana dispensary

Suporex 10-09-2008 09:47 PM

I am mage and for me it was

Att/int/def > leadership > mana > rage

was hard at the begining but now at level 20 every fight is so easy

atm I have --> +15 attack, +24 Def, +34 Intellect, 99 Mana, 50 Rage and 11200 Leafership

LiveInABox 10-10-2008 01:11 AM

currently lvl 19 warrior.. attack 16, def 26, int 5, 70 mana, 100 rage, 12500 leadership..

personally ive been going for leadership/rage ahead of attack/def/mana

Antiga 10-10-2008 05:55 AM

I started a new game as a mage. Funny thing is, only now I notice that I NEVER found a +attack spot ingame with my level 22 knight.(I didn't even know what they looked like) Found one with my lvl 6 mage. I'm on 3 atk, 4 def, 8 int with 1200ish leadership.

For me it's Int > Def > Attack > Mana > Leadership > Rage.

Though leadership will move up on higher levels as it's simply not worth it yet. Had to pick mana once, other than that only picked stats.

kennec 10-10-2008 12:58 PM

Quote:

Originally Posted by Suporex (Post 54117)
I am mage and for me it was

Att/int/def > leadership > mana > rage

was hard at the begining but now at level 20 every fight is so easy

atm I have --> +15 attack, +24 Def, +34 Intellect, 99 Mana, 50 Rage and 11200 Leafership

crazy stats. way better then my lvl 30 mage. u had luck in your game with the + items for sure.

mind post an screenshot and show us whut type of items u got?

Writhan 10-10-2008 01:05 PM

My level 25 mage has:

Attack: 6
Defense: 22
Intelligence: 39
Leadership: ~14000

Rage: 54
Mana: 107

Demon wife. No kids.

My armageddon hits for ~6k. Way too powerful :9


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