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Are those mods compatible with US version?
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Russian Mods page
Here is translation of interface mods description list (all mods still for Russian version, so be careful!)
I skipped mods, which add or change text in game ATENTION! Delete all mods when installing game patches! Installing mods - Create folder called "mods" in "game folder\data" - put unzipped file in "mods" folder Some mods can work only in mentioned version! Interface Camera Author - spamm For version 1.6.4 http://kingsbounty.ru/mods/1.6.4/mod_164_camera.zip Camera range increased from 18 to 32 + bigger field of view + ease of large trips - FPS - path finding atention: mod activated after first location changing introduction animation remover author - spamm for 1.6.4 http://kingsbounty.ru/mods/1.6.4/mod...nim_spirit.zip Removes introduction animation Always short rage spirit animation author - spamm for 1.6.4 http://kingsbounty.ru/mods/1.6.4/mod...nim_spirit.zip remove Rage spirit full animation Bookmark "Commonly used spells" Author - spamm, special thanks to tav and Aiven for 1.6.4 http://kingsbounty.ru/mods/1.6.4/mod_164_mfu_books.zip - bookmark show 12 commonly used spells - it sorting by spell level - "using" mean click on spell (for example, you click on resurrect spell just to look is there someone need resurrection) - Alt+leftMouseClick - remove spell from bookmark. Screenshot http://kingsbounty.ru/mods/img/mfu.jpg Dialogue font author - spamm for 1.6.4 http://kingsbounty.ru/mods/1.6.4/mod...ialog_font.zip font changed from 14 to 16 Color for digits in battle changed to red large font for 1024x768 resolution author - 3mmm for 1.6.4 http://kingsbounty.ru/mods/1.6.4/mod..._big_fonts.zip increased font in dialogues and tool tips Colored info of enemy strength Author - Woolfer for 1.6.4 http://kingsbounty.ru/mods/1.6.4/mod...nemy_color.zip Info about enemy strength chows in different colors depends of strength Critical hit chance info Author - Serimon for 1.6.4 http://kingsbounty.ru/mods/1.6.4/mod...and_chance.zip - In creature information window in attack info added critical hit chance info. - In rage tool tip added damage bonus info for critical hit. - Current critical hit chance shows in damage tool tip. + need to remove “Damage info mod” if it is already installed Damage info Author - spamm for 1.6.4 http://kingsbounty.ru/mods/1.6.4/mod_164_hint.zip Digits in damage tool tip highlighted by color and bold font Hero info in main window Author - valentine_n for 1.6.3 and 1.6.4 Main hero stats (att, def, int) shows in main window panel ONLY FOR WIDE-SCREENS (like 1680х1050) Screenshot: http://img239.imageshack.us/my.php?image=indexro7.jpg start window background Xeona start window Author: Q_Q for 1.4 - 1.6.4 http://kingsbounty.ru/mods/1.4/mod_14_demoness_menu.zip Screenshot http://ipicture.ru/Gallery/Viewfull/2112697.html Lina start window Author - tomat for 1.4 http://kingsbounty.ru/mods/1.4/mod_14_lina_menu.zip screenshot http://smages.com/99/48/9948d32fd986...36d233.jpg.htm Xeona&Lina start window author - tomat for 1.5 http://kingsbounty.ru/mods/1.5/mod_1...eona_start.zip Screenshot http://smages.com/b4/0d/b40d12f1eebe...0760f5.jpg.htm Here is only interface mods. Other mods info translation will be adeded later |
Is there a mod that lets you rotate the arena battles all the way around or rotate to a top-down view? I tried editting the camera settings such as ARENA_MAX_PITCH and ARENA_YAW_DELTA etc but they didn't seem to have any effect.
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How do you get the flying numbers to show number killed, not damage?
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game.ini:
Code:
setf ~showflyingdead 1 |
Quote:
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Can someone please make a mod that shows the estimated number of enemy troops? This is mainly for Scouting lvl1&2 when you can only see 'lots' 'horde' 'few' etc.
These were included in the HoM&M3 manual (e.g. 'few' was 1-4, 'several' 5-9, 'pack' 10-19 etc.) but I can't find the same info for King's Bounty. I suppose there is a file somewhere in one of the .kfs archives you can find and modify. Thanks! |
Quote:
if count < 10 then return "<label=army_troop_few>" end if count < 20 then return "<label=army_troop_some>" end if count < 50 then return "<label=army_troop_pack>" end if count < 100 then return "<label=army_troop_lots>" end if count < 250 then return "<label=army_troop_horde>" end if count < 1000 then return "<label=army_troop_huge>" end return "<label=army_troop_legion>" Modify eng_windows_small.lng accordingly. |
Thanks for that! Here is the modified file if someone else needs it:
http://mihd.net/1chw98q or http://www.filefactory.com/file/c83b...cal_values_rar |
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