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It depends on the success of MoW and how the market evolves, it's too early to talk about that yet.
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who owns the license for the game engine ?
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Yeah thats right Best Way own the engine license and DMS were called in to create the content because someone relized programmers usually can't draw - to much RSI from too much C++, I always said C++ would bring about the end of the world in it's own way, hehehe, thats why I stick to the ASM, BASIC and PASCAL (AB but not C, but P hehehee).
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Is it possible to use MoW engine to build a first person shooter like Battlefield only with the games destructible terrain ? HAve you ever considered using the engine to build a "Warrock" like game ? This would be awesome to have a game like "Warrock" with destructible enviroment and the wehicles in the game to have almost the same damage mode like in MOW and to see some helicopters in it and airplanes witch the player controls in this fully destructible free to download free to play (buy the extras) FPS enviroment ... Oh but it is just a tought .
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This would be great to have a game like this with destructible environment and the vehicles in the game to have almost the same damage mode like in MOW and to see some helicopters.I feel that there are lot's of ideas and hopeful the game should be a modern recreation.
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