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Actually, you're right (I think I just died a little inside). It's a flaw in the simulation of sun glare, it should be part of the shadowmap, so the glare would not happen if the area was not shadowed, but instead it's global. Probably due to performance reasons.
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well people complaining of the propeller reflecltion and not this has given me the clue it was on my side
my fault i had shadows off:oops: |
OT, but could not resist the temtation
this is what we spaniards call "paja mental"(brain wanking) :):):) |
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