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-   -   New sounds -does this mean realistic (http://forum.fulqrumpublishing.com/showthread.php?t=24254)

Ze-Jamz 07-02-2011 04:25 PM

Quote:

Originally Posted by Plt Off JRB Meaker (Post 304988)
All the same,I'm counting on Jafa and his latest sound mod when it's done,you know he won't dissapoint;)

Well all due respect to Jafa, I've used his sound mods in Il2 to death but you know if we can have a game that will tick all the boxes without using external mods then that has to be better for the community?..

I dont want another divide like Il2 that's for certain, and that Mod war is still going on now with what's right and what's wrong..who's right and who's wrong so for me I'm hoping this games content will be enough to keep everyone happy...at least for a while anyhow

Trumper 07-02-2011 04:33 PM

:) If Jafa can do such an excellent job ,then so should someone else who has all the tools and code.

ElAurens 07-02-2011 04:35 PM

It's easier for Jafa, as he is not concerned about violating copyrights to rip sounds. A real publisher cannot do that.

Robert 07-02-2011 04:38 PM

Quote:

Originally Posted by Dano (Post 304902)
Pop your soundcard out or disable it and let us know the results :)

I'd love to, but ATM, though I have the game, it won't be activated until the U.S. release. Rrrrgh.

smink1701 07-02-2011 04:49 PM

"We are redoing our sound from scratch. It is proceeding at a better pace than expected. It’s already in a working alpha state, and everyone loves it."
-Luthier

This is very interesting on two counts:

1. Since the process is going so fast I wonder if sounds will be re-worked by the July 19 U.S. release? BTW...I'm betting that date gets moved back.

2. When the new sound is introduced, it will be interesting to see if "we" love the new sound as much as the new / improved developers.

Sound has always been one of the weakest parts of the IL2 franchise. I remember before Clod was released we were told the sounds would be great. Not so much. So it will be interesting to see what they come back with. I'm thinking they will be better and hopefully other things will be added like sfx for landing gear, open cockpit wind, additional sfx beyond the current "click" for switches, cowl, etc...but I'm hoping folks like Jafa and Big Pickle keep doing their great sound mods because team Luthier may come up short.

Trumper 07-02-2011 05:50 PM

Quote:

Originally Posted by ElAurens (Post 304993)
It's easier for Jafa, as he is not concerned about violating copyrights to rip sounds. A real publisher cannot do that.

I don't have ROF but apparently that sound is terrific,hold on i'll look at a link.Sounds excellent to me,so how did they do that without copywrite?
If it is artificially created then why can't it be done on WW11 engines?

http://www.youtube.com/watch?v=ywug1...eature=related

fireflyerz 07-02-2011 09:51 PM

Quote:

Originally Posted by ElAurens (Post 304993)
It's easier for Jafa, as he is not concerned about violating copyrights to rip sounds. A real publisher cannot do that.

:rolleyes: and on and on and on and on and on and on and on and on and on and on aint got clue ave ya:rolleyes:

To everyone else-if they have got the sound guy from ROF then there on to a winner his work is very superb.

Trumper 07-02-2011 10:32 PM

Quote:

Originally Posted by fireflyerz (Post 305046)

To everyone else-if they have got the sound guy from ROF then there on to a winner his work is very superb.

So that means the sound guy made the ROF sounds from scratch,not too many ww1 engines around now.If he can do that then surely then D-Benz and Rolls Royce must be achievable to a certain degree.

JimmyBlonde 07-03-2011 02:28 AM

http://www.youtube.com/watch?v=wyFuZ...layer_embedded

:)

Trumper 07-03-2011 08:52 AM

:) That is very very nice so lets get it right eh :)
No copywrite issues ,just pure sounds.They been given a chance ,let them use it.:) no more lawn mowers PLEASE.


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