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-   -   Growing Irate with this Game (http://forum.fulqrumpublishing.com/showthread.php?t=21375)

Oldschool61 04-15-2011 08:35 PM

Quote:

Originally Posted by nodlew (Post 263604)
Thank you all for your helpful responses.

Helrza, I believe I have already copied and pasted your conf.ini settings (changing the process aff mask, of course)--I think I've tried every tweak currently proposed by anyone. The game is just barely playable with low terrain settings when launching from airfields near the coast, but stutters are still an immersion-killer, so I prefer to just play as far away from land as I can get at the moment, hoping that patches will make the campaign a more pleasant and less painful experience.

Oldschool, my native resolution is 1440 x 900, so that's the res at which I've been playing the game. Wide-screen, there is only one lower res really available to me, which I briefly tried. I don't think it made any detectable difference to performance, and the degradation of visual clarity was pretty bad. Maybe I should try that again.

I've disabled Aero, tried multiple page-file changes, used a flash drive to "Ready Boost" my OS, defragged the game and the HD, OC'ed my GPU (can't OC my CPU in any way with this MOBO), installed the performance mods, disabled all unnecessary services, created exceptions for the game folders and the .exe in my anti-virus, tweaked the NVCP no end, although I don't think NVCP has any effect on the game at present, tried all possible Options graphics combinations, tried setting process affinity and game priority in task manager, and installed the latest Beta drivers from NVIDIA.

I've been somewhat haphazard while attempting all of this, and I am sure there is a specific combination of all the above that would be ideal for my particular set-up, but like IL-2 1946, apparently, it is going to take a lot of research and experimentation to hit upon it. And the knowledge base for the research only exists as yet in a primordial form.

Good news about the patch, Bewolf--at least they are coming out quickly. Hopeful about giving it a try.

I don't think the process affinity mask is working for me. I have it set to 2, which should cause COD to run on my 1 core, leaving 0 for the OS. But tabbing out of the game, Task Manager shows Launcher.exe to be running on both cores. Setting affinity in task manager to use only core 1 causes the game to load missions very slowly, and I do not see any improvement over land. I see no difference setting a higher priority in TM either and that seems to cause audio sputters.

Does anything in NVCP work at all? What about Anistropic? Something I read about the game not being in true Full-Screen mode, and about that breaking driver imposed AA has me befuddled about all of that. Anyone know?

Just remember that anything you turn on to clean up the eye candy (AA or AF) will have an impact on your fps. 4X AA can lower your fps by 30-50%. As well as increasing your resolution. Im starting to think that most people here dont realize what effects fps. EVERYTHING effects fps especially resolution, AA, AF etc etc. AA and resolution have the biggest impact.

Tvrdi 04-16-2011 07:51 PM

Quote:

Originally Posted by Oldschool61 (Post 264302)
Just remember that anything you turn on to clean up the eye candy (AA or AF) will have an impact on your fps. 4X AA can lower your fps by 30-50%. As well as increasing your resolution. Im starting to think that most people here dont realize what effects fps. EVERYTHING effects fps especially resolution, AA, AF etc etc. AA and resolution have the biggest impact.

I have avg fps of 65-85 depends how many planes and what is near bit still game is not smooth at all, specially above the land...so its more about optimisation of the sim than our hardware

nodlew 04-22-2011 01:03 PM

Back in the USSR...
 
Well, I'm back following my one week ban for telling one of the site administrators what I thought of him (wasn't a COD guy, and was unrelated to this game). It was definitely worth it, but from now on I suppose I will simply treat the individual in question as if he does not exist. Everybody wins. :grin:

Thanks all for your responses and advice in the meantime--I have read and utilized most of it. The latest patch has definitely improved things for my humble computer. By reducing the texture quality to High or Medium and turning the Land Shaders down to low, I'm able to actually play missions over terra firma that are smooth enough to enjoy, although I still get some stutters. I think one thing that improved performance for me was to turn AA off completely in NVCP. I have it set to 8x in the game options--something I might reduce, although I don't see much difference between 8x and 1x or any lower setting on my computer. I'll have to test it more.

The patch definitely makes the game possible to play and enjoy and really begin to appreciate all of the details at work.

Breathlessly awaiting the next patch, hopefully with the most glaring bugs repaired and perhaps greater performance enhancements.

Oldschool61 04-22-2011 01:48 PM

Quote:

Originally Posted by Tvrdi (Post 265382)
I have avg fps of 65-85 depends how many planes and what is near bit still game is not smooth at all, specially above the land...so its more about optimisation of the sim than our hardware

Stuttering and fps are two completly different animals. Optimization will help both problems but they are totally unrelated.

Gryphon_ 04-23-2011 05:03 PM

If the video memory gets overloaded that will cause stutters for sure. You are unlikely to see the stuttering go away until the game textures are reduced in size or compressed so that the video memory in use is below 1Gb for the high end players and 500Mb for the mass market. Turning off all AA and AF will certainly help keep video memory use down but the main problem is almost certainly high resolution textures.

It would be interesting to see some results from Rivatuner of video memory in use at various settings.

Reider 04-23-2011 05:21 PM

Quote:

Originally Posted by Gryphon_ (Post 271696)
If the video memory gets overloaded that will cause stutters for sure. You are unlikely to see the stuttering go away until the game textures are reduced in size or compressed so that the video memory in use is below 1Gb for the high end players and 500Mb for the mass market. Turning off all AA and AF will certainly help keep video memory use down but the main problem is almost certainly high resolution textures.

It would be interesting to see some results from Rivatuner of video memory in use at various settings.

It never Drops below 700-800 for me at all settings Low.
On mid and High it goes up to 1200-1400 immediately.

But this test was befor the last Beta.
I noticed the last beta reduces GPU load but i dont made a detailed test.

Gryphon_ 04-23-2011 09:03 PM

An even easier tool to monitor GPU Memory use is the 'GPU Observer' gadget for Win7. If it helps you set up your game so that it's only using video memory within your limit, then post the results and settings.

If the game needs over 1Gb of video memory to play on anything but low settings then that will be something the developer needs to look at, as the cheapest cards over 1Gb are about $250 in the US now, and probably a lot more elsewhere.

nodlew 04-25-2011 12:58 AM

Thanks for the info guys. My 9800gt has only 512mb of vram--I did not consider that this might be the source of much of my trouble. Shows you what I know. Still, the card was a steal when I bought it and it has never failed me...until now. I will try GPU observer (half of my damn HD is taken up with Utilities now. What's one more?) as long as it's free.

335th_GRAthos 04-26-2011 11:30 AM

Quote:

Originally Posted by Gryphon_ (Post 271851)
An even easier tool to monitor GPU Memory use is the 'GPU Observer' gadget for Win7.

Thanks Gryphon, I am a GPU-Z kind of guy but I will definitively try this one!


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