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-   -   In The Works: Anti-Paladin Mod (http://forum.fulqrumpublishing.com/showthread.php?t=18410)

Fatt_Shade 05-27-2011 09:54 PM

@ zini4 the grunt
Ahahahahaha come on man, bucazaurus only changed training sword to show what/how it could be done. Shadow tek asked how to change item and bonuses from them, this was only example :-)

zini4_tha_grunt 05-27-2011 09:59 PM

Thats no fair. i simply can't understand all the typing.

Fatt_Shade 05-27-2011 10:43 PM

Sry i didnt made fun of you, i just try to explain that +2 poison dmg on training sword isn`t mod settings, it`s just example what can be done in items.txt to change certain item bonus.
Lately i`m reading some of mod files and figured out some things, and understood how to mod this game, but still i have alott to work. So here i wanted to tell you what bucazaurus did in his screenshot, not in bad intentions.

gimpz 06-29-2011 10:53 PM

This looks like an interesting class and I'm looking forward to play it. Some suggestions for Unholy Warrior are Doom, Weakness, Helplessness, Fear, Plague and Eviln. Maybe you should also change Satan's Shield, because it doesn't feel like Unholy Knights would focus on fire spells. That's for mages.

infernal1800 08-16-2011 06:15 AM

Quote:

Originally Posted by gimpz (Post 304036)
This looks like an interesting class and I'm looking forward to play it. Some suggestions for Unholy Warrior are Doom, Weakness, Helplessness, Fear, Plague and Eviln. Maybe you should also change Satan's Shield, because it doesn't feel like Unholy Knights would focus on fire spells. That's for mages.

When would the mod be released? It's been months since the thread was created :|


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