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-   King's Bounty: Crossworlds (http://forum.fulqrumpublishing.com/forumdisplay.php?f=181)
-   -   Beta patch 1.3.1 King’s Bounty Crossworlds RU (http://forum.fulqrumpublishing.com/showthread.php?t=16976)

onepiece 10-17-2010 02:18 PM

Better wait since the hotfix doesn't solve all the problems, and this one having problems in the Russian forum, I think we should wait. Plus Nike-it must say if they're adding the mistranslations corrections to it.

marcinl0 10-17-2010 02:53 PM

Quote:

Originally Posted by onepiece (Post 190490)
I think we should wait.

OK, I also think we should wait for fully operational complete patch, but how long? Maybe in New Year 2011 good patch for crossworlds would be available?

Another solution - maybe now purchase russian version crossworlds - but why patches for v. RU are available significantly earlier, not simultaneously with v. ENG.

Nike-it 10-18-2010 07:09 AM

Guys, please wait for official patch, the russian version, especially beta is not the best variant for english versions of the game.
As soon as the beta is out, full patch will be available very soon, I'm sure it will be released simultaneously with russian one.

onepiece 10-18-2010 06:07 PM

@MarcinI0; Well since the game is the same and the only difference is the language, the only downside is that we don't have it to test it; but we'll probably have it close to the official launch of the Russian one.

Guess they use the Russian version as a mold and when is okay, they update the others.

DrAtomic1 10-18-2010 06:28 PM

sadly missing fixes for these bugs?

Rakush dialogue bug
Red Dragon concatenate field burn bug
enemies not loosing AP on trap bug
able to summon untis of size 0 bug

ckdamascus 10-18-2010 07:40 PM

Quote:

Originally Posted by DrAtomic1 (Post 190811)
sadly missing fixes for these bugs?

Rakush dialogue bug
Red Dragon concatenate field burn bug
enemies not loosing AP on trap bug
able to summon untis of size 0 bug

Actually, in my current playthrough as a Mage Trapper Style, I have found trap works as intended.

I'm not sure how to reproduce the error again, or maybe it was all in my head.

DrAtomic1 10-19-2010 12:59 AM

Quote:

Originally Posted by ckdamascus (Post 190833)
Actually, in my current playthrough as a Mage Trapper Style, I have found trap works as intended.

I'm not sure how to reproduce the error again, or maybe it was all in my head.

Easy, pull or knock an enemy into a trap when he still has AP and he wont loose them.

ckdamascus 10-19-2010 01:58 AM

Quote:

Originally Posted by DrAtomic1 (Post 190918)
Easy, pull or knock an enemy into a trap when he still has AP and he wont loose them.

I've done it, and they lose their AP/Turn.

Zechnophobe 10-19-2010 02:22 AM

Quote:

Originally Posted by Nike-it (Post 190671)
Guys, please wait for official patch, the russian version, especially beta is not the best variant for english versions of the game.
As soon as the beta is out, full patch will be available very soon, I'm sure it will be released simultaneously with russian one.

So... Russians are just beta testers for us US boys? Cool!

(Dodges thrown shoe) okay, okay, I kid, I kid!.

Mandea 10-19-2010 08:17 AM

Quote:

Originally Posted by ckdamascus (Post 190925)
I've done it, and they lose their AP/Turn.

those in Champion of the Arena (battle with the hero who is a trap specialist) definitely don't. Those griffins that step on a trap still have AP.


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