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-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   April 27, 2011(!!!) - Beta Patch #2 - It's old thread (http://forum.fulqrumpublishing.com/showthread.php?t=22238)

FS~Phat 04-28-2011 03:06 PM

I get amazing scaling in the latest beta by forcing AFRfriendly d3d in radeon pro but have massive flickering problems.

The graphics scrolling and rendering is really really smooth though and I get 90 to 130FPS on black death track. There's lots of potential now for great crossfire scaling but the latest beta is unplayable for me as I have a 5970 and 2 x 5870s (quad GPU) and it stutters along at 10fps totally unplayable. If force AFR and get an amazing smooth frame rate but then I have flickering and missing textures which is just as unplayable! Back to the last formal patch release for me as the previous beta1 was crap too.

i7 950 @ 4.6Ghz
6GB Ram @ 2000Mhz
4 x 5870 @ 1000/1300
Win 7 ult 64bit
1920x1080 res

Dano 04-28-2011 03:12 PM

Ok, just reverted to current release and re-applied beta patch, much better; graphical issues appear to be gone and a significant FPS increase - pre-patch Black Death was Avg 47 - Max 127 - Min 2, post patch was Avg 53 - Max 126 - Min 15.

I'm not convinced that I haven't now got some microstutter but without reverting again to check I don't know if it's just me looking harder :)

Robin2k7 04-28-2011 03:20 PM

fore the first time i need to say this patch don't work fore me at all ...it seems everything is back to how it was .

stutters , glitches , low frame rate and last but not least .....my screen is flickering , what you normally see if your video card cart is broke .

going back to 2COD_14214 patch !~!

hockeywarrior 04-28-2011 03:32 PM

The previous patch totally killed any performance gains that I had so far from all of the previous patch work.

This patch brings back most of those performance gains thankfully, so I appreciate that. That said, I don't see any improvement regarding the remaining major game-breaking issues that I have, such as:

1) The inability to fly Spitfires and sometimes Hurricanes without CEM turned on because the AI limits the RPM to levels so low that you can't catch enemy planes, essentially making the British campaign impossible.

2) The really bad input lag in the game that affects joystick movements, looking around, using the mouse, and keyboard input and makes it nearly impossible at times to pull off precise gunnery, especially with the crazy AI ...

3) Terrible AI that doesn't follow the laws of physics and pulls impossible stunts -- even worse than in IL2 1946. I know they say it's being worked on for next patch, but it's worth mentioning because it prevents me from having any fun with the game.

4) The generally completely broken campaigns on both sides, buggy quick missions, and the totally pointless airplane editor where none of your changes are saved. In general, all of the broken features of the game that don't add any replay value.

JumpingHubert 04-28-2011 03:44 PM

Quote:

Originally Posted by FZG_Immel (Post 274743)
Kinda working for me.. I can notice a good difference in between OFF and x8 setting in game..

but still some parts are aliased badly in 8x, like the Hurricane horizontal (superior parts) cockpit bars.

yes, since release version there is a difference between 0xAA and 1xAA ingame. But not between 1x and 8x. I test it with quick mission, paused game and external view.....horrible

jibo 04-28-2011 03:44 PM

i agree with FS~Phat this needs furthers investigations but SLI/Crosffire may do wonders with this game when fully supported, by easing frame workload and memory bus jamming, i have run some tests with 6xxx cards

MadTommy 04-28-2011 03:48 PM

Been getting launcher crashes since this patch: Never happened before this patch.

Code:

Problem signature:
  Problem Event Name:        BEX
  Application Name:        Launcher.exe_Launcher
  Application Version:        1.0.0.0
  Application Timestamp:        4d6e3d08
  Fault Module Name:        StackHash_d8a9
  Fault Module Version:        0.0.0.0
  Fault Module Timestamp:        00000000
  Exception Offset:        ffe1ffe1
  Exception Code:        c0000005
  Exception Data:        00000008
  OS Version:        6.1.7601.2.1.0.256.1
  Locale ID:        2057
  Additional Information 1:        d8a9
  Additional Information 2:        d8a919e104c2a59ece3aaebd079c7417
  Additional Information 3:        6f1d
  Additional Information 4:        6f1d3906840a536e25641f6b4441da2a

and

Code:

  Problem signature:
  Problem Event Name:        APPCRASH
  Application Name:        Launcher.exe_Launcher
  Application Version:        1.0.0.0
  Application Timestamp:        4d6e3d08
  Fault Module Name:        KERNELBASE.dll
  Fault Module Version:        6.1.7601.17514
  Fault Module Timestamp:        4ce7bafa
  Exception Code:        e06d7363
  Exception Offset:        0000b727
  OS Version:        6.1.7601.2.1.0.256.1
  Locale ID:        2057
  Additional Information 1:        f0ed
  Additional Information 2:        f0ed5a8d25eeb2e582be15cddcf88eb8
  Additional Information 3:        e36e
  Additional Information 4:        e36e6f45c53e5f03b9fe0e635f023b3a


Victorlz 04-28-2011 03:55 PM

Thanks a lot.
My fps have a good improvement in my 8800gt, core 2 duo 2gb, and most of the problems with the other patch are gone. Over the Channel I can fly with more than 80 (!) fighters in the air, with exelent fps at hight altitude, with shadows on, and textures hight. Over the land my fps still low, but it´s a little better.

JG4_Greif 04-28-2011 04:29 PM

I have the same problem as MadTommy. I get launcher crash more often. If I go on the channel map I can be sure that if I end the mission I will get a launcher crash. Maybe it is because I only have 3 gig Ram. The rest works fine for me, fps are good.
All details on med, except Model-Details and Texture quality on high VSync and Streets on in 1680x1050 (27-29 fps on BlackDeath track)

Beschreibung
Stopped working

Problemsignatur
Problemereignisame: APPCRASH
Application Name: Launcher.exe
Application Version: 1.0.0.0
Application Timestamp: 4d6e3d08
Fault Module Name: DINPUT8.dll
Fault Module Version: 6.0.6001.18000
Fault Module Timestamp: 4791a672
Exception Code: c0000005
Exception Offset: 00015b7b
Betriebsystemversion: 6.0.6002.2.2.0.256.1
Gebietsschema-ID: 1031

Beschreibung
Stopped working

Problemsignatur
Problemereignisame: CLR20r3
Problemsignatur 01: launcher.exe
Problemsignatur 02: 1.0.0.0
Problemsignatur 03: 4d6e3d08
Problemsignatur 04: maddox
Problemsignatur 05: 1.0.0.0
Problemsignatur 06: 4db85185
Problemsignatur 07: 238e
Problemsignatur 08: 153
Problemsignatur 09: System.AccessViolationException
Betriebsystemversion: 6.0.6002.2.2.0.256.1
Gebietsschema-ID: 1031

MS Windows Vista SP2
Intel Core2 Quad CPU
Q 6600 @ 2,40 GHz
3,0GB Ram
NVIDIA GeForce GTX 260

Wolf_Rider 04-28-2011 04:37 PM

looking like it maybe, might be, could be, possibly is, a DEP problem... .

mem dia @ several passes appears okay given that no other program/ app returns a c0000005 error


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