Official Fulqrum Publishing forum

Official Fulqrum Publishing forum (http://forum.fulqrumpublishing.com/index.php)
-   CoD Multiplayer (http://forum.fulqrumpublishing.com/forumdisplay.php?f=192)
-   -   ATAG Dedicated Server is up! (http://forum.fulqrumpublishing.com/showthread.php?t=21191)

macro 10-22-2012 06:53 PM

Quote:

Originally Posted by notafinger! (Post 472119)
Yeah, I chopped the statics pretty hard from what it was. If you're still getting pauses on the newest version (1.3) then I don't know what else to do. It might just be that area of the map.

Yeah i never get it on any other mission or lication. No biggy anyways

ATAG_Colander 10-22-2012 06:58 PM

I think the "problem" is because that area has objects that are not anywhere else in the map, hence they are not loaded until you get close to them.

Perhaps one solution would be to strategically place some of those objects along the path from the airfields so they get loaded "little by little".

Anyhow, I think the 3 or 4 stutters we get are not that bad as they only happen once.

5./JG27.Farber 10-22-2012 11:41 PM

Quote:

Originally Posted by ATAG_Colander (Post 472130)
I think the "problem" is because that area has objects that are not anywhere else in the map, hence they are not loaded until you get close to them.

Perhaps one solution would be to strategically place some of those objects along the path from the airfields so they get loaded "little by little".

Anyhow, I think the 3 or 4 stutters we get are not that bad as they only happen once.


Possibly, and the best way to test this is custom skins... ;) same deal.

Willia55m 10-23-2012 01:26 AM

I'll update the mission briefing's to give co-ordinates for the bomber objectives
http://www.rdox.info/01.jpghttp://www.rdox.info/02.jpghttp://www.rdox.info/8.jpghttp://www.rdox.info/04.jpg

Al Capwn 10-23-2012 06:45 AM

I joined tonight, hopped into a 109 E1, alt tabbed to work on some TS settings for a bit; came back, saw it hang up for a few seconds, then gave me the popup "server fail authentication", tried shutting down steam for a while, tried playing in another server for about 20 minutes, same thing. Any ideas?

Thanks

Edit: Server mission change fixed it, but is there any other way besides a server restart?

klem 10-23-2012 09:29 AM

Quote:

Originally Posted by ATAG_Snapper (Post 472076)
Good info. By the same token, 54 Squadron flying out of Hornchurch were very active at Dunkirk -- they were flying Rotol-equipped CSP Spitfire 1a's with 100 octane fuel which are not represented in this mission.

For example, Pilot Officer (later Air Commodore) Alan C. Deere of 54 Squadron was likewise shot down flying a Spitfire 1a (100 octane) with the Rotol Constant Speed Propeller on 22 May '40 and crash landed within walking distance of the beach and was evacuated by ship with the rest of the B.E.F.

In fact, ALL RAF fighters (Spitfires and Hurricanes - MK 1's) were on 100 octane fuel during the Dunkirk evacuation. Unfortunately, 1C has chosen not to provide the 2-speed DH-prop'd models with 100 octane so only the 87 octane pump gas variants are available for this mission.

The designer of this mission makes no claim that this is a 100% accurate simulation of Operation Dynamo, and had to make many tough decisions towards effecting the best gameplay -- which he has done in spades. TBH, no E4's is a small price to pay vs the spectre of facing Spits and Hurricanes with 12 lbs of boost WEP.

I'm happy to have the Dunkirk map as it is even if E-4s and 100 octane are missing. It's an opportunity to try that more limited planeset even if not 100% accurate.

btw don't also forget that near the end of the Dunkirk episode Al Deere and Johnny Allen, just the two of them, took on several 109s at Calais Marck between sea level and a couple of thousand feet and shot down 3 of them without loss. Al Deere was convinced that the Spitfire could out turn and out climb the aircraft he shot down although we don't know what mark of 109 it was.

MadTommy 10-24-2012 06:18 AM

Quote:

Originally Posted by Al Capwn (Post 472289)
then gave me the popup "server fail authentication", tried shutting down steam for a while, tried playing in another server for about 20 minutes, same thing. Any ideas?

Thanks

Edit: Server mission change fixed it, but is there any other way besides a server restart?

Server restart is the only thing that fixes this normally.

I happens when steam/clod does not disconnect you correctly from the game, effectively you are still on the server and often stuck there until the server restarts. You can join other servers but not the one where your 'ghost' is stuck until it restarts.

It sucks when it happens.

Roblex 10-29-2012 03:00 PM

Is there anything in the pipeline to get the silly map errors fixed? We have Cloydon instead or Croydon, Orprington instead of Orpington and the worst for me is that Chatham Naval Dockyard does not exist at all.

ATAG_Colander 10-29-2012 08:10 PM

Quote:

Originally Posted by Roblex (Post 474460)
Is there anything in the pipeline to get the silly map errors fixed? We have Cloydon instead or Croydon, Orprington instead of Orpington and the worst for me is that Chatham Naval Dockyard does not exist at all.

Those names don't come from the server.

klem 10-30-2012 06:56 AM

Quote:

Originally Posted by Roblex (Post 474460)
Is there anything in the pipeline to get the silly map errors fixed? We have Cloydon instead or Croydon, Orprington instead of Orpington and the worst for me is that Chatham Naval Dockyard does not exist at all.

Chinese map maker?


All times are GMT. The time now is 05:31 PM.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.