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-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   Communication and work with community (http://forum.fulqrumpublishing.com/showthread.php?t=34018)

David198502 08-31-2012 12:11 PM

great!
i hope by then:
-low res skins
-serious stutters
-serious frame rate drops
-launcher crashes
-particle effects
-sound bug
-trees
-clouds
-bomberformations
-ai behaviour
-FMs
-ground handling
-conf.ini, conf.user exploit
-netcode
-full screen

....will be fixed

making official what we have now, would be a big step backwards to the last official steam version.

Slipstream2012 08-31-2012 12:43 PM

Quote:

Originally Posted by BlackSix (Post 457844)
It will be not usual beta, it will be RC. RC is a beta version with potential to be a final product, which is ready to release unless significant bugs emerge.

Thanks for the update B6!

Just in-case anyone doesn't know, RC = Release Candidate

A release candidate (RC) is a beta version with potential to be a final product, which is ready to release unless significant bugs emerge. In this stage of product stabilization, all product features have been designed, coded and tested through one or more beta cycles with no known showstopper-class bug.

Source: http://en.wikipedia.org/wiki/Softwar...ase_life_cycle

Lolsav 08-31-2012 01:04 PM

Quote:

Originally Posted by BlackSix (Post 457813)
The short news, August 31, 2012

We're working on a release candidate patch for CloD. We plan to complete this work in the near future. I can't specify the exact date, please wait. If the public testing won't show serious bugs, this patch will be available via Steam officially.

Stay tuned ;)


Stay tuned = Is it today?

BlackSix 08-31-2012 01:09 PM

Quote:

Originally Posted by Lolsav (Post 457877)
Stay tuned = Is it today?

No, in the September. I hope)

ATAG_Snapper 08-31-2012 01:23 PM

Quote:

Originally Posted by BlackSix (Post 457878)
No, in the September. I hope)

Thanks for the heads up, BlackSix.

adonys 08-31-2012 01:24 PM

B6, really, at least prepare a release with urgent fixes and whatever else you have ready for today.

you said you've debugged, located and fixed the ghosting problem.. even that would be a great help for the time in-between, until the maybe-september-hopefully-october-probably-november-realistically-december RC wannabe patch..

addman 08-31-2012 01:36 PM

Thanks for the update B6!

"A few days for this, a few days for that....."

Flanker35M 08-31-2012 01:36 PM

S!

Thanks for the info and have a good weekend. I head off to totally different battle areas :D

Continu0 08-31-2012 01:41 PM

Hello B6

Thank you for the update.

I have a short question: As the Graphicsengine is improving from patch to patch, I wanted to ask, if you also work on the other parts of the game-engine? On my Rig, the game still uses only 1 core and I have the feelings that performancewise I will soon have other problems than the Graphics.
There are (for example) problems with the radio-command-sounds which cause stutters when getting loaded the frist....

So the question is: Are you still working on the other parts of the engine?

Thank you and have a nice weekend!

kestrel79 08-31-2012 02:18 PM

Thanks for the update B6 and team,

I'm looking forward to the first official patch since what October of last year? Can't wait to get back online!


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