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-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   HOTFIX - to Cliffs Of Dover Retail Patch v 1.01.14550 (http://forum.fulqrumpublishing.com/showthread.php?t=23086)

TomcatViP 05-22-2011 02:37 PM

Quote:

Originally Posted by Khamsin (Post 286606)
Anyone else seeing that prop pitch is reversed on the 109 (according to the key commands) now?

Compare a Spitfire and a 109 .... the command 'Decrease Pitch' decreases pitch in the Spit, but actually increases pitch in the 109.

Which means if, like me, you fly both the 109 and British aircraft from time to time, you have to have two separate joystick configs to avoid confusion.

I swear the devs are trying to make it harder for us ;)


Yeah I had the same issue. My pitch prop was actually ctrld by a slider of my Cougar throttle and it went back to normal after affecting buttons to ctrl the coarse.

However the speed at which you can ctrl the prop pitch is much to slow to counter the engine behavior. It tends to let us fly constantly at a too slow tune (hanging on the prop in climb) or cte over reeves in dive.

I guess that the amount of increase at each click hve to be altered ?

Anyway, congrats to devs for this much expected patch :grin:

Space Communist 05-22-2011 03:36 PM

Quote:

Originally Posted by flyingblind (Post 287277)
The map zoom is scroll bar on left or mouse wheel.

I really feel for the guys having problems running this game. I count myself incredibly lucky that I find it just gets better with each update. The last hotfix has given me smooth, steady game play with no nasty graphical anomalties and glitches apart from a little flickering flying through white cloud and very slight tree shadow flickering. Fps are a bit low and patchy over London, especially attacking bombers but then I don't have a top end system. I have everything at maximum except for SSAO on and mirrors off and probably average 30 to 40 fps.
Everyone is running the same code yet some have endless problems whilst others just don't seem to. It seems the difference must lie somewhere in the configuration of the different systems and or the hardware used. I am not saying the problems are the fault of the people who are struggling as a PC game should run on any PC given its specs are high enough. I am sure the developers are doing this but I think it is important to correlate problems encountered with system specs and setups to try and find common causes and effects. Just to say the game is crap is pointless because in a lot of cases it obviously isn't.
I really hope they can get these issues nailed soon so they can move onto other stuff like replacing placeholders etc. etc.

I am in your boat, every patch better than the last. However I must have less faith in humanity, since I am pretty sure that a heck of a lot of the whining on these forums are cases of PEBKAC.

LcSummers 05-22-2011 04:59 PM

Hi,

this hotfix is for me a step backward. I have to disable clouds and shadows, it worked well with the beta patch. Now i have to lower some texture /environment details too. More stutters than previous patch, sometimes crashes. Game is a new installation.

These are my first tests with the new patch. Propellor is fine, had an engine hit and engine stoped working in the Spit. Really beautiful this new animation.

Blackdog_kt 05-22-2011 05:56 PM

Quote:

Originally Posted by TomcatViP (Post 287303)
Yeah I had the same issue. My pitch prop was actually ctrld by a slider of my Cougar throttle and it went back to normal after affecting buttons to ctrl the coarse.

However the speed at which you can ctrl the prop pitch is much to slow to counter the engine behavior. It tends to let us fly constantly at a too slow tune (hanging on the prop in climb) or cte over reeves in dive.

I guess that the amount of increase at each click hve to be altered ?

Anyway, congrats to devs for this much expected patch :grin:

You have to keep the button pressed to make any noticeable pitch changes, because they are driven by an electric motor. According to a link posted here a couple of weeks ago, the pitch control system on the DB605 could turn the blades a mere 1.5 degrees per second, so it wasn't really fast in reality.

I haven't tested if this matches what we have in the sim, but the engines are different as well (we have DB601s) so there could be differences. Also, 10 minutes on the clock instrument corresponds to 1 degree, so if you keep the button pressed and you see it turning 15 minutes per second it would match the specs of the DB605 system.

The link is here: http://marseillegruppe.com/foro/view...f328cb9d3b84f4

Winger 05-22-2011 06:21 PM

OK i tried lots of more sorties and in MP i ALWAYS get the soundbug sooner or later. 1C REALLY has to fix that bug with a hotfix since its a major gamebreaker. Not just for me.

Winger

Kankkis 05-22-2011 06:40 PM

Quote:

Originally Posted by Winger (Post 287401)
OK i tried lots of more sorties and in MP i ALWAYS get the soundbug sooner or later. 1C REALLY has to fix that bug with a hotfix since its a major gamebreaker. Not just for me.

Winger

If you have usb headset or headphones try them, i dont have problems with usb headset. Then it doesent use soundcard at all.

Tvrdi 05-22-2011 06:52 PM

Quote:

Originally Posted by Winger (Post 287401)
OK i tried lots of more sorties and in MP i ALWAYS get the soundbug sooner or later. 1C REALLY has to fix that bug with a hotfix since its a major gamebreaker. Not just for me.

Winger

you did this?

in Windows control panel: hardware and sound-> Sounds -> Playback -> [device] -> Properties -> Advanced -> Exclusive Mode
UNCHECK this.

Steuben 05-22-2011 07:08 PM

yes Tvrdi tried this and it did not help!

Winger 05-22-2011 07:22 PM

Yes Tvrdi, i tried. Didnt help.
Thanks

Winger

phoenix1963 05-22-2011 09:24 PM

Quote:

Originally Posted by Tvrdi (Post 287414)
you did this?

in Windows control panel: hardware and sound-> Sounds -> Playback -> [device] -> Properties -> Advanced -> Exclusive Mode
UNCHECK this.

Sorry Chaps, I thought it worked, but longer testing shows it doesn't.

56RAF_phoenix


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