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-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   More on epilepsy in Cliffs of Dover (http://forum.fulqrumpublishing.com/showthread.php?t=19472)

Necrobaron 03-26-2011 01:26 AM

Good grief. I've only skimmed over this thread but please just give us a way to turn this bizarre filter off and the problem is solved. I would imagine the vast majority of epileptics out there who might play CoD know of their condition and could simply keep the filter on.

zapatista 03-26-2011 02:00 AM

Quote:

Originally Posted by RedToo (Post 239981)
From Luthier's post:

Propellers, muzzle flashes, smoke puffs, explosions, falling bombs, flying or taxiing between buildings, sun shining through canopy framework, etc, they were all causing potentially seizure-inducing flashes.

Very strange list - falling bombs? Taxying between buildings? How come these things in IL2 didn't cause any problems? How come these things things don't cause problems in other games?

Did all the game developers employed to create CloDo have epileptic seizures during the development process? What about the public allowed on the game at Igromir?

All in all rather peculiar.

RedToo.

no, its rather easy to understand

the problem lies in the alternating dark and bright visual input, and if parts of the screen or the whole screen change, and at what rate etc

for ex in real life a person might have an epilepsy (or migraine) episode induced by driving on a bright sunny day on a tree lined street that produces intermittent visual input between the dark shaded area's and sudden bright light when the sun brakes through. if they drive for a few 100 meters like that it might not matter so much, but over a few km the input might be severe enough to be a factor (other factors might be how tired they are, if they are medicated etc..). btw many epileptics have their driving licenses revoked automatically once they are diagnosed, and they wont get it back unless they are on medication and are managed by their doctors.

with newer games the visual effects are much stronger then in some of the older ones, but some older games were already know to cause problems (hence the previous reporting of incidents, and computer game manufacturers starting to take this more serious)

it is a very good idea for BoB/Sow to be compliant with these basic new guidelines that have been put in place to reduce risk, because for the rest of us "normal folks" it means the game will be more comfortable to use in long gaming sessions, be less fatiguing, cause less headaches etc..

what is not a good idea is to have some kind of last minute filter placed on top of a finished game and grind the fpsec into the ground as a result, and making it just about unplayable.

15JG52_Brauer 03-26-2011 02:10 AM

Can someone show screenshots of before and after filter? Also before and after framerates? until then we don't know if this is a red herring, a storm in a tea cup , or a real problem.

baronWastelan 03-26-2011 02:27 AM

Apoplectic epilepsy epiphany exigency.

lbuchele 03-26-2011 02:35 AM

Quote:

Originally Posted by sg1221 (Post 240235)
How Ironic !
Here in the US , we consider ourselves the world leader in freedom , yet because
of a few thousand greedy trial lawyers and the corrupt liberal polititians who support them , we are forced to tolerate this kind of crap while many of the other
"not so free" countries get to enjoy a video game in it's unfiltered version.

Sheesh......when will we learn :confused:

I'm not american,but totally agree with you regarding the lawyers and polititians,that's my perception about all this.
It seems like an industry of trials against everything and everyone.

White Owl 03-26-2011 02:37 AM

The crazy thing is, I never liked the visibly spinning props in IL-2 '46, anyway. :rolleyes:

I don't know how IL-2 came to be married to Ubi. However it started, this relationship is no longer healthy and Ubi shows absolutely no evidence of wanting to fix it. Oleg, Luthier... I hope you can find a way to divorce IL-2 from Ubi and still keep the lights on.

kalimba 03-26-2011 02:41 AM

Quote:

Originally Posted by Il2Pongo (Post 240037)
Your a plant.

Smoking is allowed in all of these countries, as is alcohol consumption, sky diving, motor bike riding, skate boards, snow boards.


But a FREAKING video game cannot just have a warning.
Please, there is no law about this, creepysoft just got on this band wagon because some epileptic found out during a game that he was epileptic.

There is no law about this in canada, the US, probebly not in the UK.
This is just absolute crap and the dev is saying what he has to say to pacify his distributor.
Its like all the crippling DRM that microsoft insisted be implemented in all vista video card drivers. The card manufactures took all the flack for being late with their drivers and the slow performance but it was all Microsoft putting the nanny state into the driver requirements that caused it.

Ok then...Who choose UBI as publisher ? And who is suppose to know the rules and read the contracts ? UBI may be a bunch of @#$#%holes if you wish, but still, 1C could have signed with another publisher...
SO who made the mistake in the end ? DO you really think that after 10 years of partnership with UBI, 1C didn't know about this ? And that UBI call them 3 months ago to tell them:" Nice work, looks good ! Oh, by the way, you need to redo your code...You know, the epileptic thing ?"
Ya ..sure....Are you married ? Read your contract again....:grin:

Salute !

kalimba 03-26-2011 02:47 AM

Quote:

Originally Posted by zapatista (Post 240305)
no, its rather easy to understand

the problem lies in the alternating dark and bright visual input, and if parts of the screen or the whole screen change, and at what rate etc

for ex in real life a person might have an epilepsy (or migraine) episode induced by driving on a bright sunny day on a tree lined street that produces intermittent visual input between the dark shaded area's and sudden bright light when the sun brakes through. if they drive for a few 100 meters like that it might not matter so much, but over a few km the input might be severe enough to be a factor (other factors might be how tired they are, if they are medicated etc..). btw many epileptics have their driving licenses revoked automatically once they are diagnosed, and they wont get it back unless they are on medication and are managed by their doctors.

with newer games the visual effects are much stronger then in some of the older ones, but some older games were already know to cause problems (hence the previous reporting of incidents, and computer game manufacturers starting to take this more serious)

it is a very good idea for BoB/Sow to be compliant with these basic new guidelines that have been put in place to reduce risk, because for the rest of us "normal folks" it means the game will be more comfortable to use in long gaming sessions, be less fatiguing, cause less headaches etc..

what is not a good idea is to have some kind of last minute filter placed on top of a finished game and grind the fpsec into the ground as a result, and making it just about unplayable.

Man, you said it so brilliantly ;)...Last minute filter..The real problem is really there...Not in the process itself...

Salute !

MikkOwl 03-26-2011 03:17 AM

Quote:

Originally Posted by MD_Titus (Post 239842)
everyone getting all pissy and cancelling their orders - if the same had been done to rise of flight it would've died on it's arse. as it is, investment = continued development.

I love the series and I want to support them. But I have no way of communicating to UBI that I think this is unacceptable other than not purchasing their defective product. I don't want any FPS loss for the sake of anti-flicker. I am OK with anti-flicker existing, and the dev team spending time on it instead of other things, if I have the choice to turn it off.

The developers at Maddox Games all have my best wishes and loving. Keep on trying to find a solution for this. I'll purchase as soon as it is cleared up. EDIT: I might also be interested in trying to buy the Russian version, if the language can be set to English.

Dangerdog 03-26-2011 03:30 AM

Quote:

Originally Posted by MikkOwl (Post 240351)
EDIT: I might also be interested in trying to buy the Russian version, if the language can be set to English.

I doubt it can, but Steam controls when you can play the game as it's a Steamworks game (you register the cd-key number through Steam).

If you live in the US then you need to wait till it's "unlocked" for that region.


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