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-   -   Friday 2010-06-04 Dev. update and Discussion Thread (http://forum.fulqrumpublishing.com/showthread.php?t=15024)

Insuber 06-07-2010 05:29 PM

+1.

Quote:

Originally Posted by csThor (Post 163140)
Honestly: No game developer or publisher decides when my own PC has to be online. I may grant them the right to check the validity of my copy after installing it (or maybe once a month, after asking me for my permission to do so), but I will absolutely not tolerate a game which tries to force me to stay connected to some online server all the time. Because that, in my opinion, is the stealthy attempt to introduce pay-to-play even for offline games and I will most certainly not stuff my hard-earned € down some publisher's throat (not to mention that the marketing department would surely like to bombard me with tailor-made spam mails).

If SoW follows this trend then I have to bear the pain and not purchase it for I absolutely refuse to sign away my own rights as customer and PC admin.


Jimko 06-07-2010 05:33 PM

Quote:

Originally Posted by Oleg Maddox (Post 163077)
will

Wow! I was just making jokes, Oleg, and not seriously expecting you to provide sheep and cows in the scenery! Incredible!

Now I'm too embarressed to ask about the pretty 'milk maid'!

Matze81 06-07-2010 05:37 PM

Quote:

Originally Posted by csThor (Post 163140)
Honestly: No game developer or publisher decides when my own PC has to be online. I may grant them the right to check the validity of my copy after installing it (or maybe once a month, after asking me for my permission to do so), but I will absolutely not tolerate a game which tries to force me to stay connected to some online server all the time. Because that, in my opinion, is the stealthy attempt to introduce pay-to-play even for offline games and I will most certainly not stuff my hard-earned € down some publisher's throat (not to mention that the marketing department would surely like to bombard me with tailor-made spam mails).

If SoW follows this trend then I have to bear the pain and not purchase it for I absolutely refuse to sign away my own rights as customer and PC admin.

I feel the same way, bro! Unfortunately the system seems to work and a lot of people don't seem to mind the new copy protection (or complain about it and buy the game anyway!). So I guess more publishers will jump on the bandwagon. Sucks!

Qpassa 06-07-2010 05:44 PM

no one likes DRM :/

322Sqn_Dusty 06-07-2010 05:45 PM

As posted in questions about SoW, it goes on with the check function.

Quote:

implement the terrible must have anti piracy function in SOW. Due the many threads I can't locate the answer, so my apologies for this one, if possible refer to thread please.

Oleg, team(s), Olge,

As a virtual squadron (EAF, 1Java and my 322Squadron) we use Il2 since first release on Lan / museum events. On several occasions there is NO connection to the net to authenticate anti piracy. What are the options to run the network missions on such occasions?

Regards.

BigC208 06-07-2010 06:09 PM

Animals! Great. Just make sure Daniel stays away from the sheep.
I bet he is from Maine, USA.
Maine, where the men are men and the sheep are nervous.;)

About the DRM, stayed away from RoF because of it. Now that they
got rid of it I'll buy the boxed Iron Cross that will be released soon.

Lucas_From_Hell 06-07-2010 06:10 PM

I think StarForce ProActive (such as seen in DCS: Black Shark and Lock On: Flaming Cliffs 2) is the way to go.

It is easy to use, doesn't install any driver and works with activation. Once you type the activation key, it removes itself from the computer. Then it's just having fun with your brand-new game without worrying with any DRM.

I've never seen any problems related to that - it works for both sides: makes a pirate's life harder without bothering the costumers.

I can't see why it shouldn't be used.

Foo'bar 06-07-2010 06:16 PM

Quote:

Originally Posted by Schallmoser (Post 162648)
Here is a link to foobars excellent site, hope you don't mind a direct link !:)
cheers :grin:
Schallmoser

Of course not in matters of BoB dev screenshots :)

Dano 06-07-2010 06:25 PM

Quote:

Originally Posted by Lucas_From_Hell (Post 163200)
I think StarForce ProActive (such as seen in DCS: Black Shark and Lock On: Flaming Cliffs 2) is the way to go.

It is easy to use, doesn't install any driver and works with activation. Once you type the activation key, it removes itself from the computer. Then it's just having fun with your brand-new game without worrying with any DRM.

I've never seen any problems related to that - it works for both sides: makes a pirate's life harder without bothering the costumers.

I can't see why it shouldn't be used.

Because it's starforce and regardless of how harmless it is in it's current form people do not easily forget the way the company treated people, some will refuse to buy on principle alone.

You'll never make everybody happy.

Used to make me mad seeing all the IL2 pirates in Hyperlobby, if you can afford a pc to play BoB on you can afford to buy BoB, but we all know that many will pirate it and I'd dearly like to see the community shun those chose to deny Oleg and crew from their hard earned cut.

major_setback 06-07-2010 07:03 PM

Quote:

Originally Posted by AndyJWest (Post 163151)
I have it on good authority that SoW:BoB is to be published by a joint company formed by British Petroleum, the Israeli Defence Force, and the Democratic People's Republic of Korea. It is clearly in safer hands there than at Ubi. :rolleyes:

I hear that Maddox 1c company bought Volvo!
:-)


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